Impressions of the game (Darksiders 3)
The game noticed the similarity fromow games, namely dark souls, an interesting transfer mechanic, collecting souls, death and rebirth, spawn mobs, dangerous enemies, picking up loot vkachivanie in characteristics(though there are only three strength, stamina and magic)Not bad graphics, I like playing on the PS4. I never liked Dodge in the series enough that they are on R1(not comfortable) so here and block there is(and nothing) all the mobs cause enormous damage, and this is just the beginning. I'm less darksome died than here.
The game is fully localized which is also cool, although the voice of War child lol
I did not understand why THIS is called slashers.This is pure Dark Souls with all x....ina.
I did not read the comments.
But anyone who paid attention to the growth of the Chicks? She is average height people,although death was about half higher than a man ,and maybe more.
The war kind of like the same people.
The game would be very good if the prototype took GoW and not Dark Souls. The result is lots of dull running around and annoying monsters, especially when a lot of them. But the characters I liked, especially the Sins. I hope the fourth part will give the coin to Polish the stone mugs.
EvilRabbit
Fans Solso right now bugental will be but damn I did not expect such mechanics in Darksayders, it's just epic fail game designers.
Nevoeiro
But anyone who paid attention to the growth of the Chicks?
Yes, increasing it is the same with the brothers in the first and second parts War, and Death were higher people on three head somewhere. And here she is with people of the same height. Not stykovochka.
Russian localization curve,curve PROMT translation of what is said and written in the subtitles absolutely practically do not match,the control buttons for keyboard-mouse to hell with it all messed up and crooked work.
Example:
(Received 3rd way-went to the wall-says press MMB(middle mouse wheel), click for impact accumulation and release map not working at all ,only propityvayutsya crystals in the menus,the hammer that strikes the right mouse button instead of throwing it and generally figs knows how to throw.
Break all the crystals press the spacebar,press the enter button is activated and broken one as well,then?
Curve camera.
Why the game would be not to add humor, black though, it would be the same observer as in the game the Incredible Adventures of Van Helsing,and helped would be in a battle with bosses of the observer, too, it would be nice.
Crystals also impossible during the fight instantly use, you need to run away and a few seconds for the application to have, and they are not in combat those seconds almost.
Not found in the menus how to select and assign weapons to the character 2 of the whip,one pump,put the amulet pumped there, and not guys in the game during combat, she uses a whip which, by default ,given in the beginning.
A lot of NIT-picking on the game, hopefully the patch will correct then half of the schools but the game was in General such that a second time to pass it even after a month will not have the desire.
Game by 5 points.
PS:IMHO.
The X-Files
Haven't you noticed that the observer flattered Rage,and in the course of the game, there will taunt Rage.
Ran about a bit, experience yet twofold. Yes, the game really became sarcoptoses, maybe it was sent to the course developers to attract audiences of fans souls, only that they disappoint fans of the series. For me, these chips shower is clearly not the topic, not for hardcore I like the series, so the inability to save at any time, the permanent REP of the mobs after death, the cooldown on the use of the Jiloca, the combat system is reducible to blow - evasion, pumping and other inherent in the souls of the highlights for me significant disadvantages.
In General, in terms of gameplay - grief, I wasn't expecting that. But for the sake of the integrity of the story will go, I guess.
PS. Forgot about the technical side. Well, so far played only 4 hours, but the bugs, there were no departures. Grifoni tolerant, then, in principle, no complaints, riders has never been OK and he is not the most important thing here, optimizion also normal.
Another obvious minus - not allowed to ride on horseback. Although there were places where it would be very useful.
Tsuka,the stupid Dodge geypade on RB and without the ability to change breaks my brain,and debiloidnaya delay or even failure of lacelock me at all overpowering.
http://prntscr.com/lp1tw1 new star Pornhub,unfortunately!But she's so hot we have to admit,Oh America loves beautiful girls to do))
Played like one of the horsemen, and received damage from normal mobs if I an ordinary man) the Plot is interesting, the gameplay has moved away from the Canon 1 and the 2nd part, they were cool. 5 out of 10... to Pass the level from scratch because of one death is a complete swdec. Plus a lot of bugs. 2 hours spent on the blue stones that did not break, in the end it turned out as something to jump over. Then another 1 hour spent on jumping through the gap before the fight with the Demon, when there was necessary to cling to the third bar the goal did not appear and the hero fell into the gorge.
Not a bad game. Throughout the game the most difficult annoying moment was the battle with the rock)). Who went will understand)
And here put this stupid system Ala Darksouls... That's why this being him? Deleted not regretting when I realized that you have to replay 10 minutes, from the last checkpoint, and even enemies all resolis, ugh
Ahaha, everyone is just whining because of the difficulty) the Game is great and a worthy continuation of the series. Held in the same breath, and take the time. The emotions subside will go again, and I'll wait for Discord)
You can beat the whip of 3.14 Stukov throwing firecrackers at his feet is definitely GOTY.
Sites wrote:
And here put this stupid system Ala Darksouls... That's why this being him? Deleted not regretting when I realized that you have to replay 10 minutes, from the last checkpoint, and even enemies all resolis, ugh
also bitch I hate solodovnya game, but there seems to have released a patch that corrects the balance and makes the game a lot of optimizations, waiting for a Repack with the new patch. Because play is unrealistic because of the complexity of crazy, even on the easy mode take out at the time, the mobs manage to block a punch and answer series, two were attacked, the series spent 3/4 of health as there was, and if there is any cool and healthy mobs, their tenth time to fill up could still be removed from solodovnya gameplay element and the game used it