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Alek777 10.03.21 03:09 am

What changes (mods) would you like to see in the game? (State of Decay)

I would like to see the AK-12 assault rifle in the game.
AK-12 is a Kalashnikov assault rifle of the 2012 model of 5.45 * 39 mm caliber, a promising development of the Izhmash concern.
Characteristics:
Weight, kg: 3.2 (without magazine).
Length, mm: 1100 (with an attached bayonet-knife), 940/730 with an unfolded / folded butt.
Barrel length, mm: 415
Principles of operation: removal of powder gases, long piston stroke, butterfly valve.
Rate of fire, rounds / min: 650/1000 (with cutoffs for 3 rounds).
Bullet muzzle velocity, m / s: 900
Sighting range, m: 1100 (open sight).
Type of ammunition: box-type 30- and 60-round magazines, drum-type magazines for 95 rounds.
Sight: removable combined sector, sighting line length - 414 (open) / 583 (diopter) mm.

Features:
Weapon controls have been significantly redesigned for the convenience of users, the flag of the fire safety-translator has been changed and duplicated on the left side, a slide delay has been introduced, the button of which is also located on both sides. For better access to the slide stop button and magazine latch, the hold handle is moved forward and the trigger guard is shortened. The magazine latch lever itself is lengthened and slightly shifted back, it can now be reached with the finger of a hand lying on the handle, and when the latch is turned off, the cartridge will automatically be sent from the magazine neck into the barrel chamber.

The easily removable stock can be folded in both directions, it is telescopic, the cheek and butt plate are adjustable in height. A removable non-folding plastic stock has also been developed, with which, obviously, the assault rifle is facilitated due to the absence of a hinge in it with its locking mechanism and other adjustments. Another innovation is the use of Picatinny rails.

The bolt handle is shifted forward on the piston rod and can now be moved to the left side. Along the way, this also made it possible to get rid of the fundamental drawback of all previous modifications of the AK - an open slot behind the window for ejecting sleeves with the fuse removed, through which dirt and dust could enter the receiver. In the AK-12, this slot under the bolt handle (already in front of the window for extracting the liners), regardless of the position of the safety catch, is now always covered by the piston rod. But because of such a radical transformation, it was necessary to significantly lengthen the receiver cover, which is hinged to the receiver in the front part and folds up and forward for disassembly. Such hinged lids with a Picatinny rail with a conventional layout (AK103-3, Saiga-12, Vityaz) are shorter and more convenient for disassembly. Besides,

The muzzle brake-compensator has been redesigned and reduced in diameter to allow firing with rifle grenades, however, while the sample shown lacks the gas regulator necessary for this. In addition to the Picatinny rail located on top of the receiver cover, on the receiver pad and on the bottom of the forend, the AK-12 also has two short guides on the sides of the forend and one on top of the gas chamber. The lower Picatinny rail does not interfere with the installation of standard GP-25, GP-30 or GP-34 grenade launchers.

The assault rifle can use the same magazines as the AK74 / RPK74 (including 4-row for 60 rounds and experimental drum for 95 rounds). But for the possibility of the shutter delay operation for the AK-12, new magazines are being developed. In particular, at the end of June at the exhibition "Technologies in Mechanical Engineering - 2012" a new magazine for 30 rounds with a modified feeder was shown.

PS: Today it is the best in performance and the most reliable machine in the world!
172 Comments
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Alek777 10.03.21

1. 2. 3.
4. 5. 6.
7. 8. 9.

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Garry_Frost 10.03.21

I would really like to see a bow or a crossbow in the game, who is with me +

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Alek777 10.03.21

amator090
Bow from Crysis 3

x
xXDeMonikXx 10.03.21

And I would like to see a new city, or at least a part of a large city ... multi-storey buildings, huge crowds of zombies (walk strictly in stealth, or by transport), some military equipment (humvi or armored personnel carrier), the ability to sleep (skip a few hours), a slightly expanded assortment of weapons (although it is already normal) ... in general, I have already fantasized this for the next part.

D
DenchikAYE 10.03.21

Winter with increased difficulty, Freezing, kindling fires, electricity generators. More extended base construction, more vehicles, a large city, not this village.

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Alek777 10.03.21

DenchikAYE A
glare of diesel generators is not enough. Electricity, after all.
xXDeMonikXx
I, too, dream of a huge number of zombies, as in "Dead Rising", and that they would be slow as expected.
We would have made a game based on the TV series "The Walking Dead", it would have been fire.

s
sharker2009 10.03.21

It would be very cool if someone made a sleep mod, otherwise running at night with a flashlight is not very comfortable.

D
DenchikAYE 10.03.21

Aniskin999
Well, and higher customization of the base, towers, homemade walls made of cars, tires, installation of barbed wire, etc., the most chic would be to put spotlights for a night view, of course, not without the help of a generator))) it's a
pity that these are just dreams, so rather all this will not be introduced

A
Alexey Chernyshev 10.03.21

What changes (mods) would you like to see in the game?

Here, in the same GTA, there is an opportunity to turn off the phone so that they stop bothering you and you can calmly engage in the exploration of the world, for example. I really miss something like that here. We need a button that locks these oligophrenics at the base, i.e. forbidding them to go on suicide missions, and then call me on the radio. So enraged> ____ <<br> I'm already thinking about reducing their population, with a shotgun at the ready ...

A
Alek777 10.03.21

DenchikAYE
Alexey Chernyshev
Why are the developers so stupid? They themselves cannot think of the simplest! Maybe because they themselves do not play, and look at the games like a bag of dough ?! :)

J
JuvialS 10.03.21

amator090
Your dream has come true now there is a crossbow in the game, or rather a retexture of a rifle 750 huntsman, the crossbow has everything, it is silent, the sound of a shot is like a crossbow, the only drawback is that the rifle icon and ammunition from the rifle will add a full crossbow a little later it will have cartridges in the form of arrows, the bow will also be added as a retexture of one of the weapons, but it will not be released soon.

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Alek777 10.03.21

JuvialS
Write pliz as it appears. You always have the latest news :)

J
JuvialS 10.03.21

Aniskin999
Already posted everything http://www.playground.ru/files/state_of_decay_arbalet_750_eger-70267/

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DenchikAYE 10.03.21

Aniskin999
Most likely, and with imagination, there are problems.

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Alexey Chernyshev 10.03.21

A question for those who delve into the files of the game. M. b. Is it possible to somehow increase the time given for the tasks (so that the tasks that appear would continue to hang on the map longer and not disappear)? This would allow the game to be played more stealthily and more slowly, which would greatly benefit her.

For now, I use this notion:
1. I carry out all the hanging non-plot tasks, leaving the last ones, so that there would be an ally escort to the base, or something like that.
2. I do not take the survivor to the base, but go for a walk with him and explore the surroundings. Until the mission is completed, the rest of the inhabitants of the base are not sent on suicide missions, etc.
3. Now the father-in-law is the case. I will try to walk like this for as long as possible, and then I will look at the consequences (I hope there will be none).
4. But all the same it's some kind of dancing with a tambourine, I would like a more elegant solution through editing the files.

J
JuvialS 10.03.21

Alexey Chernyshev
There was such a fenya, but she was banned from all and all resources, because it did not pass the check because it completely changes the balance of the game, for example, you need a doctor for EDA on assignment and with this mod he may not appear at all, and also save Lily's brother, Jacob , so an infinite number of feral zombies will appear on the street well, this is a juggernaut "fat freak" jumpers and screamers, and a raid on the base of the hordes will also often begin.

THIS MOD CHANGES THE WHOLE GAME NOT FOR YOUR GOOD! DANGER!

S
SDka1 10.03.21

I would suggest adding a reservation and a fireman

S
SDka1 10.03.21

and a knife, or a sword and an ultrasound, although I found it, but it is 1

J
JuvialS 10.03.21

SDka1 The
sword is in the game initially. No flamethrower, but there is a Molotov cocktail, reservation?!? This is not an arcade game, so Day-Z and War-Z style inventory will not and should not be.

C
Coming2Life 10.03.21

As for me, it is worth "finishing" the topic with bags, otherwise how is it that you can not put bags in the car ...
Then you should add more items to the map, small details, and so on) And then the world looks somehow empty) ) not alive))