SMOD v.2 (Half-Life 2)
> SMOD 39
Weighs 20.5 mb, download version 39
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Previous version of the theme:
http://forums.playground.ru/half-life_2/97360/
I found an interesting thing in SMOD Outbreak - a long and high jump, while falling to the ground, you can hear a sound like an explosion, dust and a dark spot will appear under the player. Here's what I did:
The jump is done like this: hold down W and Shift ("forward" and "accelerate"), and then simultaneously press Ctrl and Space ("sit down" and "jump"). For a long time I could not understand how this jump turns out, so you may not succeed the first time.
http://slil.ru/28220681
re-poured the Molotov cocktail, updated it a little, now for SMOD Redux 7.1 the Molotov cocktail is the very last in the list (if you drop the script from the 6th ridax, then it was not visible in the list)
And I didn’t know that kss maps with rounds and other things can be run on redux, and not on CSS SCI FI. I thought the usual KSS cards should start, but no.
All these "mods" based on the original SMod do not create anything fundamentally new. The engine is the same, just different content (graphics, sounds, scripts, etc.).
This is yes. But the uniqueness of Smod is that thanks to just scripts, it allows you to transform gameplay beyond recognition.
In short, enough to flood.
Question: When are they going to finish SMOD Outbreak? In what I downloaded (0.98 beta), the last few chapters are still unfinished ...
http://sites.google.com/site/kh0rn3/home5
Ogogo, look, there is a link to Smod on Ep2 engine.