Game optimization (Atomic Heart)
Already, we can say with great confidence that the optimization in the game is simply excellent, even with RT.
For weak PCs, there is FSR technology.
I watched the test, at low fps in a closed location from 110 to 165, you can try to mix medium with high
Apparently pirate users are sitting here, or you got the game somewhere earlier, you got a stub from an offender who was fired by the developers, who leaked everything related to ATOMIC HEART to the Internet and THIS IS THE FIRST DAY VERSION FOR DEVELOPMENT, this version is 4-6 months old , but below they whine about 50 fps, downloaded a stub and whine
Game Pass update messed up my saves. Zbs update.
Now he writes "The game is not ready to load this save, please wait" no matter how much you wait, beard. Played 5 hours, full of kapets
did so, it's already pumping. It is strange why it did not immediately finish. I wonder if the soapy textures have been fixed?
Tracing does not work in this build! you at least checked that you have no dynamic reflections!
There are no video inserts on TVs, wait a minute, billboards, and when you die there is a video insert with a pioneer, what could be the problem?
Same problem. Created a discussion and if there is a solution, I'll drop it. In the incentive, a similar problem in the discussions, but so far all xs
In a game where there is no RT technology, there are more RT reflections than in games with RT support))) A fierce paradox and as an indication that money is being cut can be said for air.
Rather, they just got tired of colorfulness. Although this technology does not work "from all angles" + dynamic objects often do not reflect. The static reflection was calculated in advance. But yes, it's beautiful.
Where could you find at least one normal reflection there? Filthy ssrs, planar and cubemaps that do not reflect anything dynamic. Also, the radius of detail of reflections is simply disgusting, as is the filtering of shadows in front of the nose)
I looked at the release versions on YouTube, there is a completely different menu, there is an option for the shader cache, it is possible that there will actually be fewer stasters on the release
Does anyone know how to fix the gaps in the picture, I can’t find vertical sync in the settings
Rtx 3070, r5 5600x, 16gb.
There were problems as soon as I launched the release version. The game is terribly freezil, bugs, soapy textures. I started checking files, the game loaded a couple of gigs.
After these dances at maximum fps settings of at least 160, he could be higher, but he didn’t understand what kind of lock there was. Frizov, lags, bugs did not notice at all, even the cutscenes are smooth. Optimization is brilliant. It's been a long time since a game like this has been released. I've been playing for 7-8 hours now.