Battletoads
Genre: 2D Beat'm up
Developer: Microsoft Game Studio
Publisher: Microsoft
Release date: 2019
10 hours ago, SJey said:
Looks really hardcore
Because an obstacle in the center blocks the next one after it, if it is not too far. Cool way to build up the difficulty (no). Yes, and this taste is hardcore, I don't know how it is controlled, but IMHO does not look super complicated.
Modified June 13, 2019 by GrayHarveyHow amused me how first one fell into a hole on the bike, then after a couple of meters the second and the player proudly remained alone?
And for me it looks juicy, perhaps too stylishly fashionable for young people, but all these paws increase when hitting a top
From the videos it seems to me that everything is a little slow, plus the models are superimposed and it is not entirely clear what is happening.
Some kind of speed boost mod is needed)
9 hours ago, GrayHarvey said:
Because an obstacle in the center blocks the next one after it, if it is not too far. Cool way to build up the difficulty (no).
By the way, he also neighing from that moment on, how to go through there, stupidly learn the track?
There are deshi to the side. It is quite possible that you can manage to get away from the collision, but there is already a reaction, an eye of the track, yes.
Considering that there are checkpoints, I don't see any particular problem.
Because they are counting on a new audience. Our dreams of oldfags, who were chopped into toads on 8-cue ball, did not fall to hell with anyone.
I watched the gameplay and even started to seem to like it a little, but then it let go. not at all. in a pass, maybe I'll try
Quote
Through pain and nostalgia: why we love and hate the Battletoads series
And what's wrong with her remake.
Battletoads is one of the most challenging video games of the 8-bit era. She ruffled many nerves in childhood, made them argue with friends and throw the gamepad against the wall out of anger. Someone tried in vain to pass it, others still remember the same turbo tunnel and the unbearable level with snakes. In the 90s, completing Battletoads was considered incredible and heroic.
At E3 2019, we were finally shown the gameplay of the long-awaited relaunch of the series, which fans have been asking for since 2014. The result is ambiguous: the remake is already being criticized for its inexpressive cartoon design and lack of brutality.
So what kind of Battletoads did fans want and why did this series earn its cult status? In this article, I remembered my painful passage of the first game, and also analyzed the rest of the series and the problems of the future remake.
https://dtf.ru/retro/54373-skvoz-bol-i-nostalgiyu-za-chto-my-lyubim-i-nenavidim-seriyu-battletoads
At 11.06.2019 at 23:32, SENEL said:
- The main animator of Earthworm Jim is working on the game
Well, that would bring down 3 part of the worm to do, what for to scoff at the toads?
Jim's animator is such an argument for himself, such a style does not really suit frogs, thank God in the modern gaming industry they still make games with pixel art. It would have looked somewhere in another game, but not in toads.
On 14.06.2019 at 20:24, Mountain View said:
the same turbo tunnel
oh I remember I jerked him off so much that I could literally walk with my eyes closed
but I didn't seem to master the game
either because of the hands or because of the broken crosspiece the winger's klinger did not seem to go further
On 14.06.2019 at 20:24, Mountain View said:
unbearable level with snakes
googled
Modified on Jun 20, 2019 by Jordan.
22 minutes ago, Jordan. said:
oh I remember I jerked him off so much that I could literally walk with my eyes closed
but I didn't seem to master the game
either because of the hands or because of the broken-down crosspiece, it seems that I did not go further than unicycles
googled
if you give modern journalists this game, they will hang themselves right away. Pseudo-journalists have bred and are scattering their authoritative opinions. Here it is hardcore
Well, yes, crappy game design is hardcore. I don't care that, in fact, the first toads are a buggy parasha, in which there is nothing to do without exploits and knowing the levels by heart.
On 06/15/2019 at 10:29 pm, RoadHog said:
if you give modern journalists this game, they will hang themselves right away. Pseudo-journalists have bred and are scattering their authoritative opinions. Here it is hardcore
So I did not go through as a child :(