Splinter Cell V: Conviction
Yes, they will want to cut down money, and will release the game on the PS3.there will be no serious step forward, rather a couple of steps to the side the
fans are now shedding tears that there will be no darkness at all and the whole stealth as such will fly nah, but personally I am satisfied, the Hitman mechanic is closer to me, and Sam will now look like it
Well, roughly speaking, the real stealth was in the second part, 1 and 3 were great action films, with stealth and with a good dose of action. The fourth, IMHO, shifted a little more to the second side, the fifth, you see the same way. Therefore, I don't really regret it, the main thing is the phisher himself :)
[b] dmishe [/ b], +1
Games of the series are different, and that's good, IMHO.
[b] dmishe, [/ b] if you don't kill him, then Sam is sent on an additional mission on the boat, you do it, and then it seems like Sam is working with the agency again ...
[quote] fans are now shedding tears that there will be no darkness at all and all stealth as such will fly nah [/ quote]
On the contrary, there will be more stealth, in the daytime and in crowds, you will need to properly think over your actions ...
And missions at night can stay ....
there will be very few of them, and the fans are the ones who need
classic stealth - it's all the same stealth in the dark
[b] Baguslav [/ b], scheduled for November 16, 2007
[color = green] [size = 75] Added after 1 hour 24 minutes 18 seconds: [/ size] [/ color]
Information from GAME.
After the events that took place in Splinter Cell: Double Agent, Sam Fisher is left on his own. Those for whom he previously worked, declared our hero outlawed, so the former agent of the "Third Echelon" is forced to go into hiding. Some time passes, and Sam learns that in the state structure of the most democratic country in the world, not everything is so democratic. The beloved NSA is mired in corruption, and a former colleague - Anna Grimsdottir - once a specialist in providing technical and communication support for Splinter Cell agents "in the field", is in mortal danger. Fischer decides to go to Washington and prevent Anna from being "eliminated" ...
The gameplay of the game has completely changed. From now on, the former agent will have to hide not in the shadows, but in the crowd (hello to Assassin's Creed). Sam's business card, the multifunctional night vision device, has been abolished. Now an indispensable headgear is the hood, which partially hides Fischer from the police scurrying down the street, meeting with whom, of course, will not lead to anything good.
Tom Clancy 'S Splinter Cell: Conviction will boast a fully interactive environment: all items can be picked up, used, smashed, thrown and more. On sale the game will appear presumably this winter.
well, it's great that it has changed.
I was not at all happy with the inept cloning of Thief. I hope this part will be really cool
[Quote] multifunctional night vision device, abolished. Now an indispensable headgear is the hood [/ quote]
I like the hooded trick ...
[quote] all items can be taken, used, smashed, thrown, etc. [/ quote]
Just like in Dead Rising ... :)
I dug out the video, the old truth
[youtube] http://youtube.com/watch?v=QPeWpTW2qGM [/ youtube]
The new gameplay is cool. Reminiscent of The Bourne Identity and its sequels. Fast, brutal, varied. And Michael Ironside's voice is also rubbing, as always. The most anticipated boxing copy is now for me 8)
[b] Just Enno [/ b], But how the game has changed. Steel graphics and animation at the Carrenth-level. And outwardly, Sam now looks normal, and not like a bum.
[b] Voldo [/ b], well, you can't argue with that. After E3, I think for many, the game ended up in the must-have list.
Jason Fisher
[quote name = "PCgamer!"] Shooter incaming: sad: [/ quote]
I was also expecting a turn-based strategy: sad: