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SKA76RUS 17.09.19 06:00 pm

The strongest faction (Medieval 2: Total War)

Let's discuss what is the Strongest Faction, which is easier to pass the game which more interesting etc.
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ShamomahS 17.09.19

For a long time already sent

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Geliodor 17.09.19

To sense is not present... still nothing, yet that didn't worked out...

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S.V.A.E.I.G. 17.09.19

Yeah, operatively chapters.moderation works, the second month of post removed...

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Sania1988 17.09.19

The strongest faction is Spain (among Catholics), Russia (among the Orthodox) and Turkey (among Muslims). Spain's strength is its advantageous geographical location (you can immediately capture the Iberian Peninsula, then North Africa, to send merchants to the gold mines and ivory, and get the most powerful economy in the world, then another, from Tunis to send troops to Sicily, and to begin the conquest of Italy). Well, they have strong troops, the Spaniards take their ships and cannons in the late period. But in the early and middle period they have a very strong militia, Italian slightly worse, but still... And there are crossbowmen, and knights. Russia is respected for everynite Cossacks with muskets, Hiking princely retinue and the Royal guards. However, the geographical position chernovenko, but it's not the worst... Turkey is a very good balance, very strong forces - the Janissaries, and artillery super. However, before all this beauty need long and tedious to develop. Now it is for the Turks spray, the year 1260, the Mongols do not give plaguing. However, I repelled their first attack, near Mosul and Baghdad destroyed two stacks of the Horde, killed two khans, and one family member, but then the Mongols went through the desert to Jerusalem, which belonged to Egypt, captured it, and now have the capital and stronghold. Now I need to carefully destroy all the members of Khan's family, and that if you just take Jerusalem by storm, the Mongols revived the Horde.

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Geliodor 17.09.19

Easier to make him your psot to remove...

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gynx 17.09.19

The most powerful infantry Danes, in no position to argue. Axes axes swords axes

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Geliodor 17.09.19

I can only say one thing: each weapon has its own advantages and disadvantages. Have two-handed axes have advantages before the cavalry and light infantry. But they are defenseless against archers and others ranged units. Better of course, if this warrior is dressed in heavy armor, not chainmail. But it's from the scene of the battle depends on where is better and where worse.

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Alexey88 17.09.19

Turkey due to frequent Jihad and many of the rebel towns near the border. Declared Jihad, translated as much of the army, hired a bunch of cheap mercenaries (saves a lot of florins). In the end, a lot of gold, the army incredibly quickly increases, a lot of conquered settlements, it is possible to advance on all fronts and to press a number. No other nation should not be so quick to break away.

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Geliodor 17.09.19

The whole point disappears after you attack the Mongols and Timurids, to different dates, but still. All your advantages before other powers falling to zero, I think.

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Dipfed 17.09.19

2 ShamomahS
is it possible to make Portugal and Spain in castles, too, there would be veterans in armor?

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Alexey88 17.09.19

Heliodor
Before the Mongols and Timurids easy to win. And when the Jihad spread all that lay+a huge army for a penny, according to the schedule dynamics mad. The Mongols are too fragile. At the storming of castles, the AI always about spearmen is broken, can a couple of squads of horsemen and archers to add. And so, surrounded by the spearmen at the gate and breaks all like flies killing or forcing to flee. (If any supermandolini does not attack).
PS: For the aggressive policy of Turkey and the Slovak Republic Empire ideal.

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Geliodor 17.09.19

Before the Mongols and Timurids easy to win.
A controversial issue. What is the difficulty level? Easy to win only in the fortress, in the open field is negative and disastrous.

The Mongols are too fragile. At the storming of castles, the AI always about spearmen is broken, can a couple of squads of horsemen and archers to add.
Shock troops of the Mongols — cavalry and archers, the rest of them not listed. Indeed, die like flies, considering the fact that prefer a frontal attack.

For the aggressive policy of Turkey and the Slovak Republic Empire ideal.
...Hungary, of course.

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Abibas for us 17.09.19

I for Mauritania bent the whole of Europe......and the Holy Roman Empire itself offered a truce when they had 1 city on the map)

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vavan74 17.09.19

If at the time of arrival of the Mongols, then the Turks in the open field, you can successfully kill a couple of armies of the Golden Horde. I have at least more than anyone to meet them adequately worked. And if you do the power of the army, this army of Russia from the castle last level. To dislodge the Mongols from Constantinople I brought a full stack. Was a spy, and the city was open. The Mongols eventually all your stack flooded and stood in the square. Deciding that the cavalry I don't need, I sent four companies of the Royal guard (or whatever it is called riders of the last level?) to the area. In General, I had my infantry and artillery to participate in the assault. Well, I rushed the crowd and then winning two or three battles in the open field left to play - bored of playing for Russia to create such an army :(

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Chil Ihar Drezdenskiy II 17.09.19

Otnyne not agree with the statement about the weakness of the Mongol-Tatars. Playing England, I took draw the Crimea and Kiev, and later Jerusalem. Since he had plenty of problems on Ukrainian territory, my army preventive against the enemy, got hard draw, all thanks to imported English archers. However, I have left only one Kiev, and then in the siege.

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Seltik09 17.09.19

The most powerful faction :
1.Timurids ( even in the confrontation with the Mongols win relatively easily, plus to crush them only by number and in terms of the game it is quite difficult)
2.Russia (good arrows, but the beginning is difficult to develop, plus the war like Poland is not so difficult)
3.Sicily (good Norman knights, the island capital, cover in the form of the papal States, flexible army. But the protracted war with Venice,Milan and the same Papal government)
4.Portugal(a difficult campaign, but the arrows still they are better than the Spaniards. The only disadvantage is the worse than the Spanish fleet.)
5.The Holy Roman Empire (notice it's a dumb name for the German state, which deep shit in Rome. And now to business: flexible army strong always. The only negative - inconvenient location, because it can declare war on almost any state, especially annoying Denmark which is hard to get rid of(for someone like)

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Maksim1900 17.09.19

In Sicily it's easier to play it protected by the sea and the papal state!

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Seltik09 17.09.19

Максим1998
and you fought with the Papal state? Where is there easier?! Venice is also hard to fight.

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Maksim1900 17.09.19

Seltik09
When I start a campaign make an Alliance with the Papal state and Venice does not attack because he knows what can spoil relations with the Pope !!!

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Seltik09 17.09.19

Максим1998
I'm not talking about Oh, I'm on the complexity of the campaign as a whole. Besides playing for any Italian faction, you still have to combine all the territory of Italy