Tom Clancy's The Division 2
Platform: TBA
Developer: Massive Entertainment
Publisher: Ubisoft
Official website: https://tomclancy-thedivision.ubisoft.com/game/en-us/home/
Release date: TBA
Ubisoft Annecy, Red Storm Entertainment, Ubisoft Reflections, Ubisoft Bucharest and Ubisoft Shanghai are also working on the sequel. The project is created on the updated Snowdrop Engine. All the details at E3 2018.
Shpak-G played the first part in a solo, where is she punishing who there? if you are talking about the dark zone, then occasionally saw situations with a team of renegades, but this is not often, there are also marks where they operate. mostly players carefully take out the loot and no one bothers anyone. plus all this makes you think and be neat.
1 hour ago, monomah said:
Shpak-G played the first part in a solo, where is she punishing who there? if you are talking about the dark zone, then occasionally saw situations with a team of renegades, but this is not often, there are also marks where they operate. mostly players carefully take out the loot and no one bothers anyone. plus all this makes you think and be neat.
I would watch you go through the intrusions on high difficulty solo or with retard random without a microphone until patch 1.4. Or in the same last stand in solo would run
The only normal theme in the first part is survival, but it quickly became boring ...
Modified January 18, 2019 by Shpak-G2 minutes ago, Shpak-G said:
I would watch you go through the intrusions on high difficulty solo or with retard random without a mic before patch 1.4
Em. You create your own punishment. Invasion at high difficulty means a well-coordinated team of 4 people who have audio communication.