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Innokentius 15.04.20 06:27 pm

The hack using ArtMoney (XCOM 2)

Well, share info, kameraden, anyone that managed to crack and how?)
130 Comments
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Z
ZImax0666 15.04.20

Castly
And where exactly to insert?

P
Pal_Viktorych 15.04.20

Here's the material code
giveresource supplies # - where # to specify the desired number.

B
Bugs Bunny Rus 15.04.20

And then there are INI. files with all the characteristics, sit pick.

G
Grifin666 15.04.20

Bugs Bunny Rus
Drive a piece of text that skopipastil humerskin myself find in Google a link to the forum cheat engine.

B
Bugs Bunny Rus 15.04.20

Name=LateGame
Command=SetMonth 6
Command=GiveFacility OTS
Command=GiveFacility Foundry
Command=GiveFacility PsiLabs
Command=GiveFacility EleriumGenerator
Command=GiveCash 20000
Command=GiveItem Elerium115 1000
Command=GiveItem AlienAlloys 1000
Command=GiveItem WeaponFragment 1000
Command=GiveResource Engineers 50
Command=GiveResource Scientists 50
Command=GiveTech Xenobiology
Command=GiveTech WeaponFragments
Command=GiveTech AlienMaterials
Command=GiveTech PsiLabs
Command=GiveTech Exp_Warfare
Command=GiveTech Elerium
Command=GiveTech PsiArmor
Command=GiveTech Armor_Skeleton
Command=GiveTech Armor_Titan
Command=GiveTech Armor_Ghost
Command=GiveTech Armor_ArchAngel
Command=GiveTech Plasma_Pistol
Command=GiveTech Plasma_Rifle
Command=GiveTech Plasma_Heavy
Command=GiveTech Plasma_Sniper
Command=GiveTech Alloy_Cannon
Command=GiveTech BlasterLauncher
Command=GiveTech InterrogateSectoid
Command=GiveTech InterrogateFloater
Command=GiveTech InterrogateMuton
Command=GiveTech InterrogateSectoidCommander
Command=GiveTech InterrogateBerserker
Command=GiveTech InterrogateThinMan
Command=GiveTech InterrogateHeavyFloater
Command=GiveTech InterrogateMutonElite
Command=GiveTech InterrogateEthereal
Command=GiveTech AutopsySectoid
Command=GiveTech AutopsyFloater
Command=GiveTech AutopsyThinMan
Command=GiveTech AutopsyMuton
Command=GiveTech AutopsyCryssalid
Command=GiveTech AutopsyZombie
Command=GiveTech AutopsyCyberdisc
Command=GiveTech AutopsyBerserker
Command=GiveTech AutopsyHeavyFloater
Command=GiveTech AutopsyMutonElite
Command=GiveTech AutopsyDrone
Command=GiveTech AutopsySectopod
Command=GiveTech AutopsyEthereal
Command=GiveTech AutopsyMechtoid
Command=GiveTech AutopsySeeker
Command=Levelupbarracks 7
Command=GiveItem PlasmaPistol 6
Command=GiveItem PlasmaAssaultRifle 6
Command=GiveItem AlloyCannon 6
Command=GiveItem HeavyPlasma 6
Command=GiveItem PlasmaSniperRifle 6
Command=GiveItem BlasterLauncher 6
Command=GiveItem MecKineticArm 6
Command=GiveItem MecFlameThrower 6
Command=GiveItem MecGrenadeLauncher 6
Command=GiveItem MecRestorativeMist 6
Command=GiveItem MecElectroPulse 6
Command=GiveItem MecProximityMineLauncher 6
Command=ParticleBeam GiveItem 6
Command=GiveItem ArmorSkeleton 6
Command=GiveItem ArmorTitan 6
Command=GiveItem ArmorArchangel 6
Command=GiveItem ArmorGhost 6
Command=GiveItem ArmorPsi 6
Command=GiveItem Medikit 6
Command=GiveItem CombatStims 6
Command=GiveItem ChitinPlating 6
Command=GiveItem ArcThrower 6
Command=GiveItem FlashBang 6
Command=GiveItem GhostGrenade 6
Command=GiveItem GasGrenade 6
Command=GiveItem NeedleGrenade 6
Command=GiveItem AlienGrenade 6
Command=GiveItem TargetingModule 6
Command=GiveItem SHIV_Hover 1
Command=GiveItem SHIVPlasma 1
Command=GiveItem SHIVDeck_III 1
Command=GiveItem MecArmor3_Flamethrower_Grenade_Proximitymine 1
Command=GiveItem SectoidCorpse 10
Command=GiveItem SectoidCommanderCorpse 10
Command=GiveItem FloaterCorpse 10
Command=GiveItem FloaterHeavyCorpse 10
Command=GiveItem ThinManCorpse 10
Command=GiveItem MutonCorpse 10
Command=GiveItem MutonEliteCorpse 10
Command=GiveItem BerserkerCorpse 10
Command=GiveItem CyberdiscCorpse 10
Command=GiveItem EtherealCorpse 10
Command=GiveItem CryssalidCorpse 10
Command=GiveItem SectopodCorpse 10
Command=GiveItem DroneCorpse 10

p
prick1e 15.04.20

Bugs Bunny Rus
I have a question for you my little friend, have you tried these commands on the performance?
Or just put what would be the pros to catch?

B
Bugs Bunny Rus 15.04.20

I don't care for the pros.

P
Pal_Viktorych 15.04.20

By the way, from the mentioned Bugs Bunny Rus INI file.
Supplies - Materials
Intel - Intel
AlienAlloy - Alloys
EleriumDust - Eleri
Thus it is possible to kombinovati what you need.
For example giveresource supplies # instead of supplies register intel and get the Intel. And of course, instead of # to prescribe the desired number.

N
Neko1468 15.04.20

Bugs Bunny Rus
I tried them already, many do not robyat.
Pavlicevic
also doesn't work. Substituted. Copy-paste unfortunately also doesn't work. It is very difficult to enter blindly((

p
prick1e 15.04.20

Neko1468
strange but I copy-paste work, just after you enter the code on the supplies needed to switch to a different tab

N
Neko1468 15.04.20

prick1e
Maybe I cant... let go check.

P
Pal_Viktorych 15.04.20

Neko1468
XS, I told how to do yourself.
The prescribed parameters are-allowconsole -log-autodebug
The console does not run through tilde, and left slash \
And then blindly hammered giveresource supplies 100000
Then, instead of printed supplies that I need.
The way it works.
And Yes, prick1e correctly written, you need to switch to another tab, go to compartment a thread, etc ...

p
prick1e 15.04.20

Neko1468
just in case check your spelling, by the way using a tilde to repeat commands

Z
ZImax0666 15.04.20

Guys prescribed addconsole the game has stopped running. Skinte screenshot of where you ordered

x
xmenni 15.04.20

Pavlicevic
thank you. works! I did -> on the desktop created text file - drove codes. Copy them, then turn the game - click on the console and press Shift-Insert and then Enter. And voila - I have 2 Leman!

N
Neko1468 15.04.20

Pavlicevic
prick1e
Checked, it works. The problem was that I wrote a mistake.
ZImax0666
Look just above the as did people. Time ceased to run, get that thing and write it as above specified. But always with the disadvantages.

Z
ZImax0666 15.04.20

Guys prescribed addconsole the game has stopped running. Skinte screenshot of where you ordered. It follows that such error

x
xmenni 15.04.20

ZImax0666


P
Pal_Viktorych 15.04.20

takenodamage - disables damage on your soldiers, the negative effects will still be applied(panic, lock, stun, etc...)
To enter just after loading the level after landing. Code is valid only within the limits of the mission and it will need to re-enter in the beginning of the next.

x
xmenni 15.04.20

Pavlicevic
codes are working. thank you. schA will tear these aliens!!!!

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