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Lanselot Ozernyy 19.03.20 11:53 pm

Fashion (Silent Hunter 3)

I propose to open a topic on the mod for SH 3. Can exchange info and links for download. Just a question: does anyone have the mod Rescue boats, and that all the links broken?
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Alex U-105 19.03.20

The trouble is that certain aspects of GWX VERY positively different from the original SH3. Even now it is hard to imagine the game without these aspects..But topush them separately-selectively in the original,you need to shovel a huge amount of files,and not just to shovel,but to combine them so that then in the game no problems...to do it all myself...that time will be released SH6...(

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Alex U-105 19.03.20

Hmm..hard to say about the implementation in SH5 all that would need and what was promised..Dry already read unhappy feedback after watching the screenshots and demo videos. Say,slightly tampered with SH4. I have also noticed...the water is clear,in the boat of the free space already reminded me of something ghallywood-U-429. Some other screens also do not add optimism.And that's just the screenshots not yet released game..On a Dry modders ready to fight..a Reason that's...

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Alex U-105 19.03.20

we must remember the same Das Boot. there is almost the whole team in the Central post fit, he is such a spacious, truth is relative. that's right,what about..and,if desired, and into the head could get 15 people,whether such a need..)) Petersen just said that he wanted to make a film not just of the camera from outside,namely, a camera inside to show off all cramped inside the boat,which had to experience people. Das Boot,U-571,and SH3(the original!-I'm not talking about nerds,naletevshy in fashion some pipes that were not in the real world)about the same conveyed the atmosphere of this closeness. In the same conning tower seven and without the whole team especially walk was nowhere. This is confirmed by various photos of inside real sevens. Just maybe,Ubisoft,made the picture is somewhat unfortunate in terms of compliance with the parameters of the 3D projection,but in General...in General:And with mods or without СХ5 from there, though, and ghostly, the chance to push СХ3 from the playing field (except for weak laptops)...God bless...

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Alex U-105 19.03.20

A personal impression of the boat: the terrible anguish, the ultimate nashpigovannoe equipment and a minimum of habitability. I've been in his tenure on the four SUBMARINES of World war II, but the type VII, certainly a record for the use of every cubic meter of interior space. Especially in this plan impressed the Central office. http://periskop.livejournal.com/82631.html

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kovall-u 19.03.20

In General:And with mods or without СХ5 from there, though, and ghostly, the chance to push СХ3 from the playing field (except for weak laptops)...give it to God... well, I think they are not too ghostly, and the failure of 4 of part I lay entirely on the fact that the game is about amerikozy I personally for these reasons in and play, but the German company has already added so purely for show is not particularly steaming. well, about the graphics and say nothing.
some certain aspects in GWX is VERY positively different from the original SH3. Even now it is hard to imagine the game without these aspects.. but there are so many good, that if it is the best out shoved in a 5 part then would be Yes. but I think that the Ubisoft team of people passionate about this topic and the result should be positive. and mod all the schools are taken just because they are often written by people with very vague predstavlenija about how it was in reality - and then appear delusional grid patrols, ridiculous details of the interior of the boat , five torpedoes at the ship and stuff, stuff, stuff

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kovall-u 19.03.20

And that is why the plane-twice dead continues to fly without kerosene-that's the question. Given that this is not a bug,not a glitch,not an artifact.. because we screwed up in the Zone.cfg there the whole plane divided by zones and is an indicator when the plane is steaming, when it will explode when the health bar - that's where the jamb is.

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kovall-u 19.03.20

Minefields have themselves corrected, many more chances Alex.u-45
and what exactly have you tweaked, and how ? I too want but do not understand how

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kovall-u 19.03.20

on the map and find the network and fields. I never thought that so many of them - it turns out that all of my passages across the channel I just went, I just happened to paving your route bypassing them... um, yeah.. at least understand one of their inexplicable losses at the Eastern mouth of Gibraltar, thought glyukanul and on mine it turns out I bumped into compression. thanks , will keep digging

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Alex U-105 19.03.20

http://rapidshare.de/files/48868464/...___ae.rar.html for those who are in GWX 3.0 Fosforitsirujushchie in the dark wakes. And also,a little added coverage at night underwater space.Instructions in the archive. Alex U-105

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kovall-u 19.03.20

Alex U-105 something is not working the link

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Alex U-105 19.03.20

see....hmm....which is nonsense...with the laptop going, back downloaded safely. With a computer at home does not..What the hell is going on with the hosting,I do not understand...maybe not flooded by the rules? is not the first time such a feature...

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kovall-u 19.03.20

Alex.u-45Обычно is the depth of 7-12 metres. Exhibit 4-7 meters and can stick mines thicker and they somehow rarely installed. the depth that I have are different, but the lower value is that in shallow water they lie on the bottom and I passed, now I tried to fix - it worked, it now remains the case for small - all night glued to the adjustments, you just gave me the minefields in the game - thank you again. Have you tried by the way running the boat of the enemy on the route to periscope depth ? what will come of this ?

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kovall-u 19.03.20

Don't quite understand the question: what do you mean the boat of the enemy? Enemy submarines in the game, as its. how is it not ? I have in the mediterranean they have often in the Mediterranean meet the English boats running on the surface , however they shoot only from the gun , and their boats were seen only on the bases and also in GWX meet their boats but on the go.
But the starting boat speed immediately starts to slow down to a complete stop and so swinging on the waves with complete indifference to what is happening. and what explains proishodyaschee ?

k
kovall-u 19.03.20

wouldn't it be great if the game boats of the enemy even torpedoes fired - will have to try running them all the same depth , it will be interesting if it will, in General, should I dry NV saw the screen there's a boat actually fly.
Only if the respective mod is not installed, I have no such.
I think mod is not needed - simply download them from the dry ( there are a lot of models) and the editor put them routes, good that you told me about the editor - now if you want, you can edit the company in accordance with the historical events and the relevant orders prescribe a trifling matter. but I'm afraid of the time it will take... but I have asked about the Wolfpack mod, but nobody answered - I tried to install it on battle in the mediterranean but something did not work ( it is recommended to put on original, and on it I have GWX is that I now third time he put it) that's in it for the wolf pack, and talking about fighting your boat so that the allies only the water draw time, means, made a torpedo attack, at least for their boats - should not be lazy to put the more there on the historical authenticity of work

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kovall-u 19.03.20

all done - went English boat at periscope ! and on the map I mentioned , Akustik spotted it - she's 5 knots speed put lost and often really funny is that its surface can be seen - circle mark on me she did not react , walked past it - I thought I put her in the torpedo but not hit.

k
kovall-u 19.03.20

now the game so the game - and it raised all mines by 5 meters and increased their number by 30% and went across the channel, purely to check and all.... at the first minefield came down on mine - minus the battery, fuel, cabin, gun and damaged the anti-aircraft gun. hull took a little bit of just what a difference now - sails in the game , I understand that this is real !!!!!
and in some places I have default mines on normal depth was - there is only the amount raised.. only 30% and what a result !!!!! stayed in America to finish, well, just a new game. and well are in fact by default there are out there - do not remember where , it now turns out either generally avoid these areas or constantly through the periscope underwater look - that's the theme !

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Alex U-105 19.03.20

I understand that this is real !!!!!..................or constantly through the periscope underwater look - that's the theme !
I do not understand,a colleague,whether you're for real,whether for the arcade...) Or the fact that in half?))

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kovall-u 19.03.20

I do not understand,a colleague,whether you're for real,whether for the arcade...) Or the fact that in half?)) well, I thought this subject we have seen - of course for real, but let's say - within reasonable limits, and when 5 torpedoes at the ship, and under water at periscope depth I see shit where do polar night or when the commander and simultaneity replaces acoustics and repairer, and God knows whom - is it real ? everything should be more or less historical and technical accuracy, and it's one thing when you come home from a hike without tonazha , but have you seen or at least heard the ships but you're just not allowed to hold a volley (like me once) and another thing I love to problematise seas agree different things. but in GWX it's already very often

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Alex U-105 19.03.20

and when 5 torpedoes at the ship,when the commander of simultaneity replaces and acoustics and repairer, and God knows who Understand what garbage,a colleague...it's one thing when you have FORCED unrealistic situations which are NOT serving YOUR DESIRES,and bevel the realism of the game,which you,of course,not guilty...and another thing,when you move the unreality ITSELF. DELIBERATELY. These are two different things.

A
Alex U-105 19.03.20

for those who are in GWX 3.0 Fosforitsirujushchie in the dark wakes. And also,a little added coverage at night underwater space.Instructions in the archive. Alex U-105 Try here:http://files.mail.EN/7ELFYN