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Cheburashka 29.05.20 11:01 pm

Aliasing in Gothic 3:) (Gothic 3)

Folk and why developed is not made in the Gothic style of antialising ? or at least tell me how wow switched on ? it's not pamet although Direct costs oktyaborskoy , drovishki 6.9 Catalysm , update for my anglicanae Gothic stands , card x1900xtx and even in the control center everything is on max with 6x antialising :)

Well the hero to catch me up ? :)
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n
nPower 29.05.20

I do not know. I'm on my 8800GTS just out of the driver boost and all

S
Shader 3.0 29.05.20

nPower
Splash and videos when you start the game you have played?
What are you using wood? 97.02?

n
nPower 29.05.20

97.44 - Wood
Videos are played.

S
Shader 3.0 29.05.20

nPower
How're things with water? Disappears? Look, put a screen, if it is easy, with 16xQ (it is the 8800 the highest quality, because it uses 8хМЅАА + 16хСЅАА). And then I'm at 8800 of Gothic 3 is the only lizard seen. :)
Still would be grateful if you described in detail how cross AA from the driver. Can you use a method of cheating application? I.e. in the driver settings set Antialiasing - Mode' - > Enchance the application setting, and then in the Antialiasing - Setting indicates the desired degree of smoothing. That, or as something else?
PS by the Way on the wood 97.28 and over until incorrectly generated frequency of two of the three domains of graphics card memory. Suggest using 97.02 (they do not suffer from this).

n
nPower 29.05.20

Water does not disappear. In the driver choose to DEFINE APPLICATION -> Put your desired quality. Screen later lay chuchut.

n
nPower 29.05.20

No I do not work. Thought. But the crossing from the driver and without removing the rollers MNU everything works (and water)
PS how do you Pro driver 97.44 know?? I just difference between 97.02 and 97.44 have not noticed

S
Shader 3.0 29.05.20

nPower
But the crossing from the driver and without removing the rollers MNU everything works (and water)
But as cross? As I wrote above, or in some other way?
How do you Pro driver 97.44 know??
Unwinder (the author of Riva Tuner) this was already said many times (when some 8800 owners accused the Riva in the curve monitoring the frequency of video memory). But the campaign this bug appears only when overclocking (the memory of after, but not all, because the two generators of the three give the wrong frequency). If not dispersed vidyahu, I think it is not critical. Anyway 97.02 for 8800 is now considered the most stable (problems in games less).
Look, try to make a screenshot in Goike 3, which shows the water and inclined planes with anti-aliasing 16xQ.

n
nPower 29.05.20

What to put on the 16x anti-Aliasing or anisotropic filtering? By the way I have the nVidia Tray Tool, you can set max anti-aliasing 16x and 16x OGSS. And in the nVidia control panel antialiasing max is only 4x Why??? And the difference between 16x from 16x OGSS ?? Wood reset on 97.02
PS And unified Shader architecture is my G80 will only work with DX10 ?? Ie now blocks work according to the standard scheme driver?? Or unified Shader architecture I have already works?

S
Shader 3.0 29.05.20

16x need to put anti-aliasing. And better to put 16x (that was much better). What about the different types of AA in the 8800, there is all the details I know I can not (after all, I have Х1800 GTO2). But in General the idea seems to be AA 16x should be available to and from the control panel of ForceWare. It is necessary to choose"Antialiasing - Mode and put Enchance the application setting, and then in the Antialiasing - Setting indicates the desired degree of smoothing (must be available 2x, 4x, 8x, 8xQ, 16x, 16xQ). In General, as shown:
pix.PlayGround.ru
And unified Shader architecture is my G80 will only work with DX10 ??
No. As far as I know you already now everything works. :)

n
nPower 29.05.20

The point spread is not. there is no difference. In Gothic 3 AA not working

S
Shader 3.0 29.05.20

nPower
Try to turn on smoothing in the normal way, which I have long suggested, and that works almost everyone. Here are the instructions.
1) From the directory Gothic3/Data/Video to delete (or move) files G3_Logo_01.bik, G3_Logo_02.bik, G3_Logo_03.bik, G3_Logo_04.bik, G3_Logo_05.bik.
2) you Also need to force AA in the driver settings.
3) In the game settings, post-processing, you should either disable or put in the middle position.
Notes:
1) don't minimize the game (Alt+Tab) and do not change resolution during the game. This will lead to the disappearance of smoothing.
2) Also need to be in the game and on the desktop to match the screen resolution and refresh rate.
3) After turning on antialiasing in the game missing textures of the water. Also noticed problem with displaying the sky. So decide for yourself what matters to you.
4) This method is suitable for all graphics cards (and ATI, and nVidia).

n
nPower 29.05.20

Screen, I to you on soap sent. Lay out OK?? Look I can send a save game where you said cool you can see the AA (in Vengard) that day. And I did not find (lost))). Problems with the sky was also no water (.

k
krotom 29.05.20

Do not drive nPower everything works there can even a very good screen to invest just don't know how to explain pliz...

S
Shader 3.0 29.05.20

krotom
So he (nPower) and says that now everything works (if you use the method from my previous post). But I had already believed that AA in G3 8800 can be switched on and without removing the rollers. And that, in principle, the driver a 8800 series in a light bypasses the protection from smoothing in oblivion when HDR is enabled. While running any AA degree (in contrast to video cards of the Radeon X1000 series do not support 6haa in oblivion when HDR is enabled). In addition to Radikov in the Broth had to be sure to turn on Catalyst A. I. (I mean HDR+AA). In 8800 this seems to be easier... although the face of Gothic 3 must all equal. :)
About how to upload the screenshots: in the upper right corner of the page there is a button Review. Click on it, then choose the screenshot you want to upload and then click the Download. After download your screen you will see a link to embed the screenshot in full size (it is not necessary to spread, because the forum page sickly will inflate in width :)). Just click on already uploaded a screenshot in your gallery and copy the link here for posting on the forum in a reduced form (somehow so is called). Then just paste that link into your post.
nPower
In your letter, I screen not found. You probably forgot to attach (which so weighs only 2 KB). About the saves - I have very fast Internet (via moped), so to send a file of size 4.5 meters for me, too stressful.

n
nPower 29.05.20

Already sent for sure.
PS Yes, in Oblivion, everything was gorgeous and just)

k
krotom 29.05.20

Shader 3.0 is certainly a stupid question but how do I attach a screenshot?

n
nPower 29.05.20

krotom
It's all written here
PS I Have this account 666 message and log it I 13.12.05 )) Scary ????!!!!

S
Shader 3.0 29.05.20

krotom
Attach? To the letter? Well, that depends on your mail client (a program with which to check your email). Well, you better put up your screenshots with anti-aliasing here (I wrote above how to do it).
nPower
The screens did not fit through my superfast modem. :) 2.5 meters - it's screen is too cool. You're better off out of it himself then spit it out (and drive them to jpg to less weigh).

n
nPower 29.05.20

But when I upload here, I wrote that something is not right format (tried bmp and jpeg)

L
Legatium 29.05.20

Aliasing in Gothic 3 is evil, slow bitch!