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pam09 20.09.19 10:20 am

Impressions from the full game (Beyond: Two Souls)

The game is already on torrents.
While shake, wait two hours, who have to check out, unsubscribe as it is!)
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POLANSKI 20.09.19

Beautiful movie with controls. As a PS3 owner I can say one thing, This is not a game, it's a Beautiful movie with the controls. Play has just started, but already it is clear that more than half of the game will cut the scene. I have to be honest that fact is not depressing, I enjoyed watching this movie, which to the dismay of the haters of consoles is not a soap. And by the way, when you buy a license BD with the movie, well, let's say transformers you the same way hateria about the fact that BD is worth the money and what is the movie? The game was successful. This opinion is my personal.

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Last Guardian 20.09.19

Playground I understand the review is to merge decided. How much time has passed?!

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COOLachello777 20.09.19

Lightning.
I agree, Beyond no need to compare. The whole gameplay just sat with his mouth open. Any one game like just saw!

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Evgeniy Chernikov 20.09.19

I would like to focus on comrade Logvinov,or rather how the character of the gaming industry change shoes on the go.Saw his review on Beyond after a trip to the Quantic Dreams office, where he admires the game and considers her main expectation of the year and the review immediately after its release.....I read somewhere that Ellen Paige refused to give him an interview, and that I think this is true....how else can one explain the complete contradiction of his own words?I went online and watched it and the final review right after this.None of them I do not share.The game has a Soul.And with a capital letter.The plot draws you in Fate Jody and keeps there until the end.No game since the first Sonya didn't make me empathize with the character so much to the avaricious man's tears(about TLOU silent as he passed her later).My End-play and you will not regret.Don't listen to any corrupt bald experts of video games.Keep a habit to form an opinion about the games on their own experience.

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Joker.Bel777 20.09.19

Compared to Beyond two souls heavy rain... not even close.

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KoJe 20.09.19

Evgeny Chernikov
I would say the game has two souls)

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Mr.TROLO 20.09.19

People come to your senses!! Why is this Kintetsu put such a big score??? How can this be called a game, what's there? Pressing the different(3-4) button to see the movie next? 2000 RUBLES. TWO FUCKING THOUSAND RUBLES, FOR SUCH THAT THE GAME. It is stupidity! Here I played FAR CRY 3, were satisfied, and what is this! This kinooko! Then I wonder what students say: On konzola one movie. The soap factories and so on. Guys, he'll buy the PS4, though pricey for the average student, but buy. Here on PS4 games will be normal games and I hope Beyond to souls 2 will come to PS4 because I want the game. GAME BHATI. GAME! Not a movie!!!! Something is fucking wrong!

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Joker.Bel777 20.09.19

Mr.TROLO
The student does not understand this game... no wonder I write that the game is 16+ child... it seems quite interesting... and games like, Far cry very much... just thousands of them... and games such as beyond a few... you could count them on the fingers of one hand... and from beyond get real emotions... and Far cry, I doubt very much that I would get at least a little of those emotions...

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Joker.Bel777 20.09.19

Mr.TROLO
Yes, and it is necessary to know that this is not a game but an interactive movie... as you would expect from an interactive movie gameplay???

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Temps 20.09.19

Sorry the PC is not present((

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jeka777rus 20.09.19

the best game I played this is awesome

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troy2015 20.09.19

A very interesting game, the plot is interesting, only it was all very linear, sometimes given the choice but still goes to one.
And not enough gameplay, gameplay choice too, do not give way.

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Artem19964 20.09.19

I liked it but as a MOVIE and not a game)

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AmAtOrY169 20.09.19

I bought the console and only two games Last of us and Beyond: Two Souls and expect a lot of impressions from the first game, but turned the other way around from Beyond were a sea of emotions much more than Last of us. In the game, liked absolutely everything starting from the soundtrack, and story ending. Let everyone say that this movie is and how he can give 2400 wood, but for me personally, it turned out that this game was something really new and not like anything in what I played on PC and after all these PC games BEyond for me as an outlet, like a vacation. Game that come and just relax in General summing up I will say Thanks to David cage for that do not forget the adventure and the sea of emotions.
Now going through Heavy Rain and can say that the games are different personally, I was Beyond aroused a feeling of compassion, caring and desire to know more about the heroine, and Heavy Rain as all the detectives makes me absolutely other emotions and anyway, they both will take pride of place on my shelf of DVDs. Hats off to the author of these works.

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mega7 20.09.19

the game

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ozon671games 20.09.19

Frankly, I'm surprised. A lot of people liked the game!
It is not clear why all who thought her name boring students.
Everyone has their own opinion. For example I Beyond seemed really boring and dull in all aspects of the game. Let the points.
CAUTION! SPOILERS!!
1. Desecrated action part.
If before you had to react quickly, to make various decisions during fights, the button combinations were a mass, it is now in 90% you just need to move the stick in different directions. Moreover, even this bleak element of the gameplay, they managed to Shalit. Okay, let HR use all gamepad buttons except arrows and then just stick, okay. BUT! HR management was intuitive. If the hero beat, for example, a foot, then used the buttons at the bottom of the controller, when a character raised his hand over his opponent and rained on him, some object - we are dropped controller to mimic the actions of the hero on the other side of the screen. All this gave interest to the usual pressing on the buttons. Here we have nothing. Even tips on which buttons to push removed. Now guess yourself that Jody was going to do. Whether she jumps back and need to pull the stick down, whether the knee exhibits thereby blocking a shot. In this case you need derust stick up. Summary: QTE no strain, but even trying to do the right thing not feil to avoid, as the system guess what he wants to do Jody is implemented poorly. To press the button very boring. If the authors did not check whether the player is asleep.
2. The heroine cannot die.
You at all desire is not capable to lose.
Starts the battle with the enemy and..... can you put down the controller and go make yourself a Cup of tea.
There are no consequences. Aiden's gonna fix everything.
And now the question: what kind of emotions you will experience once entering the battle knowing that in any case you win, no one dies, you have absolutely nothing to fear. Except that of boredom occasionally moving the stick in different directions.
3. Poor interaction with the environment.
Again all actions are performed by the movement of the stick. You do not think. There is no swipe slowly quickly pull, spin, complete revolution, sex trafficking. You just move the stick to the side. ALL! Almost all the same we've seen in the QTE. 15 hours of suffering for the right stick and the player. The funny thing is, when it starts the dialogue, the characters are discussing something, it takes 2 minutes, and then you offer again reject bloody stick, that would be our ward wearing a raincoat/jacket and you continued to watch the movie. WHY? WHY IS IT NECESSARY? You know there would be a choice, or we are practically all actions are performed to themselves in this video, but to give from 30-40 actions of the character to perform one player, and the action mediocre and carries no nothing interesting... don't understand.
4. Choice. So cling to HR? all your actions had consequences. You can see them!
Then we show almost not related to each other passages from the life of jodie.
Not only that, all your actions are limited to only 20-40 minute episode, and in most cases, she does everything herself. Looks ridiculous. Here Jodi intercedes for somebody, for this you can not influence, but then you are given the opportunity to raise the bag she dropped. Emmmm.... I don't want to dress her up, smearing his face with lipstick, and then watch how the writers make the decisions for me. Where the hell is the choice? It simply does not. Every 3 hours will give you make any decision, but that's a particular impact on what your actions will have. And Yes, forget about the choice of phrases in the dialogues. Almost all the time the characters themselves talk, and the player only occasionally makes its adjustments by choosing two sentences, which, as I said, no difference.
5. The flow of the plot.
In fairness it should be noted that the plot itself is good, the problem is in the feed.
Passages in the life of GG with GROOOOVE intervals filed in a chaotic manner. Try out a 3 hour film randomly to watch 7-8 episodes of 20 minutes each. Understand about what speech.
This welcome completely kills all emotion. Here we again show the crying Jody. Why is she crying? What happened? Who are all these people standing around? No answer yet, will give it later. But you worry! While specific details do not expect. The authors in 2 words casual hint to what happened and all. Sometimes wildly missing the logic some actions and dialogues. Throughout the game, Ryan does not show you any sympathy, caring, just a colleague. And then BANG, I never said that I love you. Emmmmm WUT? So when I jumped out of the helicopter and was gone for fuck knows how many years he wasn't even looking for surgery in a banana Republic jamb came out, and then like. And it's not the only situation. Another example? Please! The head of the Homeless and a conversation with a dead wife of one of your new friends: hi! I'm your wife. You have to move on. Yet.
Else? Daughter and wife of Professor Dawkins: Dad, he flew into the oncoming lane. Mom doesn't have time to react. It was not painful. Are you really out there crazy? Where's Daddy, I love you. or We miss you, but nothing can't be changed, I'll always be there? Why talk in these moments are stubby, like they were written by the student? In one word the atmosphere does not remain anything.
6. Aiden.
Control of Aiden again tied to the sticks. Hold R1 and pull back on the sticks. This action you have to perform quite often. Contractions involving Aiden look like this: R1+sticky back, R1+sticky back (10 more times), the battle is completed. Very exciting. There are other chips with Aiden, but: a) again sticks b) we use them quite rarely. It is possible to treat the wounded, will move into enemies to choke.
The problem is that the variability here is also 0. What would go through a certain period you must dwell into the enemy and shoot his partner, and then controlled by the soldier. Aidan flies, press R1+the sticks in different directions, then only one action - press r1 to fire. Then again R1 to commit suicide. Just click the button. Again.
To summarize.
At first I was spat from the rough and terribly simple QTE. Then he tried to empathize with the characters, but all in vain. How to survive as a character, which the player was seen 5 minutes? Or a little girl afraid of the dark, which in the next episode turns into an adult and shreds terrorists, then she's a teenager escaping to the party from house arrest, and then again a little girl? They all have different problems. And the episodes are completely different in duration. Some are 5 minutes, others nearly an hour. Imbued with fears 10-year-old Jody? All, now go to disable the condenser, to admire a laboratory strewn with corpses and fight monsters. Brilliant! IMHO, the game fail, but not cruel. You can play it, but much pleasure I personally have not experienced, although I am a fan of cage. Following will buy the game. I hope he will understand his mistakes and correct it :)

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GMAXXX 20.09.19

Everything is fine, the plot the emotions the picture! But this stupid control I did not like even with the Heavy Rain!

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boss__2003 20.09.19

Controversial game. But, I got the pleasure of its passing. It's like a short series.... With good music, gorgeous animation, and a broken plot. Separately want to say thank you to the actors! Defoe, Paige and Hardison are great! Direct admire the talent of such actors, without such this project would have failed!) There are boring episodes that frankly want to miss. There are very good episodes like the CIA RAID, Navaho and the Petri dish. The most important thing that makes this game evokes emotions of empathy, but its main problem is that only half of the episodes really does it!
To Beyond: Two Souls there are a few major complaints:
1. Why such a strange control? Where the pun of the movements of Heavy Rain? No, seriously, there had to do a lot of manipulation of the joystick - slow motion, depression, combination, 4-5 buttons... Sudden movement of the joystick! It was interesting, it created a sense of involvement in the process. The management here is truly a weak spot
2. Many long simple actions of a social nature. The long episode with the girl house, the one with a date. It's pretty boring and generally of little interest to me as a man, to be honest
3. My personal problem. Bad I always associate myself with the female main characters. Games with the guys I go a priori better. But, this is my personal business. I just difficult to empathize with the girl))) But the emotions of a man like Ethan from Heavy Rain - cause I have a lot more empathy.
4. A strange breakdown of the episodes. This technique is the movement in time has a right to be, but it would be possible to divide the plot into several blocks and then it would be the rules. And all the time randomly jumping in time with this effect overdone.
The best you can. But adequate analogues I do not see. So
8/10

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Anderby 20.09.19

Beyond: Two Souls Special Edition for PS3 & iOS. Found all the bonuses, was Advanced Experiment.

The first time I played it immediately after, but by about the middle passage rubbed saves. Re-start somehow hands did not reach. And now those wild times when PS3-titans on typewriters ported, trouble. Decided not to pull further.

The plot is twofold. Interesting story of living between life and death. Pain, pain and suffering without any stupid teachings and morality. Jody SEZ, not strong and independent, just a stupid sociopath, that does not surprise with such a childhood. The other characters simple as two pennies and behave very cinematic (like morons). Cosmology of the world-quite cheap and leaky. Story fork high like in Mass Effect to Heavy Rain so far. The ending leaves a few questions unanswered (the ghosts in the Chapter Homeless) and touched on the sequel. Why is not clear, because Quantic Dream don't make sequels.
The gameplay is not much more difficult than in a conventional simulator walk another step back compared to HR. But simple and tasteful. I played with app Beyond Touch and is a complete nightmare, especially when you consider that such a management option is aimed at people not familiar with video games -- the buttons are not felt (well it is clear), the camera control is awkward for Aiden cannot fly freely -- feel disabled.
Graphics are decent, the peak PS3. The characters are drawn and animated well, but regularly slips sinister valley -- some of the highlights look srato.

Interactive cinema for the ultimate casual. Once should go. Seems like the average of this series.
Spoiler

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Braun Fuhrer 20.09.19

Fucking piece of modern art! The game is a creation not dare to call.