Thief 4
[b] Pseudodog [/ b], played typhus 2, it was somehow boring. played a couple of levels and approx. I'm probably less a fan of pure gameplay, for this reason I prefer the MGS splinter to the cella ..))[img]http://i70.photobucket.com/albums/i106/jtr7/dan_blomberg_08_MaybeThief4.jpg[/img]
[b] [member = Zertylon] [/ b] is an art by an artist from Eidos-Montreal. But who is it specifically xs.
[warn] [b] [member = Owl], [member = - = Ruslan = -] [/ b], warning for violation of item 2.3 [/ warn]
All Thief guys. In Steam, all three parts are finally at a discount. Yesterday I bought the first two.
[color = # 339933] [size = 2] Added after 3 minutes 33 seconds: [/ size] [/ color]
and yes, the first two work fine on multi-core systems for wines 7 without shamanism (which was unrealistic until yesterday). it remains only to think of something with permission, otherwise it looks so-so on the 800 x 600 Widescreen.
[quote name = 'Pseudodog' timestamp = '1335547580' post = '2633799']
[img] http://i70.photobucket.com/albums/i106/jtr7/dan_blomberg_08_MaybeThief4.jpg [/ img]
[/ quote]
Aged Gareth =)
And the eye that the mechanists gave him on the spot =))
[b] [member = paradogz] [/ b], out of place =) Garrett's left eye was ripped out.
[quote name = 'Pseudodog' timestamp = '1337750543' post = '2668357']
[b] [member = paradogz] [/ b], out of place =) Garrett's left eye was pulled out.
[/ quote]
Damn, my memory is letting me down) Well, let's wait for details, since e3 is not far away) Modified on May 23, 2012 by paradogz
this is already the 3rd E3 where I'm waiting for normal information on the game ...
Well, at least something .Sneak peek, so to speak)
Perhaps the full version will be adjusted to the Video Game Awards or presented at some other exhibitions. Modified on August 1st, 2012 by W1SH3R
In the April issue of GI
PS4, PC, X720
2014 there is
another unfinished construction, even if the aliens did not come out Modified on March 5, 2013 by the user ElliotFun
Information on the game
[spoil]Overview/opening sequence
- Garrett has been away from his hometown for a long time
- When he returns to City, he sees “a city of melting prosperityâ€
- Iron-fisted Baron now rules the city
- Baron crushes City’s citizens through militarized watch
- Good fortune only for the elite
- Garrett views the political chaos as a chance to get rich
- Not concerned with being the hero
- Garrett finds his way into the Stonemarket district in the back of a covered wagon
- Watches the bodies of plague victims piling up on street corners
- Guards quell small civil disputes with force
- Wealthy men stroll by with bodyguards
- “Would-be revolutionaries preach to deaf ears while men in stockades slowly waste awayâ€
- Garrett becomes interested in a conversation between two guards talking about Eastwick, a wealthy man
- Theodore Eastwick: principle architest, richest man
- Baron commissioned Eastwick to build many of the City’s Gothic structures
- Guards say that Eastwick is visiting a pleasure house on the other side of the size
- Eastwick going to the House of Blossoms
- This is an underground cathouse serving the elite
- Gates close at midnight
- Garrett crouches behind crates, which results in a dark tint covering the screen to show that you’re hiding safely
- Bottle thrown to distract the guards, and then Garrett climbs up a pipe up the side of a building
- Garrett moves across roofs, bounds over merchant tables and under wagons, and dives through a nearby building window
- Eastwick passes through the secret entrance in the House of Blossoms
- All of the above is not a cut-scene
Next sequence
- Garrett enters the House of Blossoms undetected
- Area has rich patrons, scantily clad women who saunter by and flirt with men
- Xiao Xiao, a transvestite, greets guests
- Garrett loses Eastwick in a crowd
- Xiao Xaio notes that there is more security than usual and that anyone with something valuable can store it in his office strongbox
- Use Xiao Xiao’s logbook to determine where Eastwick has gone
- Garrett wants to get his hands on whatever is in the strongbox, so he heads to Xiao Xiao’s room
- Logbook shows Garrett which bedroom Eastwick is in
- Garrett then decides to lighten Xiao Xiao’s strongbox
- This results in a lockpicking mini-game
- Align the tumblers of a lock until it opens
- Before Garrett can crack the lock, Xiao Xiao enters
Gameplay mechanics
- Navigation beacon shows players where to go
- Dev. team wants players to explore environments as they see fit
- Multiple entrances and exists in each room
- Multiple options available for stealth approach
- “Focus†mechanic: has many uses, including being able to aid Garrett’s vision as he navigates through open levels
- Focus lights up the screen and highlights pipes you can climb + candles you can put out to make the room darker
- Can upgrade Focus
- Doing so will give you a bigger radius of things to see
- Fingerpints system: gives you hints on which drawers are best to look in
- Every drawer is accessible
- Can pickpocket
- Use Focus while pickpocketing to slow time and swipe up to three times as many items from others
- Can spend money to upgrade supplies and equipment at the end of each mission
Tools
- Blackjack: use when sneaking up behind guards to knock them unconscious
- Bow: powerful, can be used outside of combat (ex: fire at a bottle in another room to lure a guard away, trigger a switch to lock the guard inside)
- Specialty Arrows: different uses; dry-ice arrow can be used to snuff flames from far away; smoke-starter arrow: cover and a distraction
- Claw: grapple attaches to certain points
General
- Garrett design made by game director Nicolas Cantin
- Garrett’s scar represents that his past has left long-lasting effects on his life
- Eidos being vague about how faithful the team is remaining to the original Thief lore
- Many of the series’ magical elements will be toned down[/spoil]