Criticism and PG
I remembered the case as the work of a local Builder commented another. Completely left the user was to blame for the second criticism, for which he apologized and explained that just pointed out a few flaws, not criticized the work.Attitude to criticism, in particular, on PG actually quite a mass phenomenon. To criticize Activision with their Call of Duty or EA with their former (?) the attitude of the users - in the order of normal things, but it is necessary to address the shortcomings of Battlefields, Subway or, God forbid, the third of the Witcher - evil fans start to burn, lifting the veil of dust. This behavior from the fans, in my opinion, not the color nor fandom, nor the work itself.
Actually the criticism perceive hostility, as if taking it all in. Or not. It did take over a bunch of insults, whether it is a serious analysis or a typical website Analytics divan.
Some nut comes to your site and a wave of euphoria decides to write an article about your favorite game, but it is gradually sinking into yet another manifestation of the syndrome of a duckling (~before the grass was greener). A user can specify that, as his remark immediately subjected to a barrage of disapproval. Of course, not every monochromatic next time you want to make a comment.
There is also Internet and a lot of juzverej are not able to give more than a couple of words about why the game corner - actually it's all two words in a sentence. But the condemnation of sober criticism and the influx racoti you-know-for-what contributed to the destruction of critical layer users, creating the best conditions for the emergence of some MS-Vasi-of Letelier and АлТшКульНава_ГаМиРа_007_2001.
It is necessary to you?
103 Comments
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stalker7162534
29.06.20
> It would be interesting to imagine how would have developed the mechanics, if in
> 16-19 centuries was the same opportunity for the exchange of information between
> then engineers.
All would be rolled into srach with the subsequent calculation for Ah-PI and burned at the stake.