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coach_spb_89 23.01.20 03:03 pm

Replacement/modification of textures (Grand Theft Auto: San Andreas)

This topic is discussed all associated with the replacement textures of your favorite game. Questions, tips, your choices of textures, etc. are laid out here and nowhere else.


A small allowance for replacement textures in GTA-SA :

1) For a full-fledged update/replace any of the textures we will need the following programs:
TXD Workshop - used for the txd-files ( Utility is suitable for processing the relevant files from older games in the series - GTA III and VC).
Any graphics editor, like Adobe Photoshop CS.
The textures of the game are kept in special archives that have the extension .img (it Should be noted that the img archives also contain files with the 3-D model - them we do not need to touch). These files are located in the game folder in the subdirectory /models.

2) Run the program TXD Workshop. Open the archive with textures by pressing the button Open-IMG will appear a window where you can specify the path to the desired files. (For example:/Games/GTA:SA/models/gta3.img). Left open the tree files containing the textures (in Addition to themselves textures, as you know, in the list are the dff files, etc. texture files will be marked with picture).
Select the desired file, such as radar115.txd. To the right of the file directory displays a list contained in a separate file textures - in our case the list one texture.
Click Export and select the format for exported textures, such as bmp, select the folder to save.

3) edit the texture in any graphic editor.
Important!You cannot change the graphic parameters of texture file, otherwise the game may start to fail.
If you need to replace the texture on its own, it's easy to fit the required parameters for further replacement, taking all the information about the resolution and other things the exported texture.
For example: if we need to replace radar155.bmp for your image, then your image should have the same name, resolution, format, color mode, etc. file radar115.bmp.

4) the Finished texture model by pressing the button Import - choose the path to your texture and click OK.
Then save changes Save TXD.
Enjoy!


210 Comments
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v
vitusjet 23.01.20

Hi all. There is such a thing. I replaced the texture of the CHEETAH cars Lamborghini Concept S. Lamborghini In the game appeared, the speed is normal, but the car uncontrollable. Maybe someone faced: what should be, what values to specify in the configuration files to normal; to run as it should. Help, please. It is very necessary.

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vitusjet 23.01.20

so, are we all dead or what ? or does no one care ?

R
Rockokos 23.01.20

Redraw the textures of the clothes for CJ. But here's the problem. They are in the game which is not smooth, wrinkled,stretched. Only 1-2 shirts normally did. And then only with great difficulty. Tell me how to make them smooth

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vitusjet 23.01.20

well, to hell with you (

M
Mr.Secret 23.01.20

Pliz tell me how is called in GTA3.img model cab?

M
Mr.Secret 23.01.20

And billboards.

I
ILdar07 23.01.20

taxi.dff
billbd1.dff

U
UmihaU 23.01.20

Help to find the name in gta3.img this guy.
pix.PlayGround.ru
Or tell a program how to view all objects in gta3.img

I
ILdar07 23.01.20

male01
3ds Max + IO DFF (Kam's Scripts)

M
Mr.Secret 23.01.20

ILdar07
Thank you so much! It's for my fashion needs!

T
TommyAssassin 23.01.20

could you tell me the texture of the first sneakers CJ early in the game

I
ILdar07 23.01.20

sneakerbincblk

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TommyAssassin 23.01.20

ATP

M
Mr.Secret 23.01.20

Could you tell me the texture of the jerseys CJ in which he is in the beginning of the game.

I
ILdar07 23.01.20

vest.txd

M
Mr.Secret 23.01.20

ILdar007 the best! xD

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Romaher 23.01.20

Somebody plz throw files: freibox.dff ; freibox.txd ; white t-shirt.dff ; white t-shirt.txd ; freight.dff ; freight.txd ; streak.dff ; streak.txd ; Buffalo.dff ; Buffalo.txd

D
DromeoStalker 23.01.20

Pliz tell me the texture of fire jet-pack. I need their alpha to close was not visible.

I
ILdar07 23.01.20

Fire is a special effect. All information about them in the models\effects.fxp
Open it with Notepad or Effects.fxp Editor.
Find the jetpack and play with the settings.