Impressions of the game (Watch_Dogs 2)
Tell me, what are your impressions of the game.I personally played already 5 hours. This might be hard to believe, but Ubisoft seem to have managed to make a great game in the open world. The tasks are interesting and exciting, the characters are not annoying, lots of references to the real world and NO RIGS, and even a hint of them. Quick moving around the map you have available from the beginning. Developers save time for the player. No abundant amount of icons on the map - all the right and to the point.
On the physics of the machinery in the trailers and gameplay videos I could not understand whether something is better or remained at the same horrible level of the first part. However, surprisingly, the physics are very nice, the jump from the first part is just gigantic. Nothing extraordinary, but driving is now generally not annoying. If you compare with something, then the physics of the cars are very close to GTA 5.
Grifoni good. Virtual San Francisco is probably the most detailed city of all open-world games at the moment.
In General, everything in the game is made so as not to annoy the player. After the third Mob, Watch Dogs 2 just as the resort felt.
We'll keep playing.
kostr184
Yes, ESC is insanity, I thought one like this))) If all the enemies you could put in 1-2 shots to the head, you could pass any game with a gun on the hardest difficulty, on a break, but when you have to pull two clips to the head, stupid to pay all hiding in the shelter will not work.
Personally, I was distracted by the attention, blew farther away from the goal of the mission a couple of grenades, the whole crowd of 10 people ran towards the explosion, quickly did everything and shook with the territory. I passed the mission with the Ranch, there is a hell was, without the distraction very well, too difficult.
Played until 13 hours. The first part, in my opinion, was much better. The character was interesting, the motivation is clearer. The physical machines was to my taste better in the first part, and stealth was so much more interesting.
Of the minuses I note both parts of the low traffic on the roads, and not enough people on the sidewalks. Although near the Bay more. The same pedestrians and cars in traffic. But this disease all similar games, like GTA...
Optimization I also liked the first part. Then sometimes there are strange slowdowns when running in the countryside and drive away.
In General play yet but first impressions are not very bright...
Really liked the game for its atmosphere of geeks and youth hacker prikolyuh. Overall the game is good, and what a beautiful city...., and the imitation of life was excellent. A lot of events varied, interesting dialogues, etc. But I hate the modern fashion or maybe already the culture of the West. Well, why the heck we need these Lgbttti in games, maybe enough to fill a game propaganda. And the quest with trump and Hilary! After all, he is in the game just because trump is not for a special people. Polls and women with terrible faces and no makeup on the face, in addition to prostitutes (not watched, but it seems they are dyed.) Even if the figure of the girl-it is the face is 100% like a crocodile. So the game is not so much of it, but it is not on the edge and in the center of the city and during games is not rare. Me rather frustrating trend, not the case.
Pomperpower
Yeah one of the few odd missions, like giving a rocket launcher and say all the post, but post nothing, because you endure a piece of cake.
Why then the experience is less two times than the mafia 3? The game is judging by the comments a lot better?
Frankly hate that the copter was not given the opportunity to pick up things and hack the shields. But all in order, so we used that fucking jumper. If you wanted one, I would the opportunity to carry the jumper with the help of the copter. And not just use it as a springboard for lubljana.
Pros.
Спойлер1. Comparing with the first part, pleased immeasurably greater number of interesting additional jobs. Moreover, every time the same task differently. Performed of the building from the Elite. Need to remove important data the two fighters on the big object, given that the security there are numerous and most armor. Additionally - not to cause alarm and call for reinforcements. Killed me many times and every time was all different. Then, one of the goals was in an accident before arriving at the scene, but when I try to get data, and this had to get him out of the car and kill the police arrived and everything got more complicated. Once arrived in two cars, the rescue (jammers, for some reason fires through time), not finding me, standing crashed into each other and flew into the sea. These data were at the two fighters in armor, but when the guards were already small, they tried to escape, but appeared in the guise of common criminals. In short, one job took a whole night but it was worth it. And these jobs are full!
2. The presence in the kit of jumper and copter. Very exciting. Although I agree with the previous comments. Copter has very limited capabilities.
3. World WD 2 - quite a large varied and interesting.
4. The game has many different vehicles.
5. The behavior of the NPC is also multivariate. Somehow had to distill the lift. By the way, nowhere is it said that his wheels turn. That is, it can be customized to any point. And I've soared. Gawker - do not give passage. What's going on here?, First, learn to drive!. Literally, got. There and had to go 50 meters, and they get up to go ahead and not give. Well, I moved one. Called fast. I thought the cops to draw and pull back out of harm's way. Rushed fast, crushed a couple of onlookers. Jumped out of her medic examined the body, which knocked me and dumped somewhere. Soon is left there.
6. After the death in progress of the task appear directly on the place of the task and the level of previously detected enemies remain.
Cons.
Спойлер1. Disgusting system of weapons and of warfare. The fact that you can carry only three weapons, that's fine, but why not replace one worthless shock gun on a gun with a silencer? Why all the enemies and the police including armed with fragmentation grenades, as the player, only shock and IEDs that do not explode? Why is the sniper (I have a powerful Charming) of the unknown knocks the fighter in armor with one shot if hit in the head and two in the torso, but does not kill him from a very close distance? Why is it impossible to fire from the hips, and you only need to aim? Hate the system stealth. Maybe it's just me, but I almost don't have any. Should go into stealth mode by pressing S and you peel, only go for the next shelter. So many times killed because of this. There is no button out of hiding or stand up.
2. Absolutely adequate behavior of the cops and enemies. The cops appear, as if out of the earth almost instantly. Unreal. See through walls. Cars they don't kill and reactive. Helicopters follow each other well very quickly. Kill the sniper goes off and immediately comes back again. The mission of the war wagon failed by only a couple of times. The chase continues in any attempt to escape, provided that beacon on the cargo is already disabled. Run away from them by a very long bridge on a bike. The speed of the bike much more than the police car (I went on it, so-so - mediocre). But in the end, they not only did not lag behind, considering that I used and turbo, but chased and rammed. And I flew very far. Only crossing the bridge at the last indige drove into a Park area at the very edge of the map, threw the dead bike, transferred in a van from the tourist tents were holed up. But they have the floor control. Look, maybe the criminal has changed the car! I was ready to die, this half-hour pursuit race with already tired, but a Miracle has happened! They finally fell behind. Another time I hid in a narrow dead end with one door, and far enough away from the cops. The helicopter before it sent to database. Overhead the leaves of the trees are so dense that the sky cannot be seen at all. The bastard arrives and See the criminal!. I don't see it. The cops find me but in the lane do not go. Shouting: Come on, we hurt you will not do! But I did not. I sniper from the helicopter shot. Only worth it to get the trunk, as in the first part, law-abiding citizens already call 911, but once my gases, some angry aunt smashed the bat car. By the way, the machine is then somehow caught fire and exploded. And no one is bothered! Bandits running the streets. Sometimes the cops chased after them, sometimes in an emphasis do not see. Used repeatedly Fake dossier on the criminal. The cops show up. Sometimes knit client, and what other mobsters with guns standing next to them is not annoying at all. Sometimes the mobsters I don't want to give your life and knocked the cops. Then, if all the cops did not put at once, they call reinforcements. But if they see me, then immediately switch to me.
3. The story itself is not clear and dull. In General, struggle with the system of global surveillance of citizens. The rest of it - slang IT - shnik. The common man - not given. Good thing the cut scenes are short and the repetition of the task can not be played. In the first part of that strained.
YOBA spherical in vacuum. In the game, focus on graphics and wow-effects. Of course a normal subject no. Yeah, like how some missions are interesting (relatively). BUT they are not related, just a bunch of stories. Gameplay compared to the first part is not much improved - added a few features to hack, jumper and copter. The hacking and remains on the principle of press X to win. Minigames of some lacks, like in Deus Ex. In short prohodnyak.
There are a lot of things written.....about better about...worse. And as they say...whose IPR*ka long....from the 1st or 2nd parts. It should be understood...ladies and gentlemen gamers that 1st and 2nd part of the game is two COMPLETELY DIFFERENT story. The first part is hard, there is a tragedy....the death of a child and the main character with nothing to lose, there is only rage and the desire for revenge and he will not stop until you cut all the octopus tentacles and shoot him in both eyes. Dark Chicago, rain, thoughts, strong wind,anxiety and suffering, the endless search, nightmares, popping shots....such are Storagewise 1. The second part...it's the youth of Paradise, podpisany gags, hacking ethics..the likeness at least))))) San Francisco, sun,beaches,exploring, doing anything you want,go where you want....you're young hacker!!! What do they think they are these are wet behind the ears?! THAT'S NOTHING! At least they tried to fight the system as best they could, they have their own approach. They are not sitting, not guzzled beer and wasn't drooling that bad and WE're ALL screwed. They decided to try...these eccentric young people))) It's about the story. But everything else more than fine. It's the same game. And do not look at the game real as many. If the game becomes real, that be cool. Estimate....hit man went to jail...and not in the form of cut scenes , and on real years. And several game REAL years you have in prison we Wanted real Madrid?; Nate......Killed you in the game? Everything!!! Continue to not play it.... It's like in real life!!!! How can man after being hit from a sniper rifle in the head, to leave the hospital and go on??!!!! These games want?
to describe it in a trash trash , yubisoft making the first part does not get down to do the second they always come out so-so. and the second next to the first looks faded and boring being in the GTA
the atmosphere of the play sometimes lures me to go to her again
sounds, music, count, there was only warm impressions
Nonsense in short. Tresnak full story about mommy hatskerov pales in comparison with the story of the Lone wolf Aiden Pierce. Secondary objectives are currently fulfilled a couple and tired.
One of the advantages Music, beautiful world, physics is not sarkodie and it was good. 5 hours run and was demolished. This is 5 out of 10 not more.
Finally his hands made it to this creation and found a force of will to overpower it to the end...
Unfortunately a masterpiece can not be called, and middling, in General, too. Remember at one time played on the Sega Mega Drive in Shadowrun (game, 1994). Was stuck in it for a long time, particularly enjoying the process of hacking, because even then it was implemented a kind of virtual space in which Dekker was able to consistently crack the system nodes, using different exploits/brutforce and so Getting to the information, download it and after selling.
Here we have a kind of GTA about kolhatkar, giving a completely flawed understanding of networking and their interactions. The mere fact that for hacking Wi-Fi router/server/laptop/phone need direct visibility, made to weep tears of blood. Well, to hell with this - a Convention of the game.
But damn, the complexity is hacking is only in how to get a body/machine to the desired point. Or redirect the nodes in the network (I actually got... run the signal through the maze). And that's all! And if the first three or four hours I tried to portray a kind of stealth the Ghost, it is sensitive later just stupidly put on the floor all around and Chapala openly to the console.
I.e., the whole algorithm of the gameplay:
- get to the point of the task
- see the Intro reference / listen to chat on the phone
jumper / the quadrics to ride on a 2-or 3-point hacking
- listen to chat on the phone
- to leave the area
- listen to chat on the phone / watch the video.
- the next task to repeat the sequence again.
I.e., the primitive gameplay is terribly depressing, missions do not fall under this template once, twice and obchelsya.
Grafinchik certainly pleasant, there's nothing I can say.
The plot ... well how to say it. It is. Nikakuschy, Gator ... but there is.
What weapons in the game and did not understand. Stupid calls on phones of the enemy and a dogfight takes place, any mission. By the way one more point - guard you almost spotted, throw the ringer on the phone and the guard to dramatically shit on the offender, the main thing to look what's there, his cell phone plays.
For what the game's extensive list of available machines did not understand. The movement is on the points on the map or the arrival on the first available transport.
The logic of NPCs in the game are amazing - in the office, full of people, sneaks in Niger in the mask is the norm. The nigga in the mask hrenachit guard is the norm, but just in case depart me there.
In summary - boring, GTA-like ignorence about kolhatkar. The first part though the atmosphere could 2 ... a kind of surrogate, which interfere with sleep thank GTA5.
I hate physics and machine control in the game, and so the game is normal. And gags, and Easter and a bunch of references to real life.
The game was cool and hooked even more of the same free-ing GTA. Easters, references, stupid humor GG "citizen on the letter H", fashionable clothes and hats ... Freebies, scandal, intrigues, investigations... In some places there are even a couple of options for passing - although the obvious way is always only one - as I pancake riled a friend when picking up important information under the bridge not on a motorcycle jumping, and stupidly summing up the lift right to the right place ... One is a bunch of positive emotions.
My mother's leg-by-a-leg bore me with all those freaking timers. Some people play, I play, games to enjoy a good time, not to make a fat hacker "toss." I'm having this hassle with deadlines at work above the roof... And I frankly don't understand why it was impossible to turn off these problems at all at a light level of complexity? Well, let these puzzles remain, since the work is so much from it.
But why can't you, as in the same ETA - keep the ctuch of its developers - you can't make a "skipping job" that always fails or just seems boring?
In general, the bunker of this fat butterfly finished me - demolished the game until I find a cheat to turn off the timers. Freebies, freebies, but I want to relax quietly, it is better to Discovery Tours from the same ubibits run.
When I tried and that did not go, that's got the epics for free and decided to try again, like er say cool game and i.... He doesn't come in again. The first part I liked much more, the hero is much more charismatic and the story is more interesting, and then do not know what. It is clear that everyone has their own opinion and I just expressed my own, but the first part liked more