Solving all technical problems (DOOM 3)
Some kind of crap: I launch Doom, a gray screen appears, then the loading bar, the sound from the video, I press ESC - a "menu" appears without inscriptions, some squares instead of buttons. What can be wrong ???Wheelbarrow: Celeron 2200 256 DDR ASUS 9520 (GeForceFX 5200)
Firewood: ASUS FORCE WARE 52.16
Direct, which is on the disk with doom.
Help not to load the Delta Labs level 1, it will throw out what to do in the main menu, maybe someone else has a stalkuval with such a problem.
Thank you in advance!!
Greetings to the Duma members). I decided to remember the good old Doom 3 and play it in surround sound mode ... But! All the sound goes directly to the receiver through SPDIF, and the 5.1 or 7.1 surround sound mode is turned on only on "simple" speakers. In general, who knows how to enable surround sound in Doom3 via SPDIF (receiver) on Windows 7 :) ???
If anyone else needs to overcome the problem about CD-Key after installation (reinstallation), then try this: find this branch
[HKEY_LOCAL_MACHINE SOFTWARE id] and in it delete the line "CD-KEy .......... ...... ", start the game, enter your key again and that's it. And if the patch is not installed, then you need to delete the parameter "Version" = "1.3" in the [HKEY_LOCAL_MACHINE SOFTWARE 1C id Doom 3] branch or change it to 1.1. Good luck.
I have such a problem) I talked to a dying swann) I went through a couple of corridors I go to a new level) the loading is in progress and pours into the main menu of the game what could it be)
there is no level. I'm lost. you need to find out which one is next, and start with it by entering it into the console
Well, what about the topic, nobody has such a problem ?! : before there was XP schA put window7 house. ext., on XP passed all doom3 all the add-ons (which are only in the world)
and finally does not want to install on the seven. ,,,, downloaded the patch 1.3.1 but everything is zeros, if anyone knows whether it is possible
to run the madman on W7 rassh, or only on the W7 professional? If you have any considerations, please tell me.
elVRACH thank you very much for your help right now, let's try with me windows xp sp 3 is it worth how do you think the computer will start new vidyuha 4870 radeon 2 nuclear percent Athlon?
serafont
Of course will start. Min. Requirements
System: Windows 2000 / XP;
Drivers: DirectX 9.0b;
Processor: 1.5 GHz;
Memory: 384 MB;
Video card: video accelerator with 64 MB of RAM;
Audio card: compatible with DirectX 9.0c, 16 bit ;;
Hard disk: 2.2 GB of free space +400 MB for the swap file;
CD-ROM drive 8x.
people! who knows the solution to the problem with the level editor?
Inspector outputs:
CDialogTextures :: BuildTree () took 530 milliseconds
WARNING: couldn't create font dlists
WARNING: wglUseFontBitmaps failed (6). Trying again.
WARNING: wglUseFontBitmaps failed again (6). Trying outlines.
WARNING: wglUseFontOutlines also failed (6), no coordinate text will be visible.
GL_VENDOR: (null)
GL_RENDERER: (null)
GL_VERSION: (null)
GL_EXTENSIONS: (null)
QE_LoadProject (doom.qe4)
WARNING: file def / map_intro.def, line 93: Unknown entityDef 'char_labcoat_young' inherited by 'intro_scientist'
Map_New
Entering message loop
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the camera view is not working
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the Z view is not working
ERROR: wglMakeCurrent failed .. Error: 1282
Please restart Q3Radiant if the Map view is not working
guid set to PMjN2yi7Kxo
ERROR : wglMakeCurrent failed .. Error: 1282
Please restart Q3Radiant if the Map view is not working
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the camera view is not working
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the Z view is not working
ERROR: wglMakeCurrent failed .. Error: 1282
Please restart Q3Radiant if the Map view is not working
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the camera view is not working
ERROR: wglMakeCurrent failed ..
Please restart DOOMEdit if the Z view is not working
who knows - please help. och want to pomapit.
system characteristics (if necessary):
OS: Windows 7 Ultimate
Perc: AMD Athlon X2 4600+ 2.4GHt
3Gb operative
vidyuha: Nvidia GeForce GTS250 1Gb GDDR3 (recently updated firewood)
The Monorail room was already in the middle of the game, the next room does not load, what should I do ???? Help.
The Monorail room was already in the middle of the game, the next room does not load, what should I do ???? Help
If the next gateway of the monorail does not open, then you need to enter the code to open the gate (as I understand you are there), and enter the code in the room on the 2nd floor of
this fucking building, take the code in the closet with a cipher (use the Persian computer Tav) enter it on the monitor, and the gateway will open (according to my 826)
guys help ..... So I ran doom 3 on Windows 7 (well, I had to download the patch and the Russifier from your site), and so everything started fine ..... The problem is that I have a screen resolution of 640 by 420 (by mine) ... And on the laptop and the screen is wide ... I start the game, and the game is at a resolution of 640 by 420 .... but I can't change it ((((
Help if there is such an opportunity ... .I'LL BE VERY THANKFUL,
I downloaded patch 1.3 and that's it, the Foolish guy on the Seven went !!!
))) if you have doom from 1s, then there should be no problems, if the pirate will be buggy.
people, all who at least once launched addons - in the topic "How to run addons ??? !!!!!!" !! I need an answer, but it's still dull there)
I launch doom 3 and it appears:
DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
2666 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
-1560279040 MB System Memory
1024 MB Video Memory
Winsock Initialized
Found interface: { 0356A85D-57B9-407A-89F7-0EA96F2E683C} Realtek PCIe GBE Family Controller - Packet Scheduler Miniport - 0.0.0.0 NULL netmask - skipped
Found interface: {2C2A1FA0-127E-48CF-AFA4-BC3C2AC32E2A} WAN Interface - PPP / SLIP) .210.110 / 255.255.255.255
Found interface: {7AE1B8CB-5AB5-45B0-AF32-EE89C14B7D0A} Hamachi Network Interface - 5.127.14.234/255.0.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 &SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 D: Program Files Doom III Collection base game00.pk4 with checksum 0x64246456
Loaded pk4 D: Program Files Doom III Collection base game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 D: Program Files Doom III Collection base game02.pk4 with checksum 0x80401dd2
Loaded pk4 D: Program Files Doom III Collection base game03.pk4 with checksum 0x351c23e8
Loaded pk4 D: Program Files Doom III Collection base pak000.pk4 with checksum 0x28d208f1
Loaded pk4 D: Program Files Doom III Collection base pak001.pk4 with checksum 0x40244be0
Loaded pk4 D: Program Files Doom III Collection base pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 D: Program Files Doom III Collection base pak003.pk4 with checksum 0xcd79d028
Loaded pk4 D: Program Files Doom III Collection base pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 D: Program Files Doom III Collection base pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 D: Program Files Doom III Collection base pak006.pk4 with checksum 0x95b65ab
Loaded pk4 D: Program Files Doom III Collection base pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 D: Program Files Doom III Collection base RU.pk4 with checksum 0xbcc7fe33
Current search path:
D: Program Files Doom III Collection / base
D: Program Files Doom III Collection base RU.pk4 (838 files)
D: Program Files Doom III Collection base pak007.pk4 (38 files)
D: Program Files Doom III Collection base pak006.pk4 (48 files)
D: Program Files Doom III Collection base pak005.pk4 (63 files)
D: Program Files Doom III Collection base pak004.pk4 (5137 files)
D: Program Files Doom III Collection base pak003.pk4 (4676 files)
D: Program Files Doom III Collection base pak002.pk4 (6120 files)
D: Program Files Doom III Collection base pak001.pk4 (8972 files)
D: Program Files Doom III Collection base pak000.pk4 (2698 files)
D: Program Files Doom III Collection base game03.pk4 (2 files)
D: Program Files Doom III Collection base game02.pk4 (2 files)
D: Program Files Doom III Collection base game01.pk4 (2 files)
D: Program Files Doom III Collection base game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5340 strings read from strings / english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
execing autoexec.cfg
5340 strings read from strings / english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
... registered window class
... registered fake window class
... initializing QGL
... calling LoadLibrary ('opengl32'): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Could not the find proc address for: wglSwapIntervalEXT
Could not the find proc address for: wglGetPixelFormatAttribivARB
Could not the find proc address for: wglGetPixelFormatAttribfvARB
Could not the find proc address for: wglChoosePixelFormatARB
Could not the find proc address for: wglCreatePbufferARB
couldn ' t find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc addressPbuffer callingSet
... : ok
... created window @ 0,0 (640x480)
Initializing OpenGL driver
... getting DC: succeeded
... PIXELFORMAT 7 selected
... creating GL context: succeeded
... making context current: succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for address for: wglGetPbuffer procARB
for address for: wglGetPbuffer procARB for address for: wglGetPbuffer procARB for address for: wglGetPbuffer procARB for
Couldn't findCouldn't findPbuffer procARB for Couldn't find for address: wglDestroyPbufferARB
Could not the find proc address for: wglQueryPbufferARB
Could not the find proc address for: wglBindTexImageARB
Could not the find proc address for: wglReleaseTexImageARB
Could not the find proc address for: wglSetPbufferAttribARB
------- the Input the Initialization - ------
Initializing DirectInput ...
mouse: DirectInput initialized.
keyboard:
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found!
X..GL_ARB_texture_cube_map not found!
X..GL_ARB_texture_env_dot3 not found!
X..GL_ARB_texture_env_add not found!
X..GL_ARB_texture_non_power_of_two not found!
X..GL_ARB_texture_compression not found!
X..GL_EXT_texture_filter_anisotropic not found!
X..GL_EXT_texture_lod not found!
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_vertex_program not found
*************** ******
ERROR: This video card / driver does not support this function.
*********************
Error during initialization
Shutting down OpenGL subsystem
... wglMakeCurrent (NULL, NULL): success
... deleting GL context: success
... releasing DC: success
... destroying window
... resetting display
... shutting down QGL
... unloading OpenGL DLL
what to do?
Doesn't look for a server in DooM, game version 1.3.1 (In the "Multiplayer" tab, the Cd-Key setting is "OK")
What could be the problem?