Impressions of the game (The Outer Worlds)
But where is the experience then? why is there stupidly empty?Write quickly
Staple something like a mobile platform (I mean the games execution and not technically).
For example, the first planet in the story, on the one hand, the Corporation shall communicate to the insanity of the residents, on the other hand deserters who .. well, who knows took place, not spoilery. And everything seems hard and bleak the way it ought to, but on the other hand somehow all smazano live in a fairy tale play some, that now appears pink pony..
If the flow of the plot and atmosphere balance has not opredelaetsa, then after killing a miserable map, normal difficulty and about this mechanic, disgusting system throughput, faceless enemies, borrowing a controversial mechanic in other games, the variance is almost 0 - OK a couple of options no more .. well, until the pile running around some feminist, with these mugs... what do the peasants rejoice in the game.
Weak although you can play, but 1700р? somehow does not pull.
The story develops interestingly and unexpectedly ends, the feeling that where it ended was only half of the game.
NightHawkreal
raskite it the modders from nexus and are waiting for a beautiful short and good long haircuts are in mind the limitations of the engine looks great , even under wooden 3 folic
The game does not come from the word altogether. As already mentioned here - short and boring. I would describe her in one word - miserable. Third time is a charm, poor quests, poor world, poor characters. If you compare it with the same New Vegas is just a probe of some kind. Sorry for the money spent. Of the last rolevuh GreedFall went much better
I liked a good example of role-playing games. There are certainly flaws, I guess developers really ran out of money. Palette first bothered, but then became involved in the Monarch even beautiful. The combat system is crooked, but this is an RPG, not a shooter. Parameters and probabilities in General, few friends, with the ability to aim directly in the head, no wonder that the first Fallout was a step by step. Who did not appreciate the atmosphere of peace it seems, squandered dialogue and didn't read the documents, I was impressed with the recording Hope. And if you look deeper, it becomes clear that the game is very serious for fiction approaches the issue of kolonizatsii distant planets. With a buddy to talk to, everyone has their own position, someone as simple as Felix, and who makes even think. And well that everybody will not go to GG with novels for show, but for throwing by Parvati interesting to watch. And the conversation with Ellie, one of the best. The nonlinearity in the game too. For example, I couldn't understand the twists in the first city, had to choose the lesser evil. And all this reminded me of my favorite TV series Firefly.
Played it first on super Nova. Enemies are killed with a 2-1 bullets. Moved on average the same . Perhaps this is the problem of the pirate , and the game is fucking awesome. 7/10
the game is average even by the standards of the F4. the only thing that saves her is shooting, sometimes interesting conversations and no bugs on release. everything else is done through the ass.
Spoiler - locations shit shit. no there is no open world in fact. there is a fucking map consists of invisible walls and spaces filled with the same type of boxes. a classic of obsidian. from Nude Vegas empty casinos remembered.
- the female characters in the best traditions of biotvarey and other szhv-poor. without tears will not look.
music 1 track the location, which is bored in the second hour of the game.
- 3 types of ammunition that even do not buy. they bluntly lie in every box in excess.
- the same type of job go-fetch-me-talk. sometimes even it is necessary to press the lever or button.
- creatures grazing in strictly designated areas and immediately dump in the spawn point at the first opportunity. no prosecutions polkarty.
- the enemies are stupid and blind, but are able to bypass from behind.
- when enchanted weapons can not REMOVE the SIGHT, CARL!. it's like, your mother? in space, no screwdrivers? it all comes down to the accumulation of similar guns with different effects. the game and shit.
- graphics are relatively clear, but with contrast and hue a bit overdone. well at least all this can be corrected on a bunch, especially the vile aberration.
I have the feeling that developers are not stupid enough ideas and budget, so they took Bardo with Volcom, and glued everything in a hurry.
The game is not bad but to compare it with the F4 is not worth it. It is more like farkray new down, rage 2 and bioshok. Particularly great similarity with the first bioshok. While played only the location of Aguateros, of course experience is so-so, but the second and third visits to the game sucked and was pretty interesting. A single-pass she deserves and not only because it's Obsidian. Pretty bright fantastic and Just the Space reminds me of the weyland Yutani from the Alien franchise. Hard labor at the factory, deserters and looters, inadequate supply of medicines and leaving the weak to die ..it is the real itself, the picture... everything logically and smoothly. In General, if you soak in the game the first 3 hours will continue to be amusing
There are technical issues such as font. Alas, but the terminal is almost impossible.And letters in the inventory is PPC. This is besides the fact that the game does not support a ratio of 4.3.
Very, very few content weapons armor etc
Slightly Casati begins after 8 hours of play that it will odnoobrazie
NightHawkreal
Well, Yes...I regret now that once the game went.Thought there gameplay-at least on the week will be,and I have it for 3 day.In the end, frankly little happened.
I hope that the release of the complete edition or the game strongly transformed or me all to hell forget)))
Goncharov Nikolay
DLC is definitely good, but I would like some further development of the plot after rescuing the colonists and not the images with...
Paulx61
It is difficult,given the fact that colonists can not only save...
Goncharov Nikolay
Well, Yes, also to ditch in two ways. Just at that moment when they saved and it was all over, there is a sharp feeling like the story left in the half.
Paulx61
They,probably,especially some of the storyline left something to close them in the second part(if it is).
Besides...all that could be show within the Alcyone,within the same time period they basically showed,with the exception of a couple of cosmetic points,Ala farewell with the satellites(it would be nice,but you can do).Then just closed the planet in the DLTS of skah open.