Prey (from Arkane Studios)
Genre - Action-Adventure / FPS / RPG
Developer - Arkane Studios
Publisher - Bethesda Softworks
Development Leader - Raphaël Colantonio
Designer - Ricardo Bare
Scriptwriter - Chris Avellone, Ricardo Bare
Composer - Mick Gordon
Engine - CryEngine
Platforms - Microsoft Windows, PlayStation 4, Xbox One
Release Date - May 5, 2017
The first preview from Gamemag without spoilers - http://gamemag.ru/specials/117013/prevyu-prey-nashi-pervye-vpechatleniya-bez-spoylerov
Second preview from Gamemag without spoilers (NEW) - http://gamemag.ru/specials/118215/prodolzhaem-igrat-v-novyy-prey-bez-spoylerov
Demo will be released on April 27
The fact that the demo is not on the PC in any case casts doubt on their promises. And what thoughts they were guided by there is not important. Fortunately, the incentive is easy to return if anything
Modified May 1, 2017 by FireMixRUIt is easy to pick up the game on a PC and spoil everything in the world, therefore there is no demi.
11 minutes ago, Sailes said:
It is easy to pick up the game on a PC and spoil everything in the world, therefore there is no demi.
Not in this case. It happened more than once that the game was broken with the help of a demo
10 hours ago, Lex Mercer said:
In general, the game in terms of approach to development and promotion is very similar to the first Dishonored. I think the game will have a million +/- sales as good.
PS judging by DF the main problems of the ps4 version, which is strange.
Look closely, this is Juan's problem. On ps4 everything is fine + raw demo without ps about support.
Yesterday I passed the demo 2 times to open all possible doors and safes. Just pumped neuromods in the wrong place
a great game will be, a ton of possibilities, one foam is worth it!
Gona did not understand the schedule at all, everything is stylishly clear and atmospheric. The physics is good, for example the glass floor breaks and you can fall down, not obvious.
exploring the bins of Talos is incredibly interesting. At high difficulty, facial expressions require ingenuity, this is especially evident in the medical section. The plot is intriguing, the lore is well spelled out, in general, the ideal heir to Bioshock looms.
Ps took it all the same on a pc, because it is cheaper.
The engine is generally cry engine 4, but is similar to a void engine. Oh, those arcane