Getting endings (Metro Exodus)
I for one hate that the game forces you to play in stealth? Why the hell should I hide from those who objectively wishes death to me and to all the crew? Even the bandits once again you can't kill!!!(Yes, I'm on the Caspian sea). Quietly save the hostages, not kill and you will have happiness. And no, God forbid someone shoot, all the good ending can not count. Killed the cultists? The Prince left. Killed the bandits? Damir, good luck. With Taiga I plus or minus I agree, we just had to go. But in the end, while Artyom. Really pissed at us.What are the consequences of killing the Tsar-fish? Does this affect the ending or not?
I understand only two endings - good and bad.I still thought the ending is already associated with Miller.Where will he live,and where he will be dead.There is a moment when he pats the Miller on the shoulder and he turns his head.At this point I thought that there is the ending,where Miller is at this moment can Wake up.It turns out in both endings the Miller dies.And the ending depends on how many people in the crew,that is how many people you saved by your actions.I can say that this game is one of the best,which I held for the last time.
About the stealth in the guides says not to kill the good. But look in the forest I killed the pioneers starting right from their first appearance, killed for the level, probably a hundred or so Alyosha remained at the train. But Damir Prince - broken. And that's what I think - to kill those who behave aggressively can. You can't kill surrendered or harmless (supposedly slaves). In the first and second level, I accidentally surrendered just one killed - then in the time of the murder the screen darker and sound is heard is obvious. In the third one - all were cut down (those who have surrendered in a sense) even Olga pioneers were shouting - they say surrender, he does not kill the surrendered. Another controversial point - on the Caspian sea in the Hyde have the slaves to save the boat and what kind of a camp - on the boat, I double-cells opened, and a camp like never seen before... Maybe this is important too. But stealth (at least with the pioneers) is not needed - just saying.
Attention a question - when in the end we're driving,Miller is wearing a gas mask and helmet when we Wake up,he is already without all this,how?he was unconscious and took off all this,or are we in a dream took it to him?
Passed. Got the good ending. In this case, Killed the Prince, found the bear, a guitar, photos. The slaves were rescued, stealth missions were conducted only at the request of the characters. All the others cut down. Surrendered drowned.
Guys, what a strange situation I have. Can anyone come across. Passed the Caspian sea with a bad ending, Damir lost (he protupila not freed all the slaves). So began the Chapter again, and faced with the fact that I kill Saul. Although click on y - stun. Artem doesn't hit him, and choking for some reason. And so a few times already. When you Wake up instead of Saul oilman me for killing him thanks. And for a good ending of Saul it is impossible to kill, if I'm not mistaken. Che do just do not understand
Bah, it's a Colonel Miller. Sorry, almost the whole (C)
Both endings rotten and Miller dies in any case
He gave the picture to Gulnare, freed the slaves. Damir still stayed in the Caspian Sea. Maybe that's the way it should be?.. The ending is logical.
DeimozZ
I have not seen such details in the reviews.
I won't cross the Caspian Sea any more. Twice has already passed, with the same result. I'm sick of it. Damir stayed in the Caspian Sea, and that's fine. Such an ending is even more logical. Saving his people is his duty and right!
vektor4To the one you rescued is to save Artyom after the Novosib final game. The more you save, the more blood you get. Just as the Caspian pass in the car on the table there is a radio station. If Damir's gone, you'll hear him there. If Gul's talking to you. Twist the handles and find the radio frequency from the Caspian sea.
Alexander_Vesker
Not everyone is saved... It's enough for Artyom to keep two of the three teammates on the team. Losing Damir's squad doesn't play a role. The first time I passed the game with a successful final for Artyom, without Damir in the team.
vektor4
I've been through this guide. For me, every rescued crew member is important.
Alexander_Vesker
From the partners really need to save prince and Alexei. Because the first can die, and the second will become disabled. Damir himself stays in the Caspian Sea.
From a moral point of view, any ending with Damir is quite logical. On the one hand, Damir, contributing to the liberation of his people, can remain in the squad Of Miller, who became his family. On the other hand, Damir returned to his historic homeland. He sees the state of his people, and he can and should help him. And Gulnara alone is not enough for this mission. And you, his friend, have to understand him and let him go.
No wonder the developers, for a positive ending conceived two rescues out of three. And if you listen to the dialogues of other crew members, you can hear how happy for Damir, discussing his fate in the Caspian Sea. About how he will "chegevari" ... If he doesn't think of himself as a new god of course...
If it were not for the forum, I would have believed that in the story Damir should stay in the Caspian Sea, and it will not change, as you will not change the death of both colonels. And now I like this outcome even more. He's more vital.
vektor4
Saving the crew and the fact that Damir will stay speaks volumes about how wise you will be. And I look at it more broadly. If there was a sequel Damir would come in handy on Baikal. If it were not for this journey through the Caspian Sea, she would still be able to continue to fight. We had a slight impact on the outcome by accelerating events. She can do without Damir to go through the radio with her when Damir is on the train.
I went like this:
in Moscow on the way to the aurora you can kill everyone.
On the volga to kill all the bandits can, enough to perform all the quests for good and salvation, selpuha with silanthi can not kill, fish can be killed.
God told everyone to kill.
on the caspian of the first homeless man, who then a car wen, too, you can finish off, all the bandits can be killed, enough everywhere all the slaves to save and release. you can also kill both ringleaders. a thick narrow-eyed man will remain in the squad.
in the taiga you can kill all the bandits from the coocut, but the pirates-selpuch from both tribes can not kill, then baldness will not be shot and he will remain in the squad.
in Novosibirsk you can kill everything that moves, including monkey librarians.
it is not necessary to collect all the notes and so on, but it is better to perform all side quests at all locations, so that the number of good events was greater (the sound differs at key moments). in the end, everyone will remain in the squad with good karma.
Alexander_Vesker
In this case, both colonels would be useful on Baikal. But according to the law of the genre, not everything happens as we would like. And if you look more broadly, Damir is needed just in the Caspian Sea. He doesn't have anything to do on Baikal. And in the Caspian Sea, he has a goal - a struggle for a bright future for his people. And if there is another addition, or a sequel dedicated to the Caspian, that's when Damir will come in handy. But not as Artyom's partner, but as an independent character.
The point is that they've soaked the baron. The Baron's empire will be shared by his generals. And Gulnara will be left with what it was again. And to destroy all the gang syndicates, and rally the people around you need a team of fighters and specialists capable of organized action in the war and post-war. That's why Damir is needed in the Caspian Sea. Together with Gulnara, they will start the creation of such a team.