Half-Life 2: Deathmatch v.3 (Half-Life 2)
We write everything related to the multiplayer part of the game Half-life 2, ask questions here)Q: Where can I download Half-Life 2 Deathmatch?
A: Owners of Ati video cards can download the licensed version for free by clicking on this link:
http://www.steampowered.com/ati_offer1a/
And the owners of Nvidia video cards can download the game from this link:
http://www.steampowered.com/ nvidia /
Q: I created an account in incentive, but I can not enter the game!
A: To play Half-Life 2 Deathmatch, you need to download all updates (~ 100 MB)
Thanks to all). I downloaded the new version via Steam Up. Everything loads fine. Does the ddk also swing through the steam? And one more thing: the new version has much fewer player models. And the gcfscape program only allows you to unpack and view files. Can't throw new models into the mod?
You can, just put it in the steamapps your_akk synergy folder.
First, the game will scan for the availability of resources there, and only then take it from the GCP.
As for the models ... They cut it down, and much more (
only allows you to unpack and view files
What else do you want? : P Unpacked and moved where necessary or immediately with Drag'n'Drop. Just keep in mind that you need not only the models folder, but also the materials models - otherwise the models may not be textured.
Nihi, what's the question? o__O What is there incomprehensible? I opened the archive, there are models, materials, sound folders - you drag them to the hl2dm folder, what's unclear?
Nihi, what's the question? o__O What is there incomprehensible? I opened the archive, there are models, materials, sound folders - you drag them to the hl2dm folder, what's unclear?
Well? I don't know the names of the original models. In gcf, there are some left ones, which probably do not need to be replaced. And can new models be added separately? In fashion, let's say.
Error Index File for 'Combine_Soldier.mdl' checksum -1300551975 should be -2053365986
Model is not displayed because of this. Need to recompile?
Do you want to change the standard combination model to some kind of model made for HL2?
In gcf there are some left ones, which probably don't need to be replaced.
And then it doesn't seem to you that the models used in the HL2DM are in the HL2 GTsFkakh, i.e., source models? In theory, HL2DM should normally display the models downloaded for HL2, I don't know why you have such a bug. What kind of model are you trying to throw?
What kind of model are you trying to throw?
http://www.garrysmod.org/downloads/?a=view&id=80740 I had another one but decided to try this one. The same error, but with different numbers.
Nihiliant, I will try this model (I have already downloaded it), then I will tell you about my results (right now, I'm busy with the tree).
Nihiliant, I will try this model (I have already downloaded it), then I will tell you about my results (right now, I'm busy with the tree).
Yeah.
Kill the wall.
I didn't expect anything else. This is a wall for binoculars there -----> Maybe he will learn not to flood.
Oh yes. Another problem. When I exit hl2dm, I remain in the game in the status. Why?
It's not me, it's a sniper. Well thanks: P
Oh yeah. Another problem. When leaving hl2dm, I remain in the game in status. Why?
omg, is the problem still alive? o_O before, I remember it was often, the process hung ... although there was a Steam update, the mb was nuked again ...
Regarding the latter, there is such a bug. Does it bother you? You can start the game again, as a current window appears (small in the sense and not a game one), press cancel, or click on the cross. will disappear. but it doesn't bother that much, there's no need to fool
Works like a clock. And now - the correct installation: unpack the materials and models folders, pull the pil_hl.mdl file (or whatever it is called) to the root of the models folder and rename it to Combine_Soldier.mdl. That's all, you cannot rename other files in any case, because their relative paths are written in the * .mdl file. If you did everything as I did, then I HZ, you didn't put it on the old unpack, I hope ...