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Stanislav777 26.03.20 04:57 am

Impressions of the game (XCOM: Enemy Unknown)

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Brashnashla 26.03.20

DarkVetal
The voice acting sucks, and the majority of the projects 1S sucks. After the original is no good. Take the woman from the science Department - in the original, when faced with the aliens the first time, she almost cheeps with delight, and our says with a Pokerface, like, well, aliens, well who does not happen.
And most importantly - she speaks with an accent(French I think), it seems a trifle - but you can feel that this is an international organization and not another miscarriage of American democracy.

The moral - will not play until you put crack text, for to play with our voice - not to respect themselves

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Kpyocap 26.03.20

Game - epic. I would not say that 10 out of 10 Gospode, 10 of 10. but 9.5 is a bit of a stretch can put. I can see it now - Russian Colonel, sniper-psionic Bob hares heroically saves the planet.. well, epic. I nraitsa.

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Umbasus 26.03.20

Brashnashla
The emphasis in academic German. Fairly ridiculous sweep of the wall, and they break down all of the weapons! In the underground base of the aliens were shooting through the rock!!! Too many conventions! In multi-level buildings the camera is really sucks! My rating 9.5\10.

I hope soon somebody sensible will release a remake or a continuation of Silent Storm! On Nival there is no hope, she dumped Etherlords, Heroes, SS on lousy IMO.

PS. Isconova in the Arsenal is not enough pantserklyaynov!

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Kpyocap 26.03.20

By the way, Yes, immediately thought of Silent Storm. One of the favorite games. It is necessary to establish chtol..

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ghoul666 26.03.20

how many single passage is?

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Fimir 26.03.20

Merrymaking gorgeous!
In fact, waiting for the return of aquatoids, torpedo tubes and wild storms underwater bases with lobstermen that the guys are taking... On the spectrum it regularly Vistula :( ... anyway, good Laser-Squadof like something is missing around... :)
It is clear that it will not be soon, but this version of X-COM -- in the spirit of the new age and more than good.
Russian translation is extremely miserable, all voices are lost with the accents, but the appeal of the fighter let's kick some f*PU! (exactly so!) quite delivered.
Mouzon also to pumps where it is necessary, and proceeds in an unobtrusive ambient in periods of calm.
Mini-movies-a separate topic! Without them it would not definitely. Paphos!!! in the takeoff and landing of the dropship, running across the field with a camera from the back -- even Gears of War... ))
Some of the poses and faces of the fighters before the mission under the appropriate Mouzon are worth! ))

Of the minuses-a lot of bugs. It is clear that will be a long cut as civu -- good luck to them with that! Therefore, individuals need, otherwise zadolbali then the torrents to catch the patches and catch more bugs patches... nafig! 416 re for that never mind!
Perhaps not like all of this could only staunch opposers of TBS.

PS Nooberman -- virilis. Heard of the saying about the color and taste of the markers? Don't like -- what are you doing?

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Nooberman 26.03.20

Fimir cephalopods, have you read the game Experience, I shared my impressions, and like it or not is my business, and the impressions are different, so Kandyba in their kukuevo, treat nerves.

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Cabracsis 26.03.20

I game far failed. At the beginning of the game like crazy, but as it passes I noticed a detail which I was a bit strained. Attack the enemies as I think made crooked.Example stormtrooper in focus misses with the shotgun in sectoid with 85% hit, and the next soldier (heavy infantryman) almost to the other end of the card with the 25% goes, but if you shoot first strand that attack gets. Such moments there are so many and they are very much starting to be evident on insane difficulty.

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Cabracsis 26.03.20

It would be better done randomly hit than a capital with a location, turns and a whole bunch of script. The madness is very angry. Usually to kill the enemy need 3 your soldier missed and only 4 hits. No matter in what order. If you boot and try to kill the same enemy but with a different sequence of moves then the situation is the same, it gets only 4 fighter.

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SUSUL1 26.03.20

Cabracsis
don't play on hardcore - this mode is for maniacs who like to see how people are tearing teeth, claws and plasma=)
But in the game do as it provides protection from the Save/Load of zadrotstvo, if you booted and did the same steps, the result is 1 1 the same!, but start to act differently and everything will change. By the way, the system as it is not correct the percentage of hits gives, it really shows 80, and the enemy to shelter to soldier, and clear the devil, the shot goes into the wall, or planoa from another soldier a probability of 2% (I was wrong) and he gets Crete (I replayed this moment in different ways, and the fighter flank fell more often than a fighter shooting in the forehead, but through the shelter, or rather did not get=))

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plugivugi 26.03.20

In principle satisfied! BUT!!! as piracy sympathetic to gamers....I'd love to add things like:
1. after 20h of game starts of deja vu regarding the diversity of cards or rather their number - tobish need to add MORE CARDS!
2. Add micromanagement of the economy\more deepening in economic model
3. Why not make turn-based combat in the air?!! but how would it be more interesting and more immersed into the world of XCOM...add is not difficult (a Prime example мастерофорион2)
.......yet all)

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Cabracsis 26.03.20

SUSUL1
I'm in the madness reached the alien base the game just because of these miscalculations fighting for ll from 20 to 50 minutes. I haven't lost a single soldier)))

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Cabracsis 26.03.20

Game but the difficulty level in battle only affects the amount of HP enemies, the accuracy of the player and enemies.
Played on insanity with a terminator to the second report released the number of countries has exceeded the threshold((

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Umbasus 26.03.20

What the... pilot Ranger is leaving no waiting for? Another homosexual Ala M3?XDDD

PS Kashpirovsky and Chumak, save the planet sacrificing himself! And mangy greasers flies without waiting for anyone!!!!

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Outsider 26.03.20

A lot of bugs? where did you here the bugs I found.. I love it third day not a single bug was not yet.

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Largo Winch 26.03.20

Overall liked the game, but at some point developed considerably simplified gameplay, but at the same time somewhere and complicated compared to other games in the series...the Verdict - has not been without drawbacks, but a decent game

K
Kadzuma 26.03.20

phew! just passed the game. LIKE!!! that's just like what would have made for aliens to play, like to SEIZE the Earth!!! :D. then would finally Sikosek and me, honored 8\10. Well.

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qns 26.03.20

No advance exhibited no one-shot phenomenon, the probability that random.
I don't know how you played, and the kind of complexity that represent like.
A random number generator will be when every time you shot at the enemy I will inflict different damage, up to Missa and murder and even with a 1% chance I will sooner or later fall.
But when you have a chance to mill 90%, you're recording the game, make a move and get into those 10% (misses), after which you can again boot to the last turn at least 100 times - you still fall into the 10%, BUT under one condition, if they don't change the position from which I shot (that's what I'm talking about). Would be random, each time you download from this site I would have received a different result of course, adjusted by the percentage, if there is 90%, often I have been hit and not miss.
Here we have already pre-registered chances registered at each of the positions. Anyone familiar with AI in games from Sid Mayer, especially civilizacia and so, you know what I mean.
It's not critical, just do not understand why abandon the standard system randomness, which for example in the same falaut worked great and in my opinion was much more fun.
What about the fact that it is a system that would not citelli and didn't reload the save game and TP is stupid. Nothing prevents I will load again and just repeat the same thing talovoe action with the hope that proknit and just radically change your move up to shift position.

For aliens you can play in multiplayer. Take over the bourgeoisie. The same trunks Armory and guns, and puniti living people much more fun than single play, especially given that the game essentially has 4 story missions, all the rest of the number is infinitely generated. Don't look into the campaign mode - push in the search and play even indefinitely (by the way, this is another rebuke to the PR developers, who said in a foreign interview-movie about the replay value and saying that 1 passage You just will not have time to explore everything, but in fact 20-40 extra side missions and you have enough for all the improvements, all buildings and all trunks).

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Chuma_KB 26.03.20

The game is not particularly liked! The graphics and gameplay of srednicach. Cut from the original all that is possible and everything is impossible. There is no inventory, tech tree is scanty, Kraft belongings poorly constrained by available resources, you can only sell what is necessary to sell. UFO satellites only detect radar that drunk where they? Only liked the leveling system and classes, a system of shelters. In short everything that was cut from the original that brought. Multiplayer I personally like fuck no salsa

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SteadyUA 26.03.20

The game 8 out of 10
Damp looks, a lot of bugs and sometimes so frustrating control and camera view, you have to constantly change the height.
High rating, only because of the lack of modern competitors in the genre.
Would put a 9 if you could spend points of movement as you want. For example: to shoot and move, shoot and reload, reload, shoot, reload, and move, and 100500 other tactical combinations.
Now I'm only interested in the multiplayer, the single proved to be a boring, linear and disposable, with only about 10 different cards that are constantly repeated.