Discussion of optimization (Horizon: Zero Dawn)
Well, how do you optimize?)Article here: https://gamegpu.com/action-/-fps-/-tps/horizon-zero-dawn-test-gpu-cpu
I think a lot of people expected the same level as Death Stranding, but in fact it's more like Assassin's Creed Odyssey, though there was more emphasis on interest, and here's the map.
zetram
Well I so passed farkrai 4) with a fail low settings) in the scrap was an upgrade to do) and mad max passed) although my pc amlon 630 2.8 and seeingha GTS 420 did not pass). .. Well in 2017 made an upgrade and that's pulls enough) yes, even if the low played would be no good.I upgrade to the point in that case until the pull will not)) as with the atlon) which could not)
How do I miss the initial screensaver? I'm sick of looking at her. No buttons are plowed, everything is overcompressed ...
Mr_ART
That's it, I've already figured it out. On the other wind, everything has become normal, skipped
Optimization of standards on RX-570-4GB, i5-3570 goes in 40-50 phps on medium-high settings
Wind 1909 driver old last spring from rage2 (19.5.2) runs all the norms))
Config in profile. The graphics card and CPU do not use all their resources in some places. The game of 3 years ago does not give a comfortable phps. Deatg Stranding runs much smoother. Miracle optimization, or a tale of how to run the game on top iron and send on sale. Bottom line, a curved console port.
After the patch 1.4 quite normal began to play, almost completely gone random friezes, which were before, playing in 1440r on the ultras and fps 60
Optimization after patch 1.04 is quite imagined, you can even comfortably play on a fairly ancient iron.
Patch 1.05 corrected the performance, but I noticed that not that the fps rose, but the friezes went away, it's already a big leap forward against version 1.0. In principle, it became quite playable, but the game is still demanding to both the processor and the see-off
Palych Rocks
They corrected the friezes perfectly, and the phps what was, and remained so. This time I decided to check without rishides, retinues and ansels. This is extremely rare, but I decided to make an exception this time) Hertsovka in it put on 120. In this game and in Lark there is no difference between 120 and 240 hertz. I don't know what the glitch is. Although in other games the difference, heaven and earth. The game was tested in a wooded area with a breeze. There's a stronger load on iron than in rocky. The May driver left (445.98), but the most stable in my opinion. Winda 1909.
Mage0R_VA_GIN_A_T0RIUS
I've told you more than once that all these reseids, anseli, schmances are useless game
Palych Rocks
I still put them later) The game became much more interesting to look)
Now there are no problems with performance in the game, FPS is stable, there are no friezes and lags.
Spoiler
And what settings you will be able to put, depends only on the power of your GPU and the amount of its video memory. The amount of RAM in this also plays an important role. As for CPU, any budget Ryzen from 6 streams can easily cope with this game.
gennaz
the only strain of flickering textures, removing the cache problem is not solved alas (
Gefor_sik
Indeed, it's a driver problem. There's an official Nwidia group that you can ask about driver issues.
https://vk.com/nvidia
POLKOVNIK2005
Thanks, subtracted Nvidia has released an additional update to the GPU driver. The new "fix" eliminates several bugs, including one that damages textures in Death Stranding when playing with GeForce RTX 20 or GeForce GTX 16 graphics cards.
The fix is based on the latest driver update, 451.67, which Nvidia released a few weeks ago. This driver release brought the "Game Ready" optimization for Death Stranding, Horizon: zero Dawn and F1 2020.
Each bug fix included in the new 451.85 patch will be included in the next regular Nvidia driver update, although it's unclear when it will be available. If you don't want to wait and have problems, it's worth trying the fix right now.
Just don't set geforce experience and much more just pure driver physics and something.)