Half-Life: Alyx
Trailer:
Genre: First-Person Shooter / VR
Publisher: Valve
Developer: Valve
Platforms: PC
Release date: 23.03.2020
Modified on March 25, 2020 by DriverUFOJust now, ANDREvv said:
Grantovich Have you ever used VR yourself?
Of course I tried it, a gorgeous thing, I'm just a big fan of 3D, I'm waiting for everything to finish the gadget to my list of requirements for it, then I'll take it. I tried revision 2 oculus, and the pixels in it were noticeable, as if you were looking through an anti-masking grid. How now with this case, I do not know.
But to be honest, by and large, a 3D helmet would be enough for me, without flirting with VR, so that each eye has its own picture, but at the same time the classic keyboard control.
Jokers in 3D are my darling, sorry Huang covered this direction, I would have bought a helmet from Nvidia for this business a long time ago.
I bet that in a month the boyars will disassemble the local source and file the keyboard mouse / gamepad support.
Who cares - read about the vorpX driver. If there is a transformation of ordinary games into VR, then the opposite will be done, there would be a desire
People even altered viish nunchucks for XInput (it worked at the very least, but in any case, the fact itself is important), and you're talking about VR, where most of it comes down to turtle walking and shooting gallery
By the way, when will the Black Mesa be completed there? And then will Volvo still overtake them in speed?
Modified November 19, 2019 by GaiverNow the main thing is to wait for the showing of the game itself. Is it worth it to wait and redo)
6 minutes ago, Gaiver said:
and you are here about VR, where most of it comes down to turtle walking and shooting gallery
Are you seriously expecting this kind of primitive Viara gameplay from Volvo in their new flagship game? Naive PPC))
7 minutes ago, Gaiver said:By the way, when will the Black Mesa be completed there?
Everything up to the world of Xen is already done. Xena has 9 cards, 3 in betka.
Just now, Velldanas said:
Are you seriously expecting this kind of primitive Viara gameplay from Volvo in their new flagship game? Naive PPC))
I am not saying that there will be a primitive, I am saying that, at the moment, there is no VR game in which it would be impossible to change the control under the keyboard. Twisting melons on mouse / sticks, buttons from index controllers to regular buttons. The fact that Volvo does not plan to adapt is understandable, how can you sell your own irons on your head and get shekels?
5 minutes ago, Velldanas said:Everything up to the world of Xen is already done. Xena has 9 cards, 3 in betka.
I'm interested in them. Unknown when 6 remaining?
5 minutes ago, Velldanas said:
Everything up to the world of Xen is already done. Xena has 9 cards, 3 in betka
And what about the Russian voice acting is what infa? Although there are not many tryndezhi, it is nevertheless always nice to hear native speech. It is the lack of full localization that repels the purchase of the game.
6 minutes ago, Gaiver said:
there is, at the moment, a VR game in which it would be impossible to change the controls under the keyboard
Robo Recall is completely useless to remake it for a mouse, because the game's trick is in the interaction with two hands with the environment with 6 degrees of freedom. Lone Echo is just as useless. Beat Saber, imagine, too - that's why these are the best VR games at the moment. Because they give something new (not super deep and for a long time, but nevertheless), and not the old one with a bucket on their head.
Modified on November 19, 2019 by ANDREvv3 minutes ago, Grantovich said:
And what about the Russian voice acting is what infa? Although there are not many tryndezhes, it is nevertheless always nice to hear native speech. It is the lack of full localization that repels the purchase of the game.
In the manuals and in the workshop, everything has been lying around for a long time. Even more, and the textures are translated.
5 minutes ago, Gaiver said:Unknown when 6 remaining?
No information. There are also a couple of people doing this in their free time.
8 minutes ago, Pr8da21r said:
Few gaming companies have openly hated their fans like Valve.
This hardens them, only the persistent are worthy of being in the army of Gabin ...
8 hours ago, NiGHTS said:
1 hour ago, Gaiver said:
I bet that in a month the boyars will disassemble the local source and file the keyboard mouse / gamepad support.
Who cares - read about the vorpX driver. If there is a transformation of ordinary games into VR, then the opposite will be done, there would be a desire
People even altered viish nunchucks for XInput (it worked at the very least, but in any case, the fact itself is important), and you're talking about VR, where most of it comes down to turtle walking and shooting gallery
By the way, when will the Black Mesa be completed there? And then will Volvo still overtake them in speed?
They have a special controller on which I am sure the emphasis will be made, which calculates each finger and the force of pressing, Boneworks is a cool example of the technology's work, there are even their own headcrabs
2 hours ago, Gaiver said:
I am not saying that there will be a primitive, I am saying that, at the moment, there is no VR game in which it would be impossible to change the control under the keyboard. Twisting melons on mouse / sticks, buttons from index controllers to regular buttons.
Well, head on the mouse, and how are you going to emulate the movement of individual hands?)
All VorpX does is add head tracking and render a 3D image from 2D. And it feels pretty shitty and is not comparable to a normal VR game.
Modified November 19, 2019 by Nobel GamerI want to see what happens, of course I will not play (there is simply nothing on it).
MB after Alex, Volvo will fork out for HL3 and HL2 remakes on the console.
For all my love for HL, playing it, in its current form, is convenient only on Pek.
You have not seen the game and have already started throwing tomatoes. Maybe everything is so cool there that you will lick your lips and run for viar
Spoiler
but this is unlikely
1 hour ago, Minolta said:
They have a special controller on which I am sure the emphasis will be made, which calculates each finger and the force of pressing, Boneworks is a cool example of the technology's work, there are even their own headcrabs
Yes, I hope, in addition to the mount, there will be something else cutting to cut the zombies, like this
36 minutes ago, FrostM said:
For all my love for HL, playing it, in its current form, is convenient only on Pek.
It would be better if they made a portal to vr, this is the first thing that begs for vr.
3 minutes ago, TheVS said:
It would be better if they made a portal to vr, this is the first thing that begs for vr.
where there was the same explanation that the Portal with its jumps through the portals was much more difficult to perceive than the shooter half. People are already pumping from VR, and you also suggest flying through the portals)))