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Antrix 23.12.20 12:32 am

How did you like CHN and what not? (STALKER: Clear Sky)

In general, such a question torments ... I will not drive a "wave" to the game, although there are many shortcomings. I just would like to hear your opinion about the game. This is not a copy of a topic like "Discussion" or "Impression". Let's write here the type of this:

+ Games:
- blah blah blah
- blah blah blah
- blah blah blah

- Games:
- blah blah blah
- blah blah blah
- blah blah blah

Again, I repeat (for some tovarischev): I do not say that the game is bad ... but not good either. I just want to hear (see) your opinion.
192 Comments
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G
Gek555 23.12.20

+ Improved graphics
+ Development of weapons and ballistics
+ Real dark nights)))
+ Quite a large game world
+ To extract artifacts, you really need to risk the skin)

-First of all, creepy BUGS!
- Extraordinary survivability of people) -
Low quantity and quality of monsters

H
Hip priest 23.12.20

The developers were notoriously crap about the optimization.

S
STALKER VORON 23.12.20

+ equipment upgrades
+ new locations
+ new monster
+ new groupings
+ graphics
+ very dark at night
+ you can join each grouping
- bugs
- many
crashes from the game - it will be patched to play normally (it seems that the game is not finished yet)
- all the monsters will not be interesting they will not come again
- no longer scary, no where, everything in the PDA is drawn, but where someone is sitting
- after the release, it immediately flies

U
User 713759 23.12.20

+ Upgrades
+ War of factions and you can join each of the factions
+ New locations
+ it's very dark at night
+ Graphics
+ Anomaly detectors
+ Artifacts you drag from the anomaly
+ Emissions
+ Voice acting

D
DanyWoker 23.12.20

everything +, but:

- even during the day it is very dark, the flashlight does not save
- the enemies are displayed on the PDA
- there is no Pripyat and Bar
- the valuable policy is very bad, ill-considered
- weak monsters
- there is no easy access to the Chernobyl nuclear power plant
- there
are a lot of flights - the plot is boring and monotonous
- there is no that atmosphere of fear
- few monsters
- performance characteristics of weapons are underestimated to indecency
-
stupidly - no freeplay and Faction Commander 2.5b RUS mode
- detection by bots is unrealistic (even in dense thickets at long distances they see)
- unrealistic
- no dynamic news
- few weapons
- NPCs have excellent vision in the dark at long and close distances
- NPCs fucking do not buy except for food and essentials
- unrealistic Chernobyl nuclear power plant
- in Limansk where there
are very few to walk around - very few artifacts, even near anomalies
- very small portable cargo
- NPCs are very stupid!
- monotonous additional tasks
- the game is very easy to go through
- there is no freedom of choice
- NPCs on the bases do not move much, but just sit and jokes poison each other, moreover, one and the same (IT'S FUN !!!!!!!!!!!!!!)
- NPCs do not go to the bartender and other important personalities in the game
- NPCs themselves do not take tasks for themselves
- there are no big novelties in the game
- stupid AI
- Swamps are not as dangerous as described
- little movement in the game from the side of NPCs and enemies
- not as fun as in PM
- again they did not finish the game, it could be done 100% if there was a desire
- the developers mocked the zone
- not a photorealistic exclusion zone
- some mountains and hills (as in the Cordon) in Polessye ?????
- the weather is unimpressive
- again, LITTLE REALITY !!!!!!!!!!!!!!!!!!!!
- a little bob can be bailed out for artifacts, and the equipment costs 2 times more expensive than this very artifact
- in the whole game I saw only one bloodsucker
- there is no normal balance of groups
- everyone's debt is stronger!? ((((
- the leader of stalkers!? (((( ((Stalkers are generally lonely, otherwise this is already a whole group

Well, that's all in the princepe. Too lazy to write further ...

p
p_a_z_i_k 23.12.20

+ you can modify weapons
+ joining bandits
+ joining singles-

artifacts are cheap-
artifacts only in anomalies should be looked for
- weak monsters

.
.DeliGht 23.12.20

With the patch installed, there are no particular complaints about the game. But the plot cannot be changed, it is very poor. It all ends too quickly, but I want more.
The main advantages are more realistic graphics, upgrade-repair of armor and weapons, joining groups.

r
rgit 23.12.20

+4 snipers
+ red climb
+ joining groupings
- stupid
ending - DEPARTURES !!!!!!!!!!!!!!!!!
-no swamp creature
-without mods no sleep!
y pure sky there is nothing
-at the entrance to the military cordon on the basis of an idiot with a machine gun not zavalish
= (

A
Advisorg 23.12.20

Cons:
-No atmosphere.
-No plot.
-No physics.
-Poor graphics.
-Bad sound.
-Bugs.
-Idiotic faction war.
-Idiotic swamp creature that is no different from a bloodsucker.
-Emissions. (on the desktop. What did you think about?)
-Not optimized engine.
-Small world.
-Very small world.
-A person can withstand the floor of the clip from the machine at close range, and in especially severe cases, and the whole.
-Despite the previous minus, it's too easy to play.
-Left side shutter.
-You can not rob cows.
Pros:
+ Artifacts should be looked for only in anomalies, and they are still not visible to the naked eye. The only good find!
+ One ending.
+ STALKER heading in the title.
No more pluses found ...

T
Terapevt13 23.12.20

minus:
really not clear with the war of factions.
an unrealistically large weight can be carried by the GG (and fight at the same time) the
economy is not thought out !!!!!!!!!!!!!!!!!!!!!!!
there is no way to combine the arts (do not believe that for so long that in the area have not learned),
there is no division in the Bronicas and helmet (in the RFP is fixed) that it was possible to separate apreydit
not taken into account the transition to the conductor
(no mods) there is no way to sleep
is not real night sky
one ending)))))))

I still remember - I will write
ZY. the rest is pluses)))

a
ataris 23.12.20

Most of all I did not like the night. No, the night is beautifully done, but I don't see a damn thing, I've heard a lot about the beauty of the forest, but every time I get there (and I played three times) - it's night and you can't see a damn thing of this beautiful forest.

-
-Dakota- 23.12.20

+ good graphics and voice acting
+ the ability to join groupings
+ upgrade
+ atmosphere
+ Ashot =)
+ new search for artifacts
+ with OGSM and the last patch, the game is almost perfect))

- short and poorly thought out plot
- bugs and crashes (patches fixed it well)
- War the groupings are poorly thought out, the cancellation of quests still enrages (you run through the entire location to capture / help / hold the point, just ran the task canceled / failed)
- At the end the game becomes uninteresting - in Limansk, the hospital and the Chernobyl nuclear power plant, the passage is linear and comes down to a simple "take it all out enemies "
- the ending is one and not entirely clear
- Few new locations and mutants
- It's bad that a sleeping bag was cut out, an experimental PDA, some monsters, a guitar ... But this, again, can be fixed by OGSM

G
Gashik 555 23.12.20

Cut a lot. That's a minus.

s
stalker77200 23.12.20

I liked everything, but the ending is the same

V
Varyag7 23.12.20

+ joining groups
+ great graphics
+ improved armor and weapons
+ interesting multiplayer

- instability of the game
- poorly thought out economy

U
Uncle Dаn 23.12.20

+ Joining groupings
+ Good multiplayer
+ Improving armor and weapons
+ Ashot: D
+ Group wars and their actions (i.e. capturing territories, etc.)
+ Bartenders can sell food for the full price (especially vodka, for a bottle of 100 rubles )
+ Sidorovich is thoughtful, a sort of huckster who has everything, but sells with a percentage, but buys art more expensive.

- Bugs, glitches, etc.
- The economy is terrible (for 1000 armor-piercing bullets, you can't help out more than 1000 rubles)
- It's not scary at all (in PM it was creepy and pale to wander around X16 and X18)
- Ending, i.e. linearity of the game, no freeplay
- no Pripyat - no
normal bar
- All-seeing bots
- You can't enjoy the view of the Chernobyl nuclear power plant, as it was in PM.
- No help as in PM (in PDA)
- To kill a bandit from the Viper, you need to release a clip at point-blank (corrected with the Real Guns mod)

M
MONOLITH. 23.12.20

Pros:
+ Joining groupings.
+ Improvement of armor and weapons.
+ War of factions.
+ Zone atmosphere.
+ New search for artifacts.
+ Very dark night.
+ New territories.: D

Cons:
-Chitty plot.
-No help as in PM (in PDA)
-It is impossible to sleep.
-When the ejection has passed there is not a single main character!
-Invulnerability of the bloodsucker.
-Small world.
- You will kill the zombie on Yantar.
-Bugs.
-Departures: ((((((((((((((
-NPS stupid!
-No Pripyat.
-There is no freedom of action in the last 2 locations.
Tired of combing.: (((

D
DeNVeR24 23.12.20

Pros:
+ More characters in locations
+ Added merchants
+ Groupings
+ Weapon upgrade
+ Graphics
+ Search for artifacts (maybe someone doesn't like it, but it's more interesting for me to search with a detector)
+ New locations

Cons
-No sleep
-Large spread of bullets, even with full pumping weapons
-NPS eat and drink in gas masks
-Most likely not a minus, but probably not revision. When I met a pseudo-giant in a red forest, I planted 4 horns in it, slashed it with a knife and eventually killed it with a grenade))
-The plot is built mainly to soak someone
-The weapon is sold for a penny and until you join the group, the merchant will sell for more
-Small variety of mutants

H
Hippie_Dog 23.12.20

DeNVeR24
- The pseudo - giant did just that! It's just difficult to kill him, he acts as the boss in the game. And this is NOT a minus.
- The fact that weapons are sold for a penny is, on the contrary, VERY good, and this is just a plus of the game! Since now, in order to earn money, you NEED to look for art! That is, to be a Stalker. Instead of running around the field with foam on your face and collecting weapons in order to sell them later.

M
MC Kebab 23.12.20

I liked the cover. Especially the three depicted on it. It seems that they would have migrated from Tarkovsky's film if he were making a film about such a Zone.
Well, I liked the repair and modification, which is why these chips were added to the Call of Pripyat.
I liked the new locations. Especially the hospital. There would be a zombie spawn with "Sin" - a brutal card would have turned out.
The hunt for art with a detector is a beggar, the most stalker thing. Therefore, there are onia in the RFP.
Emissions added, although I saw it in mods for PM.
Cons -
Loss of PM atmosphere and appearance of CODE4 atmosphere, which is not suitable for a stalker. Especially finished off the mission with a helicopter in the Hospital.
-STALKER is a thoughtful game, but here you have to run to help your friends in order to capture the position. But the principle of group war can be introduced as a new multiplayer mode, mod networks, about.
Yes, and I want to inspect everything, but where there, the mercenary urgently needs to run somewhere.
-Mutants are few, but there are many people. It seems that the Zone for People is not a decree already in 2011 (and just a year ago, current stalkers began to go to the Zone). And they gnaw each other. And it should be even worse than in PM.
The last stage of the game finally disappointed me. Why should GG give out a weapon? His trunk should be cool by the end of the game.
And yet, a small variety of zombie skins. Is it a matter of PM and a zombie is a long-time worker, a zombie mercenary, a beginner, an experienced one, well, actually like that.