The Order: 1886
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Discussion || Plot / Spoilers || Game news || Overview
Platform: PS4
Publisher: SCE
Developer: Ready at Dawn
Genre: Action Adventure
Release date: 20 February 2015
[alignleft] [hide = Video] http://www.youtube.com/watch?v=2FK8dgzW0o8
https://www.youtube.com/watch?v=NedZT-tIBLA [/hide] [hide=Description ]
The Order 1886 is a steampunk shooter from Ready at Dawn with support from Santa Monica studio.
The game takes place in an alternative history, in London, where in the 19th century superstition and folklore were intertwined with futuristic technology. Centuries ago, among people began to be born "half-breed" (half-breed), mutants with bestial features. An endless war goes on between half-breeds and ordinary people; The Order of the Knights of the Round Table, founded by the legendary King Arthur, is on guard of humanity. [/ hide] [/ alignleft]
[member = 'ACE'], For some reason it seems to me that the game will be something like gears, only in another fantasy plane advanced technique). I think the essence of the game will be similar, four are walking along the "corridor", clearing hordes of enemies with perekatats and pressures.
Although from what has been shown, you can also conclude that the game will be something like L4D from a third person (that is, such a non-indie "arena-shooter"), where the enemy will be stupid, but aggressive and there will be a lot of it and the main task is this covering each other.
Actually, I like both options. The main thing is that the mechanics of the game are interesting and really cooperative. I just don't want another shooter in an interesting seating.
[quote name = 'Azzy' timestamp = '1372602503' post = '3416600'] Actually, I like both options. The main thing is that the mechanics of the game are interesting and really cooperative. I just don't want another shooter in an interesting seating. [/ quote]
The main thing is that the mechanics should be done as in Grandfather Space 3, especially when one is one, and partners are current in the cooperative.
If there is a co-op, I would like to have a distribution of roles such as a tank, a medic, a cyper, etc. With a unique weapon or trait for each class, such as the latest Fuse.
Modified June 30, 2013 by superpersonI'm just sure that the game of co-op, because otherwise, the traler would be different. it is immediately clear that there are four of them (or three? I have already forgotten) and they cover each other. Therefore, I am sure that the partners will be in any case (alive or artificial).
with the distribution of roles such as tank, medic, cyper, etc.
Well, there is a hint of this in the video. The one that Galahat (the man with the mustache and beard) fights with a pistol and some kind of electric gun like a shotgun. The girl is fighting with some kind of assault rifle (quick and single shots), then a guy with a machine gun and a grenade launcher.
It seems to me there is a similarity:
the game will be something like gears
Interesting thought With grafon and such a setting, but the main thing is more originality so that, again, the game does not resemble games from the current generation about 4 brave heroes who crumble everything to the left and right.
Modified June 30, 2013 by NetSkyIMHO, the main thing is that the setting is revealed. Because how is it usually? They will come up with a cool setting and that's it. It seems that the scenery is beautiful, and the characters behave as if they came from our time, the game just goes on, you seem to kill monsters and all that, but you don't feel that you are in another world. Like kettlebells are the same. Zero atmosphere, IMHO. This game is story-driven, I hope it will do without an open ending, I don't really like them
[member = 'NetSky'], what's wrong with that? not to add crying girls to the main roles in all games
awaiting bad ess jester with a cool atmosphere ala van helsing
[member = 'ScrewY0UguyS'], there was just the atmosphere in the kettlebells, especially in 1 and 2. what only krills were worth and the underground city of Lokustov. The atmosphere disappeared partially in 3 parts and completely in the Judgment.
[quote name = 'ACE' timestamp = '1372632574' post = '3417759'] what's wrong with that? not in all games, however, to add crying girls in the main roles, I'm waiting for a bad ess joker with a cool atmosphere ala van helsing [/ quote]
And that's not what I meant. Ace) I want to say that I'm looking forward to something new, new features, new features with a new controller, new design solutions, etc. To refresh the genre. If we are talking, of course, about a girza-like game.
I was suddenly struck by the idea that the game is at the very early stage of development, and will be released in three years. The shown CG has nothing to do with the real gameplay and the engine, I think it has.
Modified July 3rd, 2013 by trayt[member = 'trayt'], video on the engine
most likely processed, but still
will be released in 2014 like.
I'll check right now
[quote name = 'ACE' timestamp = '1372865921' post = '3424400'] video on the engine [/ quote] Did the developers themselves say that?
[member = 'trayt'], in the video at the very beginning it says that this trailer was made on divzhke
I can't find the source about the release date, but the wiki says that 2014
[member = 'ACE'], I don't believe it. If the game comes out in 2014, it should be at least half finished. And we were not shown at least something remotely resembling gameplay.
Modified July 3rd, 2013 by trayt
video on the engine
[member = 'trayt'], well, there is nothing strange about that. the game may be ready, but it contains bugs that it is better not to show. it takes 3 months to polish an offline product, but here it is generally a year and a half before the release. so time is dofiga. still have time to show
InfeimosSS on PSM
In Infamos, the trailer video initially looked like a game engine. And actually at E3 they have already shown the gameplay. If intelligible gameplay is not shown in the near future, then I think the game will not be released soon.
Modified July 3rd, 2013 by traytposted on the softclab, I wonder if this is the final boxart
http://www.youtube.com/watch?v=Nub75alzw0U
[member = 'Krauser'] is a pleishholder. the final box art always has an age rating and the publisher's logos, and knowing sony there will still be blabs completely in Russian, psn, 3d and so on: gigi:
[member = 'Krauser'] is a pleishholder. the final box art always has an age rating and the publisher's logos, and knowing sony there will still be blabs completely in Russian, psn, 3d and so on: gigi:
well, this is understandable, maybe the background itself will remain the same, and everything else will be completed)