Impressions of the game (Hitman: Absolution)
Part 1:Impressions from the full game
Write your first impressions of the game.
The Hitman fans to play better on the legend ,he is a fan of the series and the legend of the game looks the same as the last part (not see through walls ,no maps ,no saves )
judging by the portrayal of bullets on corpses-this is supposed to be stealth with the possibility of good action.. but console not shibamoto GG,as always oiled the picture.. but the game gives the impression,even at night I couldn't sleep.. ha ha ha !! worried about the plot :D
I'm a fan of blood Money and a lover of Contracts and waiting for this game and expect to get the same Money with better graphics and animation.But it turned out to be quite the corridor runs in a very cramped locations,separated by doors and gates.I don't like hotelska gloomy atmosphere which then strongly cast and plastic models of the characters.The plot here is the same surface that 6 years ago,a lot of innuendo and things,explanations which will have to find yourself.Except that the villains are gone to glory.The corridor,plastikust,the lack of a coherent script has done its job-in contrast to perfect Money here I am in 95% of cases carried by all living without delving into trumped-details plot.Give large,spacious and interesting locations,people with their interesting scripts and dialogues get pseudo-leonovskaya the story again and give a briefing order and a gun with versions to choose from instead of the stupid slow-mo,then there will be the perfect Hitman.
in the hospital, the bandit says that's a COP outside,but in fact the street is empty and he sits in the car and calmly drove away.. the management hat when in the shelter hiding: sometimes the logic forward is W,and it is necessary to press on D. a fight at an average level in General is not real: it is not clear which letter to press.. but not so bad: the store is cool with picardi came up,and shooting for silverbay is a hat.. and so it is fine with me,as lyubasu again pass.
the game is gorgeous,sorry for short( approximately 5 hours for mastered on normal(
laposata places,but still addictive.. the class through the corn field to cut: you can't see and can't you see.. what level where he is dressed in a new suit, and nothing happens ??
still not bad would be to turn over the cabinets like in FEAR 2 andor block (they) doors.. the important thing is that the ice is brokenand the rest to capacity possible.
In General, the same Hitman, just no shop, sorry for short, creativity(options) murders more than enough +test. Compared to other games and sequels, hitman absolution visible roots, sorry not my beef....but in contracts not to play.
and in any game there is no such that in a firefight the AI behind cover crawled to emerge where it does not expect to see.. because of this skirmish reminiscent of a cuckoo clock.. the verdict: cool,but the console.
fan was only for the opening the fact that any non-civilian target can be eliminated without penalty, even plumbers, cleaners, etc.
zombies-lone wandering obediently behind the fallen bricks in the dark alley, often flying right in front of their nose and absolutely zero attention on the missing patrols and protection even in SWAT, turn the game into topcategoriesdisplay banal and dull packaging into containers all the way to the goal, dumber would be if they were in the trash zapisyvali to sekonomit time...
verdict: sucks, full
previously, the award was silent to play a much harder and more interesting
bubba111
and in any game there is no such that in a firefight the AI behind cover crawled to emerge where it does not expect to see..
in fear you played?
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Played all parts of Hitman . The game in principle is not bad but the second time I held it as something stressful. The advantages include the graphics and plot. The cons:
1. Hitman vdurg turned into a moron fighting against morons, how many times he was taken prisoner but did not finish it though why keep alive is not clear.
2. Recognition system works weird , the enemies somehow can detect it in a dark corner under the disguise even when the face is not visible.
3. Annoying situation when the large number of missions to kill a certain and necessary as the rat from corner to corner to rush.
4. In blood money was half of the level to mow simulating an accident and it didn't affect the rating, in the same part of the possibilities of accidents are very few and they apply only to targets, if under the fallen beam enters normal Bandos immediately charged a penalty on the rating.
5. But the main disadvantage which killed the desire to pass the game again is the inability of repetition with the selection of weapons and other junk that you sweat sought and collected on the levels hoping to get around it after a second passage, nah the question is... was the roach. If the first 4 minus developers can be forgiven for such dastardly wickedness they legitimately can be called the pid of....
Based on the above, especially paragraph 5, PHC game rating – satisfactory.
Bazilan
m-YES,ALL right,and that's true,but I don't know of any game that does not found flaws.I liked the game,even with understanding all minuses....reasonably : you Have what?there are options?
prapor_
So the whole line of hitmen, except that with the exception of the first, involves the re-passage of all premium collected and (for the highest rating "silent assassin") trunks, and in this part what is the meaning of persist in and pick up a cool gun if you use them then you won't. This is a vile betrayal of everyone's expectations, well if they replaced the "preprohormone with the compiled stuff" some other enticing bun so in fact it is not.
Bazilan
It is sad that you know everything....ME -identity hate not vozmojnosti use achieved,but our MARKET is not pomenyaet the GAME...AND?
The game is breathtaking. Cons: the Hitman is a game about a hired killer who needs to fill a specific purpose, but such jobs are few, because the game follows the plot. Still too bad you can't choose before the mission weapons. Put the game 9.
Like Hitman and the like and no...
Those who played previous part of the game will understand me, it's just not what we expected.
Hitman was planning each job, and was the invisible man easily blended in with the crowd and here I have to do everything spontaneously, it is generally 95 percent not Hitman with the same success it would be possible to make the main character say the same of max Payne which by the way fits more in the game...
The main highlight of the game on which he held the Hitman series unfortunately left in the previous part because it's not here...