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vidgin 29.04.20 07:52 pm

XCOM vs. XCOM 2 (XCOM 2)

I think the emergence of this theme is a matter of time. Than ХСОМ2 worse/better ХСОМ1 and why?

We can compare how infinitely ХСОМ2 with UFO, but the most important is the work of the developers over their child and their mistakes. I will try to take from the discussion of the main arguments on both sides of the fence (those who believe the first part better and those who believe the second part is better) and put these arguments in the first post, in order to compare.

Try not to leave the topic aside UFO1-2 and the Long War, for Firaxis the creation of these games/modifications are not engaged.

ХСОМ2 better than the first part:
+ Significant diversity in the abilities of the enemies, which adds more variety in tactics. (BarackKamacho)
+ Better customization of the squad, hence become more and more attached to the soldiers (BarackKamacho)
+ More widgets for combat (BarackKamacho)
+ Move timer: removed a strategy of turtles (ZaKTomSK)
+ Significantly modified the balance of strategic and tactical (shu_n)
+ Received the development of stealth, now some mission can be completed without killing anyone, and melee (shu_n)
+ Added the widespread destruction, vkrapleny in gameplay (shu_n)
+ The game became more difficult and it is good (Mercurionio)
+ Improved graphics in all directions (Mercurionio)
+ Added more effects on the game world and gameplay: monthly events, one of which can be prevented (ZaKTomSK)

ХСОМ2 worse than the first part:
- Technical part: Poor optimization (vidgin)
- Move timer: removed the choice of strategy turtle/tiger, too many missions with a timer (planet Earth)
- There is no low level of complexity (MedvediVodki)
- Significantly reduced the number and variety of studies (Hirok)
- No Russian voice (I0PuK)
- Emotion: the story worse, music is worse, disgusting interface, unnecessary animations, pop-UPS, no fundamental differences, removed the air battle, the ending sucks (MedvediVodki, The_apathy, AlexeyMC, shu_n)
124 Comments
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M
Mercurionio 29.04.20

shu_n
About the questioning: it is a challenge to myself. So what's the problem, complete the mission in July among the recruits or the last mission with guns people without the aid of Dogs on the terminator. Achievements that is. What's wrong? It's a pathetic tapping on the glass of the Mouton I have nostalgia causes. Even glad was removed.
What to airplanes: they either do things properly or not do it at all. As much as I strained to krautite eating it is not clear what money the interceptors, to give light weight their not-so-cheap guns / gadgets to cut for them. And all this for the sake of pissing of interception. I always cheat at this point and Artmoney on them included. So plus for me.

M
Mercurionio 29.04.20

ironHAMMER.ms
I agree. They are not for love it. For the scenario asked in an RPG game (in RPG, not Sumerki supposedly Fallout 4).

s
shu_n 29.04.20

ironHAMMER.ms
all the way.
The first part is not cool for canonical templates made, but it is not so easy to spoil in terms of plot.
But a good writer Firaxis needed. The impression that the development team of such a character is missing.
Otherwise, in the third part sober not play.

s
shu_n 29.04.20

Mercurionio
I wrote above that the first part is not OK

vidgin - also wrote.

In their order no questions. The question in the methods. All through the fifth point they did.

The second sheet can also be read just above. Delirium delirium is sitting beyond ridiculous.

On a thousand commercials for the budget found on the script - not enough.

But it doesn't change the fact that the gameplay became even better.

s
shu_n 29.04.20

Mercurionio
before questioning the stranger had to take him alive.
You are on the terminator played?

B
BarackKamacho 29.04.20

shu_n
a sho is not so with the scenario,a typical epic,the ending is shit but there's no niche to do,so fashionable now

i
ironHAMMER.ms 29.04.20

BarackKamacho
Cheap Hollywood

B
BarackKamacho 29.04.20

ironHAMMER.ms
nope,Hollywood is always happy end and peace, save only the United States and does internationalism and tolerance,that only the engineer and the scientist are

i
ironHAMMER.ms 29.04.20

BarackKamacho
But vsetki good rebels against bad Empire is a Hollywood classic.

B
BarackKamacho 29.04.20

ironHAMMER.ms
Yes, this is not a Hollywood classic,is a world classic,anarchy vs order it in every media right now is

M
Mercurionio 29.04.20

shu_n
Why just nonsense nonsense? This game is not about the plot. It is quite adequate. How the fuck I can do the normal story, if 90% of the game we fly in a random and similar missions for the same purpose. You need to learn to look at the context, not to set limits I want a plot like game of thrones.
Before the interrogation: no, I haven't played the terminator. I'm not a fan of this garbage in the game where the muzzle of the nose has a 65% chance to hit. And again, go terminator on the last mission with guns, if you're a masochist. The legend. Forward neh here to rant about masochism and more. And again, there can be looting the aliens. What is not a replacement for risky moments? After going took the item that was lying far away from the shelter, you can accidentally segreti Pak (and even the entire map for the legend). And there is your soldier? Comfortable standing in a purely Polushka? Huh?

M
Mercurionio 29.04.20

ironHAMMER.ms
This game is all about the classics. Little grey men with plasmogamy and telepathy. what else do you want?)))

i
ironHAMMER.ms 29.04.20

Mercurionio
Well, plot-level Planetscape, of course, I didn't expect. But from this deshovoy the trivial residue still remains, could at least a little bit better to do. 2016 is still in the yard.

M
Mercurionio 29.04.20

ironHAMMER.ms
Why? I was happy with everything. I've been on all kinds of missions with different setupapi vrazhin and my soldiers tense. But for the story I'm going to the Witcher and Divinity.

i
ironHAMMER.ms 29.04.20

Mercurionio
Then, since Firaxis decided to focus on strengthening the story component they desire to work in this direction, and not to Skive. If developed, adhered to the original concept further, there were no issues, and just decided to go to the next level, so let go.

M
Mercurionio 29.04.20

ironHAMMER.ms
So what's wrong with the plot? It is, there is a separate mission, a small affair at the end. All that is needed. I think he's done soundly. Well you understand that you don't like, might like me. They and dance.
PS: the hack I can not see. There are muddied, as the passage evoke for the cosmetic horror (for the impressionable), there is a happy ending. What's wrong?

k
kukulkan9 29.04.20

for me, these cons:
- theme psionics not disclosed, take any - you're psionic, and it is stupid studying all the abilities, even have no choice
- offset base is ruined, you need to think not draining game because of an incorrect development is not threatened
- a little research, technologies
- too many missions for a while, have your fun, but through the number
- implants, appliances, where is all this?
- capture and interrogation, Oh how I miss the interrogation )))
pros:
- updated the engine, now more beautiful
- the appointment of specialists to the buildings, good idea
- very well-designed enemies, original, with interesting abilities
- generate cards
- customization operatives
- stealth really needs work
- destructible, very much enriched tactics

do flatter myself that we see history repeat itself with zivoi 5, now went blank and her Addons will build muscle and will candy. And while as a game, pretty good time pass but nothing more, too few chips in it yet, and requires too much tuning up your mind

k
kraduschiysya pelmen 29.04.20

You can't shoot out of bazookas and shoulder cannons on the upper floors, first, second. This school is seriously annoying.

E
Eriori 29.04.20

Firaxis and the plot is 2 different universes )

s
shu_n 29.04.20

Mercurionio
nonsense nonsense, not least because the whole first part we detected and shot down everything that flies its technologically backward, Mr., and then the roles were reversed and o... we are in the house... 1 try to knock us out for the entire game and then looking for for months.
Project Avatar starts 20 years after the conquest of the planet... yeah... waited ... waited for ate to deal with the fact why they came here.

Here the same type of work and... Blizzard did in the stark great story, although there the mission has the same type. This is not justify.
Well, or approx. Okay, let's say Firaxis guys who make great gameplay, but the story of 1+1 master not about them. approx. Then instead of thousands of clips would make a sheet of small print with big flashing button next which nobody would read and that would have limited the story. After all, the story of third heroes no one really minded, though perhaps not all know that he was there.
That is said to a but does not say b. The plot actively develop and explain the variety of beautiful rollers, but begin to try to think about it and it turns out that there is one mess to another sitting and the third chases.
Sweat is why the plot is crazy.

To transition from the first part to the second (XCOM merged, the commander seized etc) - no questions. The questions begin immediately after.