LawBreakers
Genre: FPS with classes
Platforms: PC
Developer: Boss Key Productions
Publisher: Nexon
Release date: TBA 2016
Website: http://www.lawbreakers.com
Twitter: http://twitter.com/lawbreakers
Facebook: http://www.facebook.com/lawbreakers
Steam: http://steamcommunity.com/app/350280?l=russian
Classes demonstration video
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Modified on June 7, 2016 by -dD-can anyone share the key? While I came home from work, I missed all the distributions.
3 hours ago, Qvasik said:
The next test starts at 8 Moscow time, dropped 2 keys @ -dD- and @ ED007 in pm
11 minutes ago, DarkOne said:
can anyone share the key? While I came home from work, I missed all the distributions.
pasiba kwasik, but there is no time to play yet! gave your key to Darkuan!
I felt the game. Well, something is somehow not very good, maybe I outplayed the overwatch, I don’t know. It's very boring, they kill quickly, you don't have time to play out. I do not like when, when pressing the left and right keys, the player rotates along its axis, and does not shift in the corresponding direction, this is exactly how it is implemented (.
1 hour ago, DarkOne said:
the player rotates on its axis
Well, this is the usual animation, in the game there are classic strafes. Are you there, playing with the pad?
Modified on July 29, 2016 by Qvasik12 minutes ago, Qvasik said:
are you playing from the pad?
klava. But there is also a pad.
6 minutes ago, -dD- said:
How To Download Lawbreakers Then?
first you need to activate the game with the key, and then everything is as usual.
Lawbreakers for me at the moment is a witchcraft with a stunning sci-fi design in gravity jelly. Something like Lawbreakers would be perfect for a shooter tailored for VR - all these flights, accelerations, jump pads, gorgeous views, and so on. xs. While the game leaves conflicting feelings - I have already seen something similar in Tribes, or, what is closer, in Quake 2, dabbling with sv_gravity. Here. We are waiting for the release ... I really hope that something like Lawbreakers VR will come out.
Modified July 31, 2016 by -dD-On 07/31/2016 at 15:21, -dD- said:
Something like Lawbreakers would be perfect for a VR shooter
A shooter in VR is the simplest shooting range, because all the character's movements must be exactly what your movements are.
Quote
all these flights, accelerations, jumpads
require a screen and a player with a keyboard mouse sitting in front of it.
By the way, someone has already written to Cliff about VR - to which, of course, he replied that games for VR should be made from scratch.
what time the servers will start, otherwise I don’t rummage in these time zones :(
in short, I counted and it turned out that my game will start at 4 in the morning, thanks, I've already played enough
I took the tex to vidyahu, I'm ready to play, as an extra key who will come to give pliz))
@ -dD- @ANDREvv + To what has been said about VR, the standard jokers do not work at all for VR. They are stupidly rocking. And in general, as one friend of mine, who had an oculus, said that games under VR can withstand no more than two hours, and then a headache starts. Even from those like rides and shooting galleries.
Modified on September 14th, 2016 by Maximus11 hours ago, Maximus said:
@ -dD- @ANDREvv + To what has been said about VR, the standard jokers do not work at all for VR. They are stupidly rocking. And in general, as one friend of mine, who had an oculus, said that games under VR can withstand no more than two hours, and then a headache starts. Even from those like rides and shooting galleries.
2 hours is enough to play enough, and one and a half is enough for me.
-Closed Beta # 1 Begins: Thursday March 16th @ 9AM PT / Noon ET / 4PM UTC
-Closed Beta # 1 Ends: Sunday March 19th @ 9PM PT / Midnight ET / 4AM UTC
If I was in the Alpha will I be in the Beta?
-YEP! You'll just have to patch it via Steam if you already have it downloaded.
Where do I sign up? www.lawbreakers.com
Well, who checked out the betka?
I played 10 matches so far, the game was completely shoveled (the stump is clear, there was already an alpha in September), 3 new heroes were added (something like analogs of tracer, zenyats and orises from ovs), boxes, skins, levels, a new map and mode, changed sounds , reworked abilities (now all heroes except titanium have shift acceleration). The overall feeling from the game became more positive, although I liked the game before, there was a certain budget (again, there was alpha), and now it is already AAA level, in 1.5 hours I literally did not find anything to complain about, well, except for the teammates of the office ))
As usual screenshots
Spoiler
Modified on March 16, 2017 by Qvasik
Qvasik, but what about the crosshair, can I turn it off?
Does the protagonist have lower limbs, does he cast a shadow?
Make screenshots of the gameplay.
What is the fps in the game on your config (studio config)?