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A
ACE 31.10.21 11:41 am

KillZone: Mercenary

Developer - Guerrilla Cambridge Publisher - Sony Computer Entertainment Release Dates - September 4, 2013 Genre - First Person Shooter Platform - PlayStation Vita Official description from Sony's website:

 

Killzone just got brutal. Become a mercenary and fight on the side of the evil Helghast or the formidable army of the Interplanetary Strategic Alliance (ISA) in a game created exclusively for PlayStation Vita that opens a new story in the Killzone universe. Get rewarded for every successful action and every contract you complete, with the money earned in single player and multiplayer going to one account, so you can spend it as you see fit. Get rewarded for every successful action and every contract you complete, with the money earned in single player and multiplayer going to one account, so you can spend it as you see fit.

 

  killzone_mercenary_1_raw.jpg   Started playing in the preview version - grafone mother-of-god.png Soon there will be a preview on the site + screenshots I will post.
124 Comments
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M
MWorld II 31.10.21

say the game is straight revelation

unexpectedly

O
Oops 31.10.21

Well, the graph is really cool.

r
razgulnov 31.10.21

old school killzone, the way I liked it

v
vodafon 31.10.21

a demo planned?

P
PhilippCross 31.10.21

[member = 'Akiba'], Great news about tweaking with gyroscopes. I also want to try the demo.

A
Akiba 31.10.21

[member = 'vodafon'], multiplayer beta on August 21, nothing about the single so far, maybe it will be delivered to the release, or maybe not.

M
MWorld II 31.10.21

the multiplayer beta is enough: up:

L
Ligas-X 31.10.21

Here is [url = http: //www.gametech.ru/articles/366/] a preview of Killzone Mercenary [/ url] from Gametech, if anyone is interested.

N
NotaKuroi 31.10.21

Ace threw us!

T
Tem4ik 31.10.21

it's simple mother-of-god.png

M
MWorld II 31.10.21

The graphics are undoubtedly the main attraction of the game. High-quality anti-aliasing ("ladders" are not visible at all)

in fact, graphically, this is the main victory, in AC3 or Ancharted, the ladders are wildly enraged

B
Blank 31.10.21

The graphics are undoubtedly the main attraction of the game. High-quality anti-aliasing ("ladders" are not visible at all)

in fact, graphically, this is the main victory, in AC3 or Ancharted, the ladders are wildly enraged

I'm afraid the AI ​​and frame rate paid for this.

M
MWorld II 31.10.21

[quote name = 'Blank' timestamp = '1374689807' post = '3465795'] I'm afraid the AI ​​and frame rate paid for this. [/ quote]

in the preview they write that the first is adequate, and the second is stable 30 

B
Blank 31.10.21

[quote name = 'MWorld II' timestamp = '1374689879' post = '3465802'] in the preview they write that the first is adequate, and the second is stable 30 [/ quote]

The preview described the AI ​​in a very strange way.

About frame rate overlooked. 



[member = 'MWorld II'], at least look at the first GIF on this page (I was shot for this in Anchah (

m
minsk1990 31.10.21

Still, the game would not be too short: icon_eek:

K
KaneMaru 31.10.21

[quote name = "minsk1990" post = "3466242" timestamp = "1374719827"] Still, the game would not be too short: icon_eek: [/ quote] If they make a cartoon like in kz2, then I will give my 1000 hours of life to the game) I know the people who played in the cartoon kz2 for a long time, while the single was not even passed. In fact, after kz2 and kz3 I don't expect any revelation from the single kz: m, just like kz: shadow fall.

A
Akiba 31.10.21

Complete level walkthrough:

 

http://www.youtube.com/watch?v=uWJjATF497g

 

Coolness.

 

 

Still, the game would not be too short: icon_eek:

 

 

The game will have great replayability, adding different tasks and conditions, very cool by the way:

 

2013-07-25-203439ftl21.jpg

 

 

How are you encouraging repeat play-throughs?

Piers Jackson: When you first get to a level, there's a standard play-through mode. Once you've completed that you'll unlock three challenge modes - Covert, Precision and Demolition. Each challenge mode will dictate that you need to play the level in a different way. You may have gone in guns blazing first time, but if you take the Covert challenge you'll need to be much more stealthy - you can fail it if you get detected.

Precision is usually about accuracy and how you're taking out the enemy - headshots, melee kills, interrogations. There can also be a timed element to it. We also have gun challenges in there as well, so you may have to play the mission using a certain weapon.

Demolition is largely about exploding things, as you might expect! You'll have additional requirements in the mission that you'll need to destroy. Modified on July 25, 2013 by Akiba

F
Fudo_77 31.10.21

Preview of Killzone: Mercenary for PS Vita from PSV

http://psvhome.ru/ps_vita_games/8093-killzone-mercenary-ps-vita-preview.html

K
KaneMaru 31.10.21

[quote name = "Fudo_77" post = "3467989" timestamp = "1374789069"] Killzone Preview: Mercenary for PS Vita from PSVHome.ru: [url = http: //psvhome.ru/ps_vita_games/8093-killzone-mercenary-ps -vita-preview.html] http://psvhome.ru/ps_vita_games/8093-killzone-mercenary-ps-vita-preview.html [/ url] [/ quote] The worst preview of those already in Russian.

F
Fudo_77 31.10.21

Preview Killzone: Mercenary for PS Vita from PSVHome.ru:
http://psvhome.ru/ps_vita_games/8093-killzone-mercenary-ps-vita-preview.html

The worst preview of those that is already in the Russian language.

And what are they in Russian?