Justification of the actions of the heroes
The goblin said powerfully:"Motivation is always important in the actions of the heroes. The hero on the screen does this, and not otherwise, only because he cannot act otherwise - and the viewer understands this. It does not matter what the hero is doing - catching butterflies or building starships, but if he bites off the head of a comrade - the viewer should understand why he did it. Explanations in the style of "well, he is such a person" and "it happened" mean exactly one thing - the author's professional unsuitability. fiction, especially fiction. "There
is probably no better explanation of why the plot in FF, Silent Hill and DMC is stupid shit.
This is exactly why the stupid shit - all kinds of "horror" and "horror" - because the characters are constantly spanking nonsense.
This explains especially well why 95 percent of anime is shit.
[b] DARK_TEMPLAR [/ b], can you show where exactly?
there is no
cx2 interactive entertainment academy awards [url = http: //en.wikipedia.org/wiki/Interactive_Achievement_Awards#Character_.2F_Story_Development] http://en.wikipedia.org/wiki/Interactiv ... evelopment [/ url]
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[b] FoxHounder [/ b], well, no one asked for justification. we are not here about opinions?
by the way, I have already given justification, reprint broke
[b] ACE [/ b], if we are talking about logic in plots, then it would be nice to at least start with logic in your judgments, and therefore it would not be out of place to justify them.
Although, gamag and logic are almost incompatible things.
[b] FoxHounder [/ b], but you translate the arrows well. while stupid assaults on me and opozer on the last page and now about the rationale. not beautiful
[Quote] there is no cx2 in the awards of the Academy of Interactive Entertainment [/ quote]
LO is there? : lol: all these awards are bullshit, tell me an adventure game with the best storyline and justify it better. good luck.
[b] SuperFedya [/ b], well, I don’t write that the plot in LO is generally recognized by players and critics, as it was written by dark tee about cx2.
eternal darkness advechnur with the best plot, and generally recognized by critics,
[url = http: //en.wikipedia.org/wiki/Interactive_Achievement_Awards#Character_.2F_Story_Development] http://en.wikipedia.org/wiki/Interactiv ... evelopment [ / url]
the plot of cx2 is not recognized only by the ace, who in English is not a belmes, therefore, "full of holes" lol, and an opposer, which will not please.
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and yes, the criterion is some kind of hat from Wikipedia, which reasonable people don't care about.
[b] ACE [/ b], the players recognized just CX2, not Eternal Darkness. As for the press, I meant reviews, not some fake awards.
[b] DARK_TEMPLAR [/ b], do not strain, ace selflessly loved the tomb rider because she has a memorial plaque in England. I dispelled the delusion on my fingers.
[b] DARK_TEMPLAR [/ b], why are you so sure that "it was recognized by the players" and that "the awards are fake".
about the press
[url = http: //www.gamerankings.com/htmlpages2/913957.asp] http://www.gamerankings.com/htmlpages2/913957.asp [/ url]
[url = http: //www.gamerankings .com / htmlpages2 / 437029.asp] http://www.gamerankings.com/htmlpages2/437029.asp [/ url]
[b] ACE [/ b], I think by going to any horror forum and asking this question, you will see for yourself. Also see the polls in the SH section on the hamag.
[quote name = "ACE"] eternal darkness advechnura with the best plot [/ quote]
Well, isn't it logical to assume that this is just someone's IMHO? Best / worst according to a group of critics are not the most objective comparison criteria.
Although, I know, now they will tell me to shut up, because any mention of ED and "best" is certainly not subject to appeal. Well, there, like in the case of one of the best shooters and so on.
I, of course, podzadolbal already find fault here off topic, sorry. But something of the very logic in the discussion about logic was not, and is not.
[b] DARK_TEMPLAR [/ b], dachshund, you made a false statement a couple of pages ago. as we see the critics did not accept it that much, but as a player, I say that there is no plot in the cx, and you confuse the plot and a hole in the narrative that creates a mysterious atmosphere and sur.
[b] FoxHounder [/ b], read the first post of dark ti in this thread and stop blunting:?
[b] ACE [/ b], what is the hole in the plot? You just probably didn't understand the plot.
And who managed to establish a clear framework - what is a "plot" and what is a "hole in the narrative"? In their studio, pzhalsta. Without them, all the reasoning is again obtained - someone's empty IMHO, and nothing more.
Here I have stepped! He just asked for at least something to justify without vague phrases and subjective opinions.
[b] DARK_TEMPLAR [/ b], I specifically described this moment in the last discussion about the "genality" of the plot cx. look for my old posts on this topic. like we were discussing with Voldo then.
about the generally accepted and so on, I think the question is closed.
an interesting topic, although not without hammock jokes and merinya estimates, but it is definitely interesting to read the topic, I read almost from the very first post, which was at 1 pm, but I unsubscribe only now, as I see a slight misunderstanding in terms of "Plot" and " Scenario "things are different.
"Plot" is the concept and character, so to speak, of the work.
When, as a "Scenario", it is a sequence of actions, replicas, dialogues, etc.
that is, the plot can be good, but the script is not very good, or vice versa.
for example, take one of my favorite films, The Big Kush. The plot there is, in principle, simple ... Bandits, London, something valuable (in this case, a diamond) ... but the script, together with the direction, makes a cult action movie out of the film.
holes in the narrative are often, but I would not consider this as a minus, for often these holes are made for some thread of maneuver.
It is difficult for me to judge a good plot-script in SH2, since I do not remember the subtleties, but in a flash, in my opinion, this is the case when the plot is secondary and not original, but the script is worked out well.
[b] Azz [/ b], the funniest thing is that due to the trademark lack of a plot, cx 1/2/3 were such weird games. only there the understatement creates such a wonderful atmosphere.
[b] ACE [/ b], JUSTIFY why the plot of ED is cooler than the silence? listed all of its sharp turns, without wikipedia. because you can't connect two words in English, but you also rub in something about the plot ...