KillZone: Mercenary
Developer - Guerrilla Cambridge Publisher - Sony Computer Entertainment Release Dates - September 4, 2013 Genre - First Person Shooter Platform - PlayStation Vita Official description from Sony's website:Killzone just got brutal. Become a mercenary and fight on the side of the evil Helghast or the formidable army of the Interplanetary Strategic Alliance (ISA) in a game created exclusively for PlayStation Vita that opens a new story in the Killzone universe. Get rewarded for every successful action and every contract you complete, with the money earned in single player and multiplayer going to one account, so you can spend it as you see fit. Get rewarded for every successful action and every contract you complete, with the money earned in single player and multiplayer going to one account, so you can spend it as you see fit.
Started playing in the preview version - grafone Soon there will be a preview on the site + screenshots I will post.
screeners too
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also, unambiguously, it is more beautiful alive.
in general, the batka is luxurious.
FPS smooth, from what I saw, rock solid.
there are no ladders. native resolution. in each frame, as in older versions, something always flies, glows, glitters. live picture is shorter.
the sensitivity of the sticks (I increased of course) but it's not about speed, but about the fact that it's just very comfortable to aim. everything is right, you kill immediately without any problems.
fine-tuning like Anche is, it is off, but there is. immediately set the sensitivity to maximum. comfortable. but this is just fine-tuning, i.e. the radius is small. it is a buzz at medium / long distances.
and unexpectedly pleased that the enemies die like in BF3. not as fast as in the code, but fast. there is no such thing that noticed the enemy, shot after him, and he escaped safely. then he noticed - he killed.
I did not experience any problems with the horse, in the game itself everything is like on older consoles. I was afraid that there would be a noticeable lag, teleports, etc. no, everything is fine.
Modified on July 31st, 2013 by CapThanks to Stepan for the code for the beta, it looks very even and is played fun - for Vita a test Changed on July 31, 2013 by Dark_Ogr
Looks awesome.
It is impossible to play this in vita - my hands do not know how to stick vita. FPS on portable is not for me: icon_sad:
I can't connect.
Every time he kicks. : icon_sad:
I can't open nat on whit. : icon_cry:
Something does not connect, although everything was ok yesterday. Who does not know what the problem might be?
Awesome. It is clear that this is the best shooter and the most beautiful handheld game.
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Modified on Aug 24, 2013 by SpaceGhostPurrp