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Innokentius 15.04.20 06:27 pm

The hack using ArtMoney (XCOM 2)

Well, share info, kameraden, anyone that managed to crack and how?)
130 Comments
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S
Sallar 15.04.20

RuslanShamaev
is Turner lies in Cheetah http://www.playground.ru/cheats/xcom_2_trejner_trainer_8_1_0_mrantifun-64231/
there are endless moves, but IMHO not cool.

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RuslanShamaev 15.04.20

_Salar_
Thank you!

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Poletun 15.04.20

RemoveFortressDoom DoomToRemove 1 it removes 1 space to the avatar

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LegionN7geth 15.04.20

Also not robili cheats!
While climbing here cheats actinolite...Maybe the time we need them)))Comp weak and the game podlagivaet...in Short do not know will help someone or not , but you have to hike to wait until the team chew)))

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Leonid Ezhkov 15.04.20

The guys at kernel Elyria someone can help??? not working for them cheats :(((((

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Vinni Puhhh 15.04.20

I work
giveresource EleriumDust 100000

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Dunodain 15.04.20

Leonid Ikov
giveresource eleriumcore (Number)

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RaiJu 15.04.20

Lord, so that with artmoney, anyone has anything changed? :)

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Etteider 15.04.20

xoen
Thank you)
Just please tell me which parameter is responsible for accuracy?

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RaiJu 15.04.20

Jew
And you all opened?

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RaiJu 15.04.20

Jew
I have something neither the one nor nothing can not find :)

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Ledy Death 15.04.20

and no one has solved the problem that I cannot see the font in the console?

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RaiJu 15.04.20

Jew
Yes, after all, there are the variables change periodically, so you can not find, is

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RaiJu 15.04.20

That is, in early shows at the same address for one read, and then changes

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shaderz 15.04.20

the people, the console works fine in the English version (i.e. you need to return the mode of the English language)
apparently cant somewhere with the translation

in logs writes no font ! when you open the console on the Russian language, maybe it can be cured

x
xoen 15.04.20

Etteider
in the file DefaultGameData_WeaponData.ini
Solarbeam for example the first rifle stock. It AssaultRifle_Conventional
Then in line ## - damage
AssaultRifle_Conventional_BaseDamage=(Damage=##, .....
And look below in the same file
AssaultRifle_Conventional_Aim = ## - precision
AssaultRifle_Conventional_CritChance = ## - critical hit
AssaultRifle_Conventional_iClipSize = ## - clip size

Similar to change everything.
For example the grenades:
FragGrenade_BaseDamage = (Damage=## - damage
and below:
FragGrenade_iEnvir ## - damage to the environment
FragGrenade_iClipSize = # - the number in the pile. More than 3 not to put! Applies to rocket launchers.
FragGrenade_Range = ## - how far can throw.
FragGrenade_Radius = # - the radius of the explosion. Better not to put more than 6-7 otherwise it will be total exterminatus

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xoen 15.04.20

It is not clear why you need Artmann or catenin. All igra to change whatever you want in .the ini files.
Characteristics of men, resources, weapons, mods, armor, etc. in General everything is easily editable to your taste.
You can push skills not on the class or to hand out to all the snipers. Pistols to give effect to ignite or mill.
In General frolic from the heart. Thank you Firaxis, that is not closed is all, as in the previous section. Scope for the imagination.

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RaiJu 15.04.20

a trainer from cheathappens no one was overlooked? :)

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Dante_Avitus 15.04.20

Who knows, is it possible to change the number of cells on which to install modifications in weapons?

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BreezyEzy 15.04.20

Code in the Kernel giveresource eleriumcore? I have one it's not working?