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BlindGuard 06.08.21 10:15 pm

What is important to you in games?

What do you especially love, value, look for in games in general and in specific genres in particular?

Gameplay, plot, graphics, music, sound, multiplayer, controls ...?

What is important to you in the first place, what is not so strong, and what does not really matter at all?

I propose to compile personal charts.

Here's mine, regarding games in general:

1) The plot

2) Gameplay

3) Music

4) Graphics

5) 'Atmosphere'

6) Sound

124 Comments
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S
Sick 06.08.21

lol

TAKOY games BIT NE MOZET!

ne mozet bit odnovremenno i polnaya svoboda deystiy i SUZET

libo tebe daut Planescape: Torment (sujet) libo Morrowind (otnositelnaya svoboda)

svopoda deystiy podruzamevaet otsutstvie sujeta kak klassa, inache kakaya je eto svopoda deystiy esli ti OBYAZAN vipolnit ryad kvestov dlya zaversheniya igri?

G
GunsLinger 06.08.21

lol

TAKOY games BIT NE MOZET!

ne mozet bit odnovremenno i polnaya svoboda deystiy i SUZET

libo tebe daut Planescape: Torment (sujet) libo Morrowind (otnositelnaya svoboda)

I do not understand and what is she there otnositelnaya in Morrowind ???

svopoda deystiy podruzamevaet otsutstvie sujeta kak klassa,

What are you ... strange ... why does she mean it so with you?

inache kakaya je eto svopoda deystiy esli ti OBYAZAN vipolnit ryad kvestov dlya zaversheniya igri?

First, why immediately end the game? In some games, after these same quests, the game does not end ... And secondly, you just have some strange idea of ​​"svobode deystviy", you think that it consists in one solid texture on a 100X100km map and a hero who will create anything on it ... Draws in 100 !!

Why do you think that if the game has (or, let's say, it could be) an interesting plot, then this completely denies freedom, I also can't understand it ... The plot can be very interesting (it already depends on the fantasy of the scriptwriters) But follow whether or not it is up to you to decide ... Time is controlled by the player himself, and not vice versa ...

And what have you heard about Stalker?

R
Raipper 06.08.21

lol

TAKOY games BIT NE MOZET!

ne mozet bit odnovremenno i polnaya svoboda deystiy i SUZET

libo tebe daut Planescape: Torment (sujet) libo Morrowind (otnositelnaya svoboda)

svopoda deystiy podruzamevaet otsutstvie sujeta kak klassa, inache kakaya je eto svopoda deystiy esli ti OBYAZAN vipolnit ryad kvestov dlya zaversheniya igri?

And I think that Divine Divinity is the best in terms of freedom / plot ratio.

S
Segal 06.08.21

And I think that Divine Divinity is the best in terms of freedom / plot ratio. But there is neither one nor the other :-D

R
Raipper 06.08.21

And I think that Divine Divinity is the best in terms of freedom / plot ratio. But there is neither one nor the other :-D

Well, don't say :? .... Well, with freedom, it's pretty relative (not Mor, of course, but not NVN either). But the plotter there boasted to me very much. Almost bookish.

R
Rincefire 06.08.21

I answer to the subject

My top looks like this:

1. Choice. By "choice" I mean the normal choice of weapons, classes, and most importantly an avatar:!: (Remember wizardry8? I'm still good as a ninja, but how are others? Or Zanzar. This senjorita with "such a jo ... figure (c) Oleg Kuvaev )

2. Art. IMHO it was the art from Disciples2 that hammered the last nail into the coffin of Hiros 4. The main thing is not the number of polygons, but their quality.

3. Openness. That's why I love Fallout. when you see that your chances of hitting are a certain percentage, you calculate, you see when the skill affects the hits, it pleases and really helps. In other games (most), the chance to hit is calculated as an absolute number, which you do not know to which place to apply.

4. Lack of focus on a particular style of play. IMHO, the game should be played head-on, stealth, and X3 as well. Typical example - Deus Ex

5. The plot. No comments. a good, gripping plot is much more needed than the notorious freedom. For example, in the same Fallout there is much more freedom than in Morrowind. Why? Because I played foul as a karate / macho player, and in the sea it is impossible to stir up a karate player or a macho player.

All sorts of schedules, controls, music, etc. are smoking on the sidelines.

R
Roman 06.08.21

I see everyone here playing games solely because of the plot, right? Maybe it's enough to say that the most important thing for you is the plot! This simply cannot be, personally I will not sit down for the game if it is below Quake 2 or Unreal, an exception for me only a few games are composed: -Fallout, Blood and some more.

G
Guest 06.08.21

I see everyone here playing games solely because of the plot, right? Maybe it's enough to say that the most important thing for you is the plot! This simply cannot be, personally I will not sit down for the game if it is below Quake 2 or Unreal, an exception for me there are only a few games: -Fallout, Blood and some more.

I will not delve into genres, I will say in general ...

1) Plot

2) Gameplay

3) Graphics

4) Atmosphere

All this must be good for the game to be pleasant to me. For example, the mafia has it all

G
Guest 06.08.21

What's the main thing?

The gameplay, actually. If he is not there is no game. And graphics, sound, plot, realism, etc. - these are just general components.

H
HAEMHuK 06.08.21

I will not touch simulators with strategies now, I will say about shooters.

REALISM ... Realism in all its frightening glory ... You can call me a maniac, but I have not yet seen a game that would meet this main requirement. After all, most of today's shooters are very arcade ...

Why, I ask you, when I get into someone's head I see blood, and I don't see brains ??? Why in 20-30 minutes you can thoroughly study all the possible warrants of the animation of death in the game ??? Where are the dying convulsions individually calculated for this nature of tissue and organ damage ??? When will developers, in addition to designers, programmers and ballistics consultants, begin to attract military doctors and anatomy specialists for shooters ??? When will they finally remove these stupid miracle first-aid kits from the levels ???

Shl. here they say Postal2 comes out, I want to believe that this is the 'first swallow': encore:

Ooooh brother, that's what you need, brother! And how am I panning thee! Manyak is visible, mother's leg, from afar! You can go to the topic "Maniacs, murderers, rapists ... etc.: twisted:" viewtopic.php? p = 49996 # 49996

H
HAEMHuK 06.08.21

I see everyone here playing games solely because of the plot, right? Maybe it's enough to say that the most important thing for you is the plot! This simply cannot be, personally I will not sit down for the game if it is below Quake 2 or Unreal, an exception for me there are only a few games: -Fallout, Blood and some more.

O ! Correct! In jo .., I mean to spit on the plot, the main shop for me were:

: twisted: Realizm

: twisted: Atmospheric

And these two parameters imply both graphics and sound, sometimes also a plot, but purely optsyanalny,: twisted: and control ... so you can get used to anyone ...

M
Metadron 06.08.21

1) Sujet

2) Grafika

3) Atmosfera igri

4) Svoboda deystvei

H
HAEMHuK 06.08.21

Venom

Did you manage to get Venom to work properly on XP?

f
format 06.08.21

1) freedom

2) gameplay

3) graphics

4) plot

5) sound

L
Loki 06.08.21

In each genre, something different is important, which fits this genre.

After all, freedom of action is not important in 3D-Action. I'll tell you about my favorite RPG genre. For me, the gameplay is important in it, the detailed universe and the plot.

H
HAEMHuK 06.08.21

After all, freedom of action is not important in 3D-Action.

You can't even imagine how wrong you are! : evil:

L
Loki 06.08.21

Probably wrong ...

First, tell me what you mean by the phrase "freedom of action."

My concept is when you can go wherever you want without touching the plot. And in 3D-Action you go from mission to mission. And beyond the limits of this mission you will not go anywhere. And, for example, in an RPG you can spit on the plot and go to pump the hero on small, side quests and only then go to complete the storyline.

L
Lanselot 06.08.21

I don’t know, here everyone is so stubbornly advocating either the plot or the graphics ... I think that the main thing in the game is the spirit ... I don’t look at the graphics first of all (how, then, in ADOM, for example, to play), I just play , and if I sat down to play a little in the evening, and woke up with the first rays of the sun, then the game is good, and if I have dreams at midnight, then it will not live long on my broom ...

G
Guest 06.08.21

It is not clear, but what is "Atmosphere"? Isn't it a collection of graphics, sound, sensible script, well-optimized code. For me, if the plot is normal, graphics, sound, everything matches, then in the end the gameplay will be decent, and if there are no graphics, only the pictures are painted and the sound is bunch-bunch, then the atmosphere will be the same.

1.Plot

2.Graphics

3.Sound

4.Gameplay

5.Music

M
Metadron 06.08.21

HAEMHuK

Pedstav 'sebe da