What difficulty level do you play? (Mass Effect 2)
Who tries to play on such difficulty (insanity), share our impressions for theAdept to advance hard with a pistol
every fight in the trenches;) (so far lvl 7)
like other classes?
The difficulty arose only with the Husks and the like, they surround you and the figs will shoot.
You just don't know how to cook them.)
On the subject:
First time I went to "Expert", the
other 9 (yes, I am like that :) - to "Madness".
Passed for all classes.
Are you weak?;)
Passed on average ... (xs as it is called ...)
And now I pass on "Basumia" ...
The tiniest bit is only here ... Class: Soldier ...
On the subject:
The first time was at the "Expert", the
remaining 9 (yes, I am like that :) - at the "Madness".
Passed for all classes.
Are you weak?;)
And who else is a nerd of us;)
And who else of us is a nerd;)
Where do you see a nerd? ;)
The game has been on the shelves for more than three months =)
Where do you see the nerd? ;)
The game has been on the shelves for more than three months =)
And what does this have to do with it?
To play one game 100 times (9 for reliability) in 3 months (or even less) - this is nerdiness.
To play one game 100 times (9 for reliability) in 3 months (or even less) - this is nerdiness.
Playing 10 hours a day is nerdiness.
And what I have is a common case for a fan of a certain game.)
Playing 10 hours a day is nerdiness.
And the fact that I have is a common case for a fan of a certain game.)
I once passed the game in one day ... Oo
And it is harmful to go through many times ... I pass the 4th time ... =)
I'm playing on an expert right now, by the way it's more interesting than playing on a veteran
In my opinion, going through madness is just in vain to destroy your nerve cells. The third time I tried to play at this level, but literally after 3 hours I got sick. In general, it seems to me that games should not be INSANELY difficult. That's why they are GAMES.
In general, it seems to me that games should not be INSANELY difficult. That's why they are GAMES.
So you haven't played Ghost Recon: Advanced Warfighter and Rainbow Six, what is madness in ME, there is an easy level of difficulty. :)
Each game has its own difficulty level, Mass Effect can be played at the easiest one as you like.
For me, the following is optimal: the difficulty level is EXPERT because:
1) an excellent test of nerves
2) an excellent test in the RPG genre
3) an excellent test of fighting qualities
I play as a GUARDIAN I do
n't like madness because:
1) I have to sit in shelters for the floor of the game
2) one and the same the same moment of the game you have to go through 100 times
3) the words "ATTACK" finally can be forgotten
I have a short conversation with the enemies !!!
I play on "Madness". Too easy, enemies die quickly = (
The only consolation is the Praetorian, sometimes it's fun with Husks and offspring, but so ...
Boring = (
It's a pity that "Madness" is not the last level of difficulty.)
It's a pity that "Madness" is not the last level of difficulty.)
And what else do you need? Difficulty level: "Well, you really kicked if you chose this!";)
So you are not in Ghost Recon: Advanced Warfighter and Rainbow Six played, what is madness in ME, there is an easy level of difficulty. :)
Our man!)
Yes, indeed, those who are not into GRAW1-2 (or Armed Assault 2) do not know what difficulty is in shooters and action.
Need
some advice what additional skill should you choose at the beginning of the game for an attack aircraft on an expert?
At first it was easy, it's easier for me - you spend less time on fights, more on the plot. But now I go to the Expert - the difference, of course, is noticeable, but somehow more fun. I like it) I play as an adept, so there is generally a nice thing, Singularity and Deformation pumped to the stop is death to any enemies. In general, there are no problems.