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ACE 31.10.21 11:13 am

Aliens: Colonial Marines

Genre - FPS

Developer -
Gearbox Software
Nerve Software
TimeGate Studios
Demiurge Studios

Publisher - SEGA
Engine - RED RING (UE3 with a new visualization system)
Platforms - PC, Xbox 360, PS3
Release date - February 12, 2013
Game in development since 2006.

Plot;

The action takes place 16 weeks after the death of Ellen Ripley. The plot starts at the moment when a team of four paratroopers (Winter, Bella, O'Neill and Munday) arrive on the ship Sulako, from which Ripley was automatically evacuated in an escape pod at the beginning of the film Alien 3. The task of the squad is to investigate the details of the incident there. In addition to Sulako, players will visit the planet LV-426.

 


Gameplay:

 

 

 

The game is a team shooter. The player controls the squad by giving orders. In order to more firmly connect the game with the films, the developers decided to abandon the ability to pick up weapons from the floor - they will only be allowed to use service ones. Each soldier will be able to carry four items: main and auxiliary weapons, one special device and grenades. The main weapon is most often an assault rifle or a heavy machine gun. The sub is a personal weapon of every fighter (like the Hicks gun in the film). Special equipment allows you to classify team members. It includes: a motion sensor - a heavy screen, divided into sectors, on which approaching enemies are indicated by blue dots; a cutter that allows you to open jammed doors; gas burner to seal doors; first-aid kit to "revive" the fallen soldiers and to treat acid burns.
In the single player campaign, an intuitive task system, like the one in Star Wars: Republic Commando, will help organize the actions of subordinates. That is, it will be possible to order colleagues to attack or retreat, as well as give them contextual commands. Pointing to the turret, the soldier will occupy it, pointing to the closed door, the soldier will open it with a cutter, and so on.
Also, the developers have introduced the Quick Time Events system into the game, when the player must quickly press the necessary keys in order to perform some action, for example, to throw a stranger away from himself. Such mise-en-scenes will not be planned and are intended to give a cinematic look to what is happening.

 


Enemies:

 

 

 

 

The enemy in the game will be represented by several types of xenomorphs:
Facehugger - a face-hugger-parasite that attacks the victim, attaching itself to his face in order to lay the embryo of an alien in the body.
Scout - xenomorphs acting stealthily, attacking from cover.
Warrior - xenomorph warriors, resemble individuals from the second film of the cycle. They are outnumbered.
Drone is a xenomorph drone from the Alien movie.
Queen is the queen of the xenomorphs who plays the role of the boss in the game.
Crusher is a large xenomorph that crushes everything in its path. Most likely it will be one of the bosses.
There will also be shootouts with other people in the game.

 


While the list of developers raises concerns - it is very similar to the situation with Duke Nukem Foreva. But I'm waiting for the game as a fan of "Aliens".

Modified on July 5, 2013 by Wurz-7
124 Comments
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ACE 31.10.21

[member = 'Kreslodav1'], it's not about graphone. gameplay average

R
Rokudze 31.10.21

[member = 'ACE'] when is the review?

L
Lex mercer 31.10.21

[quote name = 'ACE' timestamp = '1360582358' post = '3105029'] Timegate, Nerve - developers [/ quote]

 

Well, that "sailed" ... a question for those close to the body - how fat is the collection? How much does it justify itself? I've seen the videos, but it's hard to draw conclusions from them. I'm just now looking for a reason to keep the box I ordered for myself. And so far, judging by the game, I can't find it.

v
vodafon 31.10.21

WiiU version may be norms mrtroll.gif