Fashion (Silent Hunter 3)
I propose to open a topic on the mod for SH 3. Can exchange info and links for download. Just a question: does anyone have the mod Rescue boats, and that all the links broken?Alex.u-45 - because of the whole aviation it has increased. this was written. and in my game the other was a case without mod - torpedoed battleship , see a well-got - already plump donkey so, in General, it long remained, and then came our eagles and let his bomb - to me it did not count, a lot I then folded mats
than naturally finished off themselves and the destroyer, I don't count. maybe it's the Japanese were ? and they thus harakiri made
5. raised the armor of the aircraft 2 times and the damage they caused? (hitpoints) raised 3 times gave you a little incorrect translation , here is the correct one - upped the armor of the aircraft 2 times and raised their hitpoints 3 times - so now their life has grown in 3 times
.e. now, their life has grown in 3 times that it wasn't just the inexperience of the team. they just now 3 times more thrust is necessary, and even armor increased by 2 times - a total of about 6 times more needs to get into them - I suspect now that the plane did not knock(at least with boats) it is necessary that the mod details to recycle - in the life boats were able to shoot down aircraft, it's all about how much. and I played - if you see one plane took the fight - tried to get out of it( this subject if nezhdanchik appeared) but if metoks fails then dived zablagovremenno
of course it is necessary to try to tweak this mod, a lot of it positive - for example that do not fly to your aircraft by the dozens, you just have to subtract them to the old papapetrou hitpoints and armor to leave a new for example, well that increased the radius of the shock wave. maybe this can be dealt with just comparing folders fashion with the old one ?
've been poking around the forum to dry there gave such an explanation as ships are destroyed, for example in CX , the meaning is that they (to the mods) did not sink from the damage and it was 2 of the scenario - critical hit, or the exhaustion of the reserve of hitpoints, while in the game, the developers have provided another option but for some reason it was not used.
so now their life has grown in 3 times
Hmm! some are borsali, they have wings is on fire and they all whirl and whirl, and now fully oblate flame will hover or something? they just now 3 times more thrust is necessary, and even armor increased by 2 times - a total of about 6 times more needs to get into them - I suspect now that the plane did not knock down...
Hmm...ships now don't drown,planes to shoot down..of Course,when fashion enthusiasts are doing,but it is bad that they do them for the most part,based not on reality,but from their own tastes.When someone got bored to put packs planes,and that was fun,I decided to complicate the task. And while complicated,played out the passion,and the complication came to the ugly variables. In the end,one or the other mod(or its individual features) is not an improvement,but...the insanity.
Well,excuse me,the player in the game must fight with the aircraft,if the aircraft picked up the armor 2 times,and their life has grown in 3 times...?? not a plane,and Koschey Immortal,your mother ... picked Up the armor,do not care about the flight,the aerodynamic characteristics of aircraft,that in reality, their armorbecause of her weight doesn't really lift,and the plane,hell will rise into the air,and armor they were not so strong that the anti-aircraft guns had to work hard to to punch her. Another thing,if would have reduced the accuracy of firing anti-aircraft gunners. And so...will fly three aircraft,while a hammer anti-aircraft queue to get through it armor,the other two you already finished the... Edit the mod yourself? Frankly,I'm tired of their rule. Instead of playing do you edit the file mods. And play once.
Totally agree! After reading about GWX, I have formed a similar opinion. In short, too much it all comes down to the fact that the original is better and it easier to correct them than to deal with mods, and as for the improved graphics in GWX to sacrifice for the sake of her 5 torpedoes at the ship as something not desirable, but somehow she did not like - there are some plasticine models,and on the sea, despite the obvious beauty looks like something PicoBlaze, so pinning VERY high hopes for the fifth part, and not have to deal with such nonsense as the edit mods especially if I myself personally are far from programming
it all comes down to the fact that the original is better and it easier to correct them than to deal with mods, and as for the improved graphics in GWX to sacrifice for the sake of her 5 torpedoes at the ship as something not desirable, but somehow she did not like - there are some plasticine models,and on the sea, despite the obvious beauty looks like something PicoBlaze,
Well,that's sunk)))))))))))))) began for health,finished for the repose.))))))) first mod everyone admired-admired-others have recommended,but in the end it turned out that the mod does not mod,and....modisco))))))))who else needs us to say thank you,we drew it to their attention))))))))
And if no laughter,something really...modders so much bloat, unnecessary,superfluous,and even good in fact, innovation can't fix roll GWX,and soon,I'd think that it roll reaches a critical value,beyond which the sinking of the already inevitable))))
Not..you know,colleague,the graphics there are in principle very nice. True,and it had specifically to correct,but otherwise there is just the phase shift..)) Night breakers and the Wake just yet. But the darkness is such that she will be envied by blacks with their fifth point of support.If all this is correct,then you can play. I kind of straightened. Ships added cute. But that playing GWX pleasure,you need more than one day of work to fix many other things(sounds,error text,music etc. Music in the main menu-just killing))
What never met and never seen discussed is the location of the boat...I thought about it many times...what's the point to talk about it...Here it is,we really can't do anything. But,due to the fact that in the game, this aspect is so automated,I even had trouble.)) Is the command to return to course,instantly diesel at an average speed and drive on the course..was Walking home,towards patrols.boat. I'm under the water. Turned under 80 gr. I was thinking to spank him. He changed his mind. And suddenly miss,and it's too shallow,that will cause the destroyer to the rescue, etc, etc,fuck you,live. Waited a bit seeing him look through the periscope. And the devil possessed me to command to return to the course. Forgotten a bit. Well, rushed. The average speed,the boat spotted the moment,began to follow,destroyers,right there. Well, with all the consequences)) in short,it is bad,bad..the navigation is so easy and affordable. But all the same,the main point of the game is not that. Thoroughly all the details of realism to observe probably impossible. Well,you can observe the main ones
Offtopic. As I was able to get ahead of the post to which I replied? don't pay attention. it is already normal))
What never met and never seen discussed is the location of the boat: in the game at any time of day, in any weather, above water and under water we know just exactly where is the boat even if the Navigator is not in place. But because of the impossibility of accurate navigation had trouble described, for example, in Das Boot (meeting in the middle of ocean U-96 boat Tompsen), and Accept the hike in Scapa Flow had almost messed up the Straits. etc. then you need to add the tides, tides, currents
Not..you know,colleague,the graphics there are in principle very nice. True,and it had specifically to correct,but otherwise there is just the phase shift..)) Night breakers and the Wake just yet. But the darkness is such that she will be envied by blacks with their fifth points of support but a lot of things in GWX is good, but I don't understand why the city of excess - the ideas are very good, and they took and otsebyachinu suffered and all because one mod inevitably touches the settings from another, out with planes wrote one and I went looking and only the put - took people to make aviation annoy and as a result have got God knows where
But,due to the fact that in the game, this aspect is so automated,I even had trouble.)) Is the command to return to course,instantly diesel at an average speed and rudders for the course Vooo!!! I had this, so I'll always start any movement with the"Kleine fart of foraus, and then on course back. As for navigation - well, not the same astrolabe to calculate the position By default... we have a good Navigator, right as)))
so I now always start any movement with the"Kleine fart of foraus properly) and if there's danger,in the speed of Zvi knot.)) and in a whisper))
people has anybody put the mod u-boat war ace 2 (wolfpack) ? if so, prokomentirujte please
GWX got...got into the Academy,for fun to pass the exams.) In antiaircraft artillery. After 10 seconds from the boat remained a colander and half of the lost crew. Overloaded. Managed to soak all bombers,three restless fighters.At them half of the ammunition was rasmalai,it's..,stood on the flak himself. The two hooked up,they crashed into each other and into the sea. The third punched into the gas tank. Exploded in the air(lumps flew),and the plane... flew away. Got second time)))(probably in another tank)))))looks like the first explosion to detonate he refused)))))Again a blast again lumps,and the plane...went on...))) Ammunition ran out,the plane is burning and continues to fly(without kerosene)))..I came out of the exam,the result - the task is not completed,the rating is unsatisfactory.
Torpedo armament. Two of the three small merchants demanded by two torpedoes. One each at the bottom was not enough for them...) blah...
Further...the Original SH3 early in his career(before the first hike) will not give you any emblems. Then give only the logo of your fleet. And then given a choice of emblems to the taste. GWX,blah,early in his career gives any logo you want. Take necessarily. Because then it will not give you anything.Never.
Passed three patrol in the resort АО98(near königsberg).Gave the order to go in a new base Kiel. Go. Night.Dark. Away two lighted transport. Catch up. Look at the flags-neutrals-Holland. Spit on them,return to the course,overtaking and see:on the bow of the tanker-the flagship of the star in a white circle and thieves stains on the sides...
Came to Kiel. Vacation. It's time for a new patrol. October 39th.Click on a mission-a patrol base-NULL....To redraw everything yourself..? blah...when did play it...
GWX got... well, that's fine, I've been playing Adon SH3 U-boat battle in the mediterranen and transferred as in the black sea fleet, and my first patrol grid BS 00 - that's it , and then looked in the files there so all patrols up to 45 in this flotilla BS 00 , besides that there is no grid so they have it before the end of the war supposed to look...
all patrols up to 45 in this flotilla BS 00 of course,school in the configuration files. Not worked,or simply forgotten in the development stage. Nothing surprising. And that is why the plane-twice dead continues to fly without kerosene-that's the question. Given that this is not a bug,not a glitch,not an artifact..