Army of Two: The Devil's Cartel
[img] http://www.stratege.ru/misc/news/Kiddy/aot3.jpg [/ img][b] Publisher: [/b * [] [url="http://games.ign.com/objects /025/025025.html"<Electronic Arts> [/ url]
[b] Developer: [/b </ b> [ url= "http://games.ign.com/objects/143/14346873.html" ]Visceral Games [/ url]
[b] Genre: [/ b] [font = inherit] Third-Person Shooter [/ font]
[b] Release date: [/ b] [font = inherit] March 2013 [/ font]
[hide = 'Trailer with Game Informer Coverage '] [media] http://www.youtube.com/watch?v=-Y_xHxERCpI [/ media] [/ hide]
As I understand it, there was no news on the main page yet, now I will translate it and post it to the main page.
I play.the engine is calico - after all, frostbyte 2 in battle 3 on consoles gave a picture 4 times more beautifully
otherwise so far pluses
played a little, it seems not bad, at least better than the second part. The destructibility of objects is not bad, and it is more interesting to kill enemies than in many shooters. The graph is really some kind of dumb. In any case, I do not intend to go through it yet, and without this there is something to play.
Modified March 16, 2013 by MRDrama[quote name = 'Esperanza' timestamp = '1363415923' post = '3167649'] I'm playing. I am playing with the engine, because frostbyte 2 in battle 3 on consoles gave a picture 4 times more beautifully [/ quote]
Hands do not grow from there, because the UE3 engine also did not have all the games ok, it has nothing to do with moving, but the developed ones that work with it very much.
[member = 'Esperanza'], a hundred pounds and a Mass Effect style mask is present
I didn’t think that management could affect the perception of the game that much, but it happened to me
but the dismemberment rules
I remember last year with a friend we decided to run in a cooperative and took 1 part on exchangers. there was a surprise when they found out that the servers were closed: icon_mrgreen: and somehow I didn't even think about it. and I played this demo alone and immediately demolished it without waiting for a friend to load it to go through together ...
passed. gorgeous game. strong 8! mega jester and the best co-op! with an unexpected plot! : uzi:
[quote name = 'Esperanza' timestamp = '1363948495' post = '3178163'] mega jester and best co-op! [/ quote]
Good joke: icon_lol:
mega jester and best co-op!
Good joke: icon_lol:
Well, name what is better: icon_cool: (except for the kettlebell))
[member = 'Esperanza'], Gos Recon, Did Space 3, RE 5.6, Renbow Six, Crackdown.
passed. gorgeous game. strong 8! mega jester and the best co-op! with an unexpected plot! : uzi:
Didn't you go over with 8? : icon_mrgreen: DS3 then 14? : rolleyes07:
[member = 'nagibator666'], SC conviction add
I have the first two AoTs. I played the third demo - I personally really liked it. There are of course small flaws, but my friend AoT and I took the previous parts and go through in one gulp, and we will take this one. This is already some kind of tradition: icon_mrgreen:
I liked the customization very much. He is better and there is more of him than in the 2nd. With shelters, of course, they did it inconveniently, but this is a matter of habit. So on the 28th I'm going to pick up: up:
Ah, yes -
[member = 'Lord'], the fact is that on PS3 even AoT 3 will be a great game. At the boxing, in the same month, when the gorgeous Judgment comes out, such a cooperative is just average.
[b] [member = 'proof512'] [/ b], listen, I even forgot and you didn't remind me that there is a demo of the army in the psn. In general, the division of the screen there is done like this - almost whole halves of the screen for each player, only on different sides of these halves there are black squares. In general, the division of the screen is the same as in anche 3rd if you saw
not so good textures
http://i.minus.com/iXTqG1L04lp1Z.png
http://i.minus.com/iVM2xgmP3tYhq.png
http://i.minus.com/iNnd7nAKPstEZ.png
http://i.minus.com/iucztFEHvfaGn .png
http://i.minus.com/i0CVdMOr6C46K.png
http://i.minus.com/ibaNt6JKwzZ9ja.png
http://i.minus.com/icFHPjp9uXUX1.png
http://i.minus.com /ibdKcIeZNRtvTQ.png