Game Impressions (Dead Island: Riptide)
We are writing your impressions)) We are discussing the pros and cons!)I personally did not like to play, although I played part 1 several times. Now, if this game came out as a DLC for the first part, it would be nice))
Cons:
-minimum innovations
-dull gameplay
-quite short
Pros:
-New plot -New
good optimization
-a couple of new guns (huh)
I tried it over the network. It turned out to be connected, but to play, no. They are thrown out of the joint game - to see strangers are not needed, but as they say there are no friends yet. Sadness.
Dead Island 2: http://deadisland-2.ru/
1). I believe:
"The famous studio Techland simply could not refuse the fans who still begged to make a continuation of the trash meat - Dead Island. The second part is something between a free add-on and a sequel, because the developers did not change the engine due to the time consuming."
2). You will fill me in, you will tell me the stupid thing:
"And finally, a little about the schedule, it remains the same. The developers admitted that the graphics of the last part, they were very pleased." , "Besides the picturesque effect ..."
AWYD
, I also had x64 and 60 fps at first, but I set the frequency to 75 Hz in the monitor settings and the fps automatically became 75))
Dead Island: Riptide is such a graffiti test. Personally, I easily forgot about cloudy textures, soap and ladder. But I noticed a beautiful jungle, highly detailed interiors and a good play of light and shadow. Around the level of the first Crysis. Optimization is beyond praise.
The gameplay is still the same as in the first part. Just as unique. Cheerful hack, no role-playing elements and side quests. The most important thing is responsibility for a whole group of survivors, who must be protected and tried to be removed from the island.
Boats, however, seem to me to be an unfortunate innovation. They are very uncomfortable due to the fact that they get you from all sides. I tried to avoid them as much as I could.
The plot unexpectedly got a kind of intrigue - what is happening to the immune under the influence of chemicals, and what the military has stirred up there.
The disadvantages, however, are the same. Monsters get stupid, sticky. And respawn, you just have to look away! There are no interesting bosses - here they are like ordinary monsters, only a lot more health. Too many firearms in the second half. Shooting at zombies in Left 4 Dead is still better implemented, DI should not aim at his place.
The main complaint is the complete feeling that you are playing the alpha version of a great game that has not yet been added. Something is missing here, and the developers are simply not able to fill this void. But it could be no worse than any Far Cry 3 (be it a Vaasa-level character) or Borderlands 2 (with its weapon generator and diligence).
8.5 / 10
And don't believe the metacritic. It's just that the developers didn't have the money for all these greedy magazines. And they themselves only look at the schedule. There is no second such series.
DiLouk
I also like the way the jungle is made, not just like it, but very, very much. But Riptide reminds me of trying to ride on success again. 1st game was a success, not a damn thing Poles want to ride on this success again, it's upsetting. Now, when I played the game 3 times, a stable understanding was created that the 1st DI was better and more interesting. The boats are complete nonsense, so if you could ride them where you can't walk on foot and that there were such places, then it became- it would be clear why you took out a boat and a motor, which after your purchase are everywhere, but there is nowhere to go on them. I love revolvers, but here after a couple of minutes of battle my head starts spinning, because the GG constantly nods his head to the beat of charging (nods the whole screen), it's good that it's only on the revolver. The weapon is drawn as in the game 15 years ago. A lot of copy-paste,you play in constant deja-vu, you wander somewhere - Oh, I've already been here, but no, it's just the same situation ... and why should zombies drag a circle from the bar? (although let them wear the hell with them). it would not be bad for the saved ones to gather somewhere in one place (in the same hospital, for example, or somewhere else) to see and be proud of the fruits of their labor. difficulties.sorry to do not want to or cannot because of financial difficulties.sorry to do not want to or cannot because of financial difficulties.
The game has become "softer" in terms of gameplay, graphically, animation is not as improved, although now it does not matter,
new guns, the continuation of the plot, although the plot rolls quietly to the bottom .. At the end of the game Riptide the boss is almost like in 1 part ( mad man who becomes a mutant zombie) and you, as always, have to mohair him. The ending reminded me of the end of the movie "Dawn of the Dead" when they all float nicely on the boat .... But it just became interesting what happened to them on the boat when they sailed to the girl? Only guesses =) PS I still think they mutated !!!
Several problems:
1) wild respawn: passed, cleaned everything and everyone and then suddenly a stab in the back arrives. sometimes fatal, when after Rubilov there is little life left
2) zombies are pulled up from different sides almost a kilometer away, and in whole packs. You think you've killed everyone, and then there's still a pack running. I killed them too - and then a stab in the back, you turn around, and there are a few more))) Actually, this is not funny, but wildly enrages. And you wonder if they respawned right behind their backs, or if they just came running from around the corner or out of sight (and this happens). In both cases, this is natural disgusting on the part of the developers.
3) if some caslina throws a knife at you, then you are 100% corpse, even if before that you had 100% life. dodging the throw is possible, but difficult. Often you simply do not have time to react and jump away or are busy fighting with other monsters. I noticed that if you still manage to jump, but not quite, then it takes away not the whole life but half) But this is natural stupidity - in close combat they beat with the same knives and cleavers, but they do not inflict such damage as from a throw.
4) the dumbbells have not made the binding of the weapon wheel slots to the keyboard buttons 1-8. Although in part 1 of the game, many wrote to them about this. Is it really that hard? For some reason, alcohol cannot be inserted into the wheel at all, although in 1 part of the game it was possible
nevertheless, despite all the jambs of developers, I liked the game. The pleasure of monster meat outweighs the listed jambs)
Good game. The graphics are a little nicer than in Part 1. The design of the locations and the background of the locations is also not so clumsy, you can admire it. There is a plot and I want to go through it! The locations themselves are very cramped, there are few unique places, only one road in one location, you don't particularly "roll" zombies into the ground. Boats: not a bad innovation, but something does not pull me to ride on them, either the drowned have got it, or there is nowhere to sail on them. Too many unnecessary things have been added: the same gasoline for a lighter, until the last moment I hoped that the cherished "Zippo" could be found in some drawer. There are many predictable things in missions: if an elevator is found, it will break, the doorway will fill up, the cherished door at the end of the corridor is closed! The weather is incomprehensible to me: you take a step back - you find yourself in a tropical downpour, step forward - swimming on the hot paradise coast. New monsters are not bad, especially this screaming old woman, reminded of a stalker controller. the combat system takes out this game. It's fun to run ramming with the foot of the infected, or to shoot off the head of a zombie, and then lay it with your foot on the ground. In general, it seems that at first it was the DLC for the original, but then they changed their minds and decided to work on some flaws and make a new game. Cheerful, funny, beautiful and interesting game. Bet 8 out of 10. and decided to work on some bugs and make a new game. Cheerful, funny, beautiful and interesting game. Bet 8 out of 10. and decided to work on some bugs and make a new game. Cheerful, funny, beautiful and interesting game. Bet 8 out of 10.
And I bought in an online store, I thought they had it on the machine, but they turned out to be manually checking the application and now we have to wait for the end of the weekend.
The first part is better. More varied. Yes, and a primitive plot there will be better. As a full-fledged game of Riptide, I can not perceive in any way. Even new skills do not seem to exist. as DLC is good, as the game is complete FAIL, for 100% clone of the original.
Ripper Man
The plot is there and you want to go through it!
Wow, another bad uncle who wants to get a virus? Please note that I have already completed the game by 91% and the developers are unlikely to be able to surprise me.
1. The game is so-so, no different from the first, just import the character from the first.
2. There were no crashes and game bugs on my PC when,
3. my rating is 6.5 out of 10
The game is good, the trouble is the lack of progress. This is a continuation of the 1st game. The continuation itself is not remarkable, but remains the same - what the first part was (even worse). And the 1st was interesting, it was necessary to combine these parts into one game , it turned out, would be a normal time (passing) game.
prapor_
Well, why should they be connected? It took me at least 30 hours for the first one, which took about the same (maybe a little less), isn't that enough for a full-fledged game? In general, I am pleased with the reviews that the game is short. People, how are you going? Running in a straight line from one story quest to the next? But how to climb the entire map, climb into every house and basement, save all survivors, complete all additional quests?
Of course, I agree that the game is not much different from the first part, but personally this is exactly what suits me, since I drove the first to holes (6 times passed, behind Purnu), weapons in bulk, finally threw piles of cartridges at each corner, even though a shooter, even a slasher, although the skills did not change, they were already thought out to the smallest detail, the meaning to change (they invented some crap in Borderlands second, it would be better not to touch it either). In general, the impression is excellent, for me this is the best series of games about zombies, RE has been feeding the infected for 3 parts (albeit successfully), so I can't compare with it, and the idea of ​​an RPG sandbox in the zombie world is just a bomb. My fan rating is 9/10. More than once I will replay like the first one.
The only question is - what is the leveling ceiling? I got to 61 on my first playthrough.
Paul Atreides
I went to 61 on
my first playthrough I imported a character from 1st, so I started from 60.
Well, why connect them?
Because this is not the 2nd game (this is the 2nd part), it doesn’t pull for the 2nd game, it’s an addition to the 1st one. So why the hell should I cut money for it as for a new game? .. there is nothing new - NOTHING ...
People, how are you going?
I climbed every bush, saved everyone I possibly could (I did what I was looking for), completed every single additional quests, pumped the whole team to the limit ... AND WHAT? - YES NO HU..HOO ... they at least came up with the 2nd ending for this option (that is, there is no sense in all their efforts, the stubborn ones will find EVERYTHING and get nothing, the speed-runners will pass and the difference, with you meticulous seeker, they will not notice, THIS is shit-result .. Can't you see THIS and consider it normal? , this is just a video, and for a gamer this is a balm for the soul and heart ... there are 7 endings in the 1st Stalk - ... and this is AWESOME great). I don’t want to crap the game, I like it, I don’t like that the Poles don’t want do nothing further and ride an old horse,
prapor_
Well, in the first part there was one ending and nothing. Do you play these games for the sake of the plot? Well, I mean the Borderlands, Far Krai and the subject. I'm so for the gameplay. Well, it's fun for me to crush zombies (and the razchellenka in this series is gorgeous, I hope you won't argue) with modified melee and crushing weapons.
And then - where did you see the number 2? This is a huge add-on to the first part, and I don't see anything wrong with that, that little has been added. Now, if DI 2 comes out the same, well then maybe I'll get outraged. Although L4D 2 was practically no different from the first, and Borderlands 2 added little new, but how they were worn on all sites ...
By the way, to what level did you go from the 60th?
Paul Atreides
By the way, to what level did you go from the 60th?
Until the end, until the 70th, .. and at the 1st location.
I don’t know, it seems to me that you absolutely don’t care about the topic: “What is wrong here and how to make the game better?†.... Although .. sorry, we don’t solve this, we just talk about it.
..PS Oh, yes ... I hate L4D (I need a story and a single, and L4D pure sitewah is not mine, although I am always online, but I do not need a special game, I want a FILM .. I want a STORY .. .I want the PLOT ... I want, I want, I want ... a lot of things), although DI stole something from there.))) (well, probably not something, but a lot of things)
Are you really into such games playing for the plot?
I play any game for the sake of the plot, otherwise I cannot. If the development of this plot has not been done, the game is shit. There is an excuse - a bad plot, but it is.
+ As for Far Cry 3, I just can't bring myself to play, (I bought a license, not a freeloader), I went through 30% of the game, well, I'm not interested, but so many enthusiastic screams on the network, on game resources, etc. (even a dead and the boring 2nd I went straight to the end), like the heroes (characters) are interesting, I'll try later (maybe something seasonal for me?).