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DevilorGame 22.09.19 12:05 pm

Impressions of the game (Vampyr)

Me too, the game has gone. Do you like it?
121 Comments
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Maxonior 22.09.19

Overall, a strong middle peasants. Worse than I wanted to, but not as bad as many feared. On Metacritic, reviews the incentive and evaluations of gaming publications within fair 75% - 7.5 points on average. It poputchicu a bit, but the price to slow down and even more can be given. I quite gone, though there is a whole list of what would make the game better without resorting to global changes. The same fast travel for example, a normal save and more XP for quests.

On boevka, if prilovchitsya and swing abilities, and are constantly sitting on police (sounds weird :D), boevka even becomes entertaining, for all its sluggishness.

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padrepepe 22.09.19

played it dumb and came to the conclusion that good citizens give more experience points than murderers thieves and assholes!!! Chet did not understand the logic))))

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clawhammer 22.09.19

Fights with people what is dumb and arcade

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lookaway 22.09.19

I do not understand what is all so stuck to boevka and animations.
well, Yes. the budget is clearly not on the level of gta5 was.
this emphasis is clearly a simplified copy of padmaka.

but for me personally the game consistently reminds the masquerade and Deus when it comes to dialogues. the characters spelled out. feel the character of each. what they say, it's not just Hello, good, this particular story, pieces of lore.
I realized that the game I like more on the moment I met a patient who believes himself to be a vampire.

fighting, of course, jerky and the camera is on the bakery a little miserable + minor tweaks in the interface and balance.
but overall, if you like to read, to do kvestiki, without the need for the top fights every 10 minutes and 4K teksturki, it should go in.

and then I had a friend who is a witch played in this way:
skip, skip, skip dialogue
fight
skip, skip, skip dialogue
fight.

and then odd the game is not really.

Spoilergate, I recommend to roll of richad and include there the sharpness. the picture becomes much more pleasant.

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KsaKen 22.09.19

when you start immediately struck by the awful clumsiness of running, the curve of character animation, no physics objects. it quickly became clear that the hack is still the same. and so it proved. even teleportals not where you want to be, but only in a strictly defined place. after a couple hours of play blew it a misunderstanding and forget.

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fwitchcrafter 22.09.19

Boevka just clumsy, most surprising, a huge list of ratings from foreign portals. Except that Destructoid see 6.

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legusor 22.09.19

absolutely stupid mesilovo the same enemies: who is skinnier, someone fatter. the gameplay is completely broken due to dead key mechanics of choice and consequences (pure\chaos). in principle, there pohren at all what happens with the game world because it is wooden and not particularly responsive to the actions of the player, does not cause any interest in a particular line of conduct. dull cardboard surroundings, backtracking and 1 slot for a save game with the inability to restart to play another, finish the last nail.
it was the same in remember me: the developers coming up with great mechanics, but the realization they don't have enough power, so the output produced for some boring fighting dracevo, where key mechanics simply shown to the player as the side effects (Yes, that's possible to change memories, cool, huh?), nothing, in fact, not changing into a dull fighting game.
here and in the game vampyr so. think about the new bloodlines, and get oak the same type of fighting game mechanics with curves and variability somewhere on the third background.
PS. so Moore only 700r. sell, but not for 2K. I wish the developers made a game about vampire hunters-lesbians.

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DVcon 22.09.19

Played in a folk version. Walk past this works.

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animator404 22.09.19

the game seems not bad but the controls on the controller need to be fixed. From those who play on the keyboard is generally bad reviews

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PassQC 22.09.19

Strongly discourage the desire to pass the game miserable fights when your stabs at any moment at the moment are interrupted by the attack of the enemy which looks very unnatural and pleased spawn enemies in the mission where they search for drugs in the morgue for the hospital, going from floor to floor enemies spawn in a new one each time and all-wheel drive, all anything if they were killed with two strikes but when each zombarey you need to spend 1.5 strips of endurance and it often kills you with 2-3 tychek to play so not fun. In General, the game scored, and does not pull through I do not want do not like. Although it may purely fan will run purely on the campaign mode with cheat on kill van hit

Will add some time later, I pass on to the cheat in for the kill with one blow/shot and a small multiplier on coins set. play became much more interesting, because now not dwelling on the constant battles with endless enemies. The game is still about the story.

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VioO 22.09.19

the game is not at all hooked up,played 30 minutes and you don't want.gg voice is annoying,frankly,and all these thoughts at all out of place

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Darcs299 22.09.19

In principle, a good game will come lovers go slowly system people are also normal about boevka few will say that since less attention has been focused on the poking and spoke with the people treated them knew the whole background on the game has gone and is estimated at 6.5-7 points if you release a DLC that will continue the narrative that all will be swell

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XALDEi 22.09.19

After latest masterpiece, the game seems a little...not very complete. But about all under the order:

The technical part
I will not grovel about soap and animations, because I am the person not whimsical, so it's eye I don't cut. The game cut me something else - ears.
Nakosyachili with the balance of the sound (I do Not know as it correctly is called, but I think you understand what I mean). Often during conversations I twist the volume to maximum in order to hear what the characters say (Because the translation does not Shine on the details, but in English I did a little snooping), and after I say goodbye to sobesednikom... probably will paint it all in a small list:
1) Outside dialogues phrase GG made very loud. Imagine: Immediately after dialogue, which is why it made a very quiet, are you trying to open a closed door... and he in a calm voice starts shouting in your ears I can't open that door. Personally, my first time a little joystick (gamepad) from the hands of surprise fell.
2) in Addition to screaming GG, extremely loud made almost all places. Chomping vampires that still walks the echoing in my head, proof.
Such examples are still quite a lot, but I have not enough space if I write all this to start. So we go on.
And Yes, if you still do not understand, I play with headphones. Just keep that in mind.

The atmosphere
Dying city, in which brutal to the bloodsuckers, is shown quite well. All. Good ended. Then only bad. Find fault with the appearance of the main character (Who, while he lay dead, cut expensive hairdresser), I will not, because without it ...but enough.
I have to say, on the first location (Not counting the prologue) I had not yet gone. But I don't think the rest of the game will be much better.
More likely the whole atmosphere is destroying the NPCs. Spit on the stone faces in the dialogues, bugs, animations and stuff. Why the hell all of them.... the fact that behind the wall they have the company of vampires eats another poor guy?! Why the hell are they on... the fact that they have before the eyes of GG tearing these ghouls to pieces, do not hesitate more and to suck each at the same time?! WHY ARE THEY ON THE -- ON EVERYTHING THAT HAPPENS AROUND, IF THIS ISN'T TYRANNY GG!?
And yet, in order to create a sense of something out of life, the developers have made NPCs to say the same phrase using the same amount of time. And it zvizdets as annoying. Sakharov with his Yes? nervously smokes on the sidelines.
Also, the atmosphere destroys the fact that the game suffers from one very unpleasant thing, which I call the Syndrome State of Decay. The point is that in both games, enemies spawn immediately after you leave the location. Only here State of Decay at least tried not to palitsya. And then... you will have to climb to the floor above as the below will appear a new pack of enemies. Direct zombie Apocalypse, I swear. It would be acceptable if the jacket at least looked interesting. And that's definitely not the case.

Gameplay
Whatever game genre is it? Action/RPG?
Well what can I say. The dialogues I did not like. Mainly because of the so-called hints - unavailable options dialogs that are opened only when we learn about interessam us the character a bit more. Why I did not like this feature? It requires me to choose absolutely all the branches of dialogs that are available. Example: You go to the nurse and you have two choices of dialogue. One of them is more or less normal, and the second - veiled have You hooked up with that guy in the back?. And if you don't choose this option, you will not receive a prompt, which will open the branch dialogue that other nurse that will eventually reveal to you sidquests. And so almost always. Because of this, for me personally the whole roleplaying praktieski is reduced to zero. Because I want to get the maximum amount of information about the Persians. And play any good role in this case, it does not work. Only unscrupulous at your own Wake, spitting on all rules of etiquette. BAA
Sometimes it happens that the prerequisites for any subject appear after the question. I had such situation: at first I was diagnosed, then the patient was transferred to me their symptoms.
If you do not pay attention to all the confusion that I described above, the dialogues in General are not bad. Probably.

But in addition to talk in the game should be a lot of activities, isn't it? - you will ask.
Certainly. - I will answer you. You can still treat people (since you are a doctor), to fight (since you're a vampire) and put little notes and all sorts of stuff. Analyze se in order:
1) Treatment of people
Sold, to me, disgusting. To cure a person, you need to give him medicine. To get the medicine you need him to do. To make it you will need the ingredients. And that would get the ingredients you need to fight with the ghouls. What do we have? In order to cure the person you need to fight with the ghouls. Okay
2) Fighting. They are stupidly boring. Basically you use as much as 3 buttons: Punch with the left hand (Which stuns), punch right hand and Dodge. And well if it looked interesting, like in Mad Max, but no! The battles look as dull as playing. Add to this anuty spawn enemies. And you will modate just have to stand 20 meters from the enemy, and he immediately forget about you. Okay
In the game there are bosses. But I fought only with two, which of them have not yet had time to form.
3) the Collection of rubbish.
Are you sure I have to describe it?)
4) Almost forgot. Even Khan Academy allows you to investigate, like a real Sherlock Holmes! (I know, I've caught myself thinking that averse to read some realties fanfic of Holmes, where he becomes a vampire. I think should be interesting). The idea is good, but the implementation disappoint... in which time.

And what is the result?
Good dialogue, such the ability to treat people, weak combat system, which begins to pall after the tenth battle (Maybe with the emergence of new skills will become more interesting), and an optional gathering.

All this together, I can describe four words:
MB then the Story cool?
In the beginning it will not say, to be honest. To tell you nothing I will just point out a few unpleasant moments to me.
1) GG was the vampire about 20 minutes ago, but already knows how to use all popolamenti. Apparently knowledge and skills are transferred along with the vampirism. Okay
2) Motivation GG - another revenge. Okay
Yet no more claim to the plot I have.

Well, actually all so far. I probably will request a refund and procedu your wish list)

PS Vaunted that choice was only one, so that this chip won't say anything.

Okay 5 out of 10

Should I take this project for 2K wood? God forbid, of course not. Wait for the discounts.

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raversss 22.09.19

The most common you suck. Downloaded, played 40 minutes, removed and forgotten.

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AlienTonic 22.09.19

prohodnaja

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F..K admin 22.09.19

After Vampire: The Masquerade – Bloodlines this game is just dross.

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KPAHbl4 22.09.19

overall the game is quite good. the feeling that money and time developing not sensitive enough. but the atmosphere in the game are amazing.

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GamePlay FSN 22.09.19

After playing only 2 hours, I am sure, will go to the end. Loved it.

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Roman Pripisnov 22.09.19

Graphene is himself, and it is not schate
The story will pull even very pull (to vomit after passing half of the game you do not want).
Boevka well, she's not alone ( gun, sword, etc. to pump to the max and forget that is).
in the end, the middling, but he played well,but the if you sit after a game and write a comment it is possible taiti a thousand and one drawback and it is possible to list 6 hours, but it actually is nothing that is not evident to the eye to play nice.

s
slai7 22.09.19

No cake( but without fish can't be choosers(