GTA 3 DE (Grand Theft Auto 3)
Mod adds to the game new locations. Has retained the atmosphere of the original, and the chronology of the history of the universe. The idea is to make the best mod in history.Write, check and make sure that all the above was true. Screenshots of progress
alex8ball
If it Moo Mapper, so it should be. He's even on the original map shows error with id'AMI
And all the changes save only through WordPad/Notepad. Mapper is only used for calculating coordinates of the objects
Zmey20009
Figured out thank God! When you export IPL from max some objects have changed the value of count, put 1 and it worked... Phew okay noticed. And be fussed.
And all the changes save only through WordPad/Notepad.
Yeah I do... I do Not trust superskim the prog. It will crank axis will disappear, the object itself only for the quick test are that the game is not to get to those places.
alex8ball
When you export IPL from max some objects have changed the value of count
I always did IPL manually through WordPad. Did not have any errors. Then experimented with paivaniemi new sections
Well dear Chillers trahana and Treelike I am in the verge of zirvesine prison diary (dream a little forced) and I want udostoveritsya everything is OK...Waiting for the sneakers and criticism.
That's about as all will be in the release:
alex8ball
Yes, there is and not dig up what
I am in the verge of zirvesine the Slammer out of beta
Except that wasn't in the beta no jail time. At different lederach shows that there is cranes, a warehouse with pipe and low industrial buildings. If there was a prison, it would be the towers and a high fence. Nothing like rendering no
But the idea of prison is good enough. From the point of view of logic it is clear where escorted by Claude and eight-ball. Just replace the texture of the door (second screenshot). She doesn't really fit
Zmey20009
yeah))) I saw this render but never noticed the place...Just on gtaforums showed... Well, well do. Although I have something like port cranes, the type of fuel also 2 large tanks, but West of the jail.
Look at the render like the complex, with the prison you can see... ?! where I have a track for racing.just replace the texture of the door (second screenshot). She doesn't really fit
OK
Fade objects after editing the mapper is partly solved by cleaning cullzone.dat
MAJEST1C[R3]
Thank you I will keep in mind
Yes, I'm still all prinorovilsya in max to do. Long time I this Map Editor was upset to put it mildly
alex8ball
The screens are excellent.
The render shows that there is some plants. Maybe the power plant
Hrvatski woods and area
Will be done soon. Already a little tired of this Peninsula. I can't wait to start the North coastal valleys.
alex8ball
Put concrete blocks near the landfill and along the former shore. Then all will be in alpha
Zmey20009
You can try it.... And there along the entire length there are no blocks? I didn't see in the alpha. Show a screen if not difficult. And so the idea fit
alex8ball
Something like this:
(screen higher resolution somewhere in the theme Secrets of the alpha/beta versions lying around)
Zmey20009
Wow!!! cheto nevnimatel I watched the topic about alpha and beta. Ogromnoe thanks
1. Where the boathouse will put the ferry station of the LCS?
2. Have the ability to add paths of cars and peds in a Ghost Town?
3. Saw your topic on forums. Looks gorgeous.
Sunset Shimmer
1. Will leave as is. Ferries from LSS will also close)
2. Spent the weekend adding ways. - Added. The principle is to add new you need to uninstall the old ones or break old ways. I scored last night, freaked out. But did the new ways of working, cars cruised the square of the 4 corners and straights, but the game work blank screen from appearing in the area where I removed the objects. Need more work on it.
3. Thank you, I try to do qualitative.
alex8ball
1. How about the Little Italy district of the LCS positioning in the City of Ghost or anywhere in liberty (can find Stanton place)?
2. How about adding paths with CLEO Ala simulated paths?
3. Will there be a demo version?
Sunset Shimmer
1. There and the Chinese will still be))) And wop. Salvatore killed coming repartition of spheres of influence... it is Necessary to connect other families or sindaco or Forelli.
2. СLEO works wonders no doubt about it, but I want it cleanly. The goal itself is to build a mega map, and the way is it tenth. I will be glad to cooperate with anyone in this regard.
3. Will be left to do the plot with the city itself. How to finish the middle part lay. Maybe someone will get inspired to see my scenery it will take a way. And maybe just to finish up the countryside. I pokayfu Klipat natural objects.
Of course, Forelli, would be more logical to TK they appear in GTA3, and the family of Sindacco sort of came to an end in 1998 when Toni Cipriani had stopped their boss, Poly Sindacco... Although some fragments of family Sindacco I would like to see.