3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
P
Podvipodvertov 03.11.21 08:45 pm

What do you need to complete the game a second time? (Cyberpunk 2077)

I often see news regarding patches for this game, and players' disputes say "I will return to this game only if there is this and that". But I went through this game completely up and down, and all these patches and additions do not interest me, since this is NOT ENOUGH to again waste my time on re-passing this project. By the way, I liked the game, because if it were otherwise, I would not have spent so many hours on it.
I will write the conditions under which I would again give 300 hours of my life to this game, and you write whether you agree with this or not:

- a normal view from the cockpit, and not like now, when you can see the tidy, roofs of other cars and the sky, damn it! On many cars, you can't see where you are going, where you turn, as if the GG is a dwarf and drowned in the seat.
- the ability to buy apartments and equip them.
- for the city to live on its own, a kind of simulation of life - people go to and from work, there are criminals who walk through muddy areas and gop citizens, there is a police that can drive past you with sirens chasing another car and hide in the distance. Damn, but at least make a city simulation at the level of GTA 5!
- Let the police drive cars, and not so that they stupidly stand along the road as decor. Let there still be other special services such as an ambulance, firefighters, and various agencies for especially dangerous cybercriminals, and so that all this moves and works regardless of the player!
- make public transport and metro so that you can touch it all and see it in action, use it all.
- I don’t argue that the city is cool, but it seems to be home to about 10 million people, and in terms of area, my area seems to be 150 thousand more people. Add some other districts, let there be no tasks, purely for the scale, these districts should be, any streets, typical houses, pedestrians, transport, so that the city is really epic. It seems to me that the same San Francisco from Watch Dog 2 and Liberty City from GTA4 were much more.
- megatowers, these houses in which tens of thousands of people live, they are large, but if you take the same residential complex in real life, there won't be a thousand people there, but it will be visually larger. Add the scale! The houses are bigger, the windows are wider, the floors are higher, the streets are wider! It's like the Assassin Syndicate, where three-story houses seemed larger than some high-rise buildings from similar games.
- to increase the value of money, so that you have to fight for each loan, so that each trunk is a coveted gift and you have to gnaw the earth for it, and barrels from automatic machines on the streets for 30 credits sometimes were the only thing that you can afford.

For me, this seems to be enough to return to this game.
72 Comments
Sort by:
M
MunchkiN 616 03.11.21

you can pass the second for a different gender and background with the hands of a gorilla and not a sorcerer in general.
but it's probably better to go to the good ending of the Witcher 3 remaster if there is a cool rtx

A
ArXangel_ann 03.11.21

- the view from the car is not particularly annoying, it is completely annoying driving mechanics, physics and AI. They will never fix it.
- apartments are not interested at all. I am interested in customizing the appearance during the game (at least screw a change of hairstyle, damn it !!!) - maybe in the distant future
- there WILL NEVER be a realistic simulation. Resign yourself already. They do not have such an engine and such programmers. Drowser-level AI is their bar.
- the same item as above. Our Wishlist VS engine and specialists (more precisely, their absence). All this belongs to the section "Artificial Intelligence", which is at the level of an imbecile in the game.
- I personally would be interested in the metro as part of the plot / gameplay - to throw off the tail, if someone is chasing, or to kick the nepis under the train. And just as an extra way to move quickly - not necessary. The game is still full of bugs. Will we weigh her down the subway? Yeah, come on.
- the city is nothing like that, only we cannot "touch" it. All the same, we crawl on the asphalt together with the stupid AI.
- scale? violet. The city looks fine anyway
- at first, loans are obtained this way. And then - as in any game, even if you throw it out of the window. Standard. Does not float.

Total - 90% of this will never be done. We disperse.

I will personally be pleased with the storyline DLS. I would very much like to expand the backstories of the GG - otherwise there really is 10 minutes. But this, too, most likely will not be delivered.

G
Grandshot 03.11.21

I probably lack immersiveness. In order to make sense to return to the apartment, the hero had a need for food / sleep, and the consumable items would carry more tangible buffs / debuffs.

D
Denis g 03.11.21

MunchkiN 616 wrote: it is
possible to pass the second for a different gender and background
. It is impossible. I remember one jester on the forum who explained that he played the game three times, once for a corporation, the second for a nomad, and the third for a homeless person. From which it was immediately possible to conclude that he did not play the game at all. The game provides only one passage - for a mercenary. The prologue with various backstories lasts at most 15 minutes. Further - see above. In ancient DA: O, even then the prologue depended an order of magnitude more - quests, class, etc. There is only one quest and a few empty phrases in dialogues.

On the subject: what do you need?
1. Interesting variable quests that would be interesting to go through a second time in a different way. Or at least not boring to go through the second time. This is not and will not be.
2. Interesting activities outside the quests (sandbox), so that there is something to do besides the plot and grind. No and never will.
3. An interesting story with a logical ending, so that it makes sense to play it at all. No and never will.
In general, I have no idea what should happen so that I would like to return to the "Polish masterpiece" once again, when 80% of cheap turkey meat in Steam is much more interesting.

M
MunchkiN 616 03.11.21

The game provides only one passage - for a mercenary. The prologue with various backstories lasts at most 15 minutes.
over there in the massfekt there are 3 prehistories of the colonists - there the shep's family died. an earthling - he is from the house of children, so the bandits come to him. cosmonaut - there he can call his mother. 3 archetypes of ruthless survivor and war hero. can be played as a renegade hero. you can play for 6 classes and 2 genders and there you can romance in every way. this is an over dofig of a hallway. but there is only at the end 3 ending in general with options.
and in the cyberpunk there are several endings, but if the entire map is cleaned in all passages, then there are fewer horses, as I understand it. from strength 2 or 3 remains. you can play for another class, for example, for a strong man and not hide and hack everyone and tama quests in different ways, you can not kill the cop girl in the apartment, etc., and you can tell everyone that I was like a nomad and if I had gorilla hands and mantis blades crawl out. but you can play as a corporation, you will act out and know that you are like an ilita and a sniper hacker and secret murders and a few ugly implants. challenge. and you can still walk for a child of the streets and you will act out that you were a bandit and got up and you are also transgender, that is, you can fuck women and touch yourself in the first person and tama john a silver hand like romance. here.

X
XOPSSS 03.11.21

I will pass the second time - only if they pay me!

S
Scorpion_win 03.11.21

Podvipodvertov
I have already gone through 5 times

G
Gott mit uns 03.11.21

The game is nothing like that, but it can only be replayed on a new pitch of a new generation of cards and cards to enjoy comfortable performance.

S
Sеht 03.11.21

Podvipodvertov
Overall, all this would really make the game much better. The only thing is a little disagree with the scale of the city. Personally, everything suits me perfectly. Driving from one end of the city to the other is always not a hunt, because it takes quite a long time (I don't use fast travel), so I always try to finish all missions in one part of the city first. In principle, this is what is required to create some kind of illusion of scale.
And I will agree to transport. Only, in my opinion, the point here is not only the view from the cockpit. And not in control. It is quite normal in the game, you just need to stop riding uncontrollable motorcycles (the only thing that needs to be fixed). Personally, I lack the ability to manually repair cars, as well as periodically charge / refuel them. More differences in handling between different vehicles could be added. In this (and not only) plan, transport was perfectly implemented in Xenus: the boiling point. It would also be nice to add the possibility of tuning, both external and with improved performance.
In addition, I agree, there really is not enough opportunity to buy apartments in other areas. Personally, I liked Westbrook, I spent the most time there. And in the main plot there are many quests. But I have to trudge into the apartment to Watson, which is not at all my way. An apartment in Westbrook itself would have come in handy. Well, the situation is similar with other areas. Maybe someone liked them better.
But for me, the main factor that influences when I return is the content. There is very little of it. We need more quests, more stories. Not just interesting orders, but quests. Let at least something quite simple, but better revealing the world of the game. That is why I am looking forward to DLC.

B
BDmitriy 03.11.21

Fixed bugs, more gear and big story DLC

S
Slipnot6 03.11.21

The version of the game for consoles of the new (current) generation.

y
yanmetkiy 03.11.21

Variation and dialogue influencing the plot and not the choice of endings. Since we took up the RPG, then the normal pumping system (at the time of release that I played there were only 2-3 playable builds) and the normal dialogue system (more options + options based on backstories).

L
Lejak 03.11.21

2 years of rest from her and a lot of free time.

T
Tdante 09.12.21

NG + is needed, with an increase in the level of opponents and a significant increase in complexity in principle.
Otherwise, there is simply nothing to do after passing. You could bring in random repeatable quests and activities, daily quests, wikliks, as they usually do in games.

K
Keks 31.01.22

It makes no sense to replay. Started a new game with a different class. Specially chose other answers in the dialogues. Changes are either minimal or none. All endings can be viewed in one playthrough by returning to the save before meeting Hanako. Now I will return to the game only after a large-scale patch and story DLC.

G
GERA1987 31.01.22

The main plot is not bad !!!) Personally, I was hooked. But the side game is very boring!

D
Denis G 31.01.22

Well, if you don’t watch Johnny’s mnemonic, then the plot is quite good, it will do. Average. If you watch the movie, then the fact that the plot of the game is secondary and shit hurts your eyes.
The second time you sit down to play this game can only be perceived as post-shooting, with complete abstraction from miserable quests and a dull plot. And then, in this case, the setting will drag, because shooters in other settings, made with much higher quality and drive, at least chew on the back seat.
The plot in the game is interesting only in the first act, and so much so that I went through this act twice. Apparently only him and worked for these 8 years. Well, che, right, this is enough to make it impossible to make a refund.
Everything that comes next is rubbish, so much so that even Ubisofts would be ashamed of it. Like all extra-plot activities in this empty little world. It’s really not clear how you can drive players into it, in the presence of a lot of interesting sandboxes. Except multiplayer.

t
tango7 31.01.22

Once is enough. And the game has never been and never will be a sandbox, if you understand this, then it plays quite normally.

D
Denis G 31.01.22

Therefore, this game needs an empty open world like a fifth wheel for a hare. All the events of the game could fit in the corridor streets of the size of Deus. There would be a lot less bugs and questions.

D
Denis G 07.02.22

And yes, by the way, in order not to seem like a fierce hater - I honestly tried to start this game for the second time, more than a year after the first passage. And even passed the prologue)
But when the prologue ended, I suddenly realized that it was not interesting to play. From the word at all. You just already know the ending. You know that all your actions lead to nothing. That the game is one-sided, and it has already been lost. Any quest and any activity in the game feels like an absolutely pointless waste of time. Trying to convince yourself that you don’t know where everything is going and honestly trying to do something is probably possible, but why?
Alas, but in fact this is a game of one passage. Having broken the plot and removed an adequate ending, the developers themselves reset the replay value.
Maybe, of course, someone is interested in pushing in an already merged ice rink, but as for me, it's just as fun as playing tanks, going into battle without ammo) You need to be able to enjoy the pump, and this is not everyone's destiny)
And yes , I think everyone has long understood that there will be no DLCs that add an adequate ending. As, however, and plot DLC in general. At best, patch 1.5 will be released by the end of the year. Which will be another dummy. At least in 1.31 I immediately saw the same bugs as when playing the game on release. And unpickable loot, and cars sinking in the asphalt, and rendering glitches, and a lot of other cool charms for the first (!) Passage. When you see the same picture a year later, after a ton of patches, you understand who still reigns at the very bottom of the game industry)