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_Lemon_ 01.09.19 02:43 am

What is your last completed game? v.7

Last part - http://forums.playground.ru/main/kakaya_vasha_poslednyaya_projdennaya_igra_v_6-961713/
175 Comments
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BioGen 01.09.19

Sekiro Shadows Die Twice - if long tormented something happens.

K
Konstantin335 01.09.19

Beyond: Two Souls. A great game that came out on PC.

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Remanar 01.09.19

DS2 and StarCraft 1. Now Fallout 4 is finished, will soon have the final.

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barbarian 01.09.19

Of more new Sekira. Sometimes instead of the old Medieval 2 or Atilla Totals Total

b
barbarian 01.09.19

Rather Sakiro has not yet been passed.

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bazilews 01.09.19

Grim Dawn

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requiemmm 01.09.19

Bear With Me. This quest, one of whose main characters is a Teddy Max Payne. Insertion between levels in the corporate style is, jokes about this is, the rain and the appropriate soundtrack too. Along the way, drove over a bunch of famous works. The downside of the game one little. Passes for the evening.

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FallenGhost 01.09.19



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Pecos_Bill_2.0 01.09.19

Divinity 2 Ego Draconis and its Flames of Vengeance addition
I Дивинюха2Затянул a bit with this game. Could go much bystree, but there is something there. The game, despite its flaws played Kato easily, smoothly and naturally. Much difficulty in passing not experienced and cons is not particularly hurt my eyes. Well it is about that Divinity and what are the pros and cons I saw there? SchA will understand details on the shelves. So the plot. The plot of the game develops is not quite usual, there are twists, turns, surprises, sometimes you don't know where he'll turn. But it has also disadvantages - it is completely linear and the storytelling is not very clear to me. The game is like itself serious.but at the same time, and humorous, and it is unclear which one. To see this style of Larian and Nitsche not do. In the first Divinity, too, was all sorts of fun, but it looked as it is more organic, and then not always to the point, so the plot 8. Graph. Count even at the time looked a little messy. Like, in your head, but not everywhere. In General, the Eee can be considered stylish, but individually, all dovolnotaki weak. The game was made on dviglo oblivion, but in the same oble, the dialogue was more realistic. In Definuje better is the special effects are different. Rays, light, sky, magic, all of it done well. But the models are splayed as well, and their animations, textures some where better and some where actually soap, but the design of locations I do not always like, then a lot of excess in caves piled on the surface of rastitelnosti not enough, trees also disproportionate. Well, the characters and their clothes are made davolno still not bad, but in the same dragon age better. So in the end, for the count I would поставил7,5-8, well, probably 8 still, after all, something to the WCO I liked. The sounds and music. Well, sounds like everything is okay, much of a shortage I don't savety and environment works and the sounds of battle rules, but still nmnogo nehvataet. But the music to me doesn't look that impressed. Well, there are nice themes, but so that she was inspired and after the game it wanted to chase the player does not. Ostavi kakieto drums and modern insert slip, sometimes boring. Well I do not like the style of Cyril Pokrovsky. But like I said, nice themes are still there, I went. So for звуки9 , for the music 7 - in the end 8. Well, gameplay. With gameplay all okay. Played jauntily, heaps of interesting quests, pumping diverse, download what you want you builds to lobariaceae the world, though on the small side, but to explore it is interesting, also liked the feature to turn into a dragon and back, that kardinalno mneet gameplay. Of the minuses can select a small variety of weapons, boring Stripping towers dragon, well, pretty clumsy animation, though all sorts of jumps and tricks with a sword made normally. As a result, for gameplay being the highest rating 9. About the add-on Flames of Vengeance, so I liked it. The addon fits perfectly into the game and seamlessly continues the main story. Without it , the game looks incomplete. (Just like it was with the Lasso). Osobo kakihto innovations there, but overall I liked non-linear quests in the city and logically complete ending. For the addon and 9 to deliver. In General the game looks a strong 8 points. Yes, there are shortcomings, Yes, a little clumsy, but played nice and therefore deserves assessment.

M
Moron Dark 01.09.19

The Walking Dead - The Final Season

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Anderby 01.09.19

Bloodstained: Ritual of the Night on NS. 95,63%.

This game was an eyesore for the last five years, so I decided in that whatever was to pass it. Any Castlevania never played, I confess. What can I say, interestingly, not break, typical of a good Metroidvania. A lot of options, gear, loot, spells, secrets and possibilities.
Spoiler



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ThurboCat 01.09.19

Fallout New Vegas

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Reverrius 01.09.19

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Ignirise 01.09.19

Titanfall 2

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william1992 01.09.19

deus ex mankind divided

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william1992 01.09.19

Reverrius
And what's up?

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Reverrius 01.09.19

william1992
Something like this:
Spalinowy project Ukrainian Studio Frogwares, inspired by the work of HP Lovecraft. The guys from Frogwares originally developed "your Call of Cthulhu" for Focus Home Interactive, but then their paths with publishing left. So light a child was born with an inhuman face called the Sinking City.

The game takes place in the United States 20 years, in the fictional town of Oakmont, Massachusetts. The role of the former military, now a private investigator, Charles reed, the player arrives in Oakmont to find out the cause of nightmares, tormenting reed at night. After the flood, flooded most of the city, many of its inhabitants began to visit similar mad dreams. In addition, Oakmont flooded "fishheads" refugees from the nearby town - Innsmouth. Yes, the topic of migrants and xenophobia openly rises in The Sinking City.

As for the gameplay, The Sinking City is a mixture of interactive detective (in the spirit of the last Sherlock Holmes), action and light role-playing elements. If we take the General mood and structure locations, the game is more reminiscent of last year's Vampyr. In The Sinking City is an open world, divided into different areas in which to focus solely on street names. And on the streets of these is a real "Lavrovsky" post-Apocalypse.... However, hazardous areas enclosed by barricades and for the most part optional to visit. And it pleases, because the local "Lavrovsky" monsters quickly become boring and absolutely not scary. Much worse – appearing out of thin air the same type of NPC (right in front of our main character). Unfortunately, as is often the case, the developers could not overpower the scale of their offspring. The game world is dead as they come, full of the same locations, there is simply nothing to do. A good example of "how not to do open world".

The main plot, despite the presence of sometimes interesting moral dilemmas (again, remember the Vampyr), overall disappointing. He is too weak and uneven flow of the narrative. In story locations, we, as a rule, we examine a key piece of evidence and make the correct chronological chain of events, and since almost every scene location. There are "raids" into the water – but they are made so simply and "for show", that to mention them has no special sense. As for the firefights with monsters, it turned out they badly are boring budget, quickly bored. Unfortunate, in my opinion, came out and most of the few side-quests – with a few exceptions (e.g., the quest with the Mirror).

Maybe things are better with the atmosphere? Nope. The atmosphere of the game and not hold a candle to the iconic Call of Cthulhu: Dark Corners of the Earth, and frankly even last year's average Call of Cthulhu from Cyanide Studio, and he sometimes was atmospheric, than The Sinking City.

In the end, which side do not look, and the result is the same – a new project Frogwares inspired Lovecraft, came frankly mediocre project.

4/10

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AK102 01.09.19

Wasteland 2 Directors cut

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FallenGhost 01.09.19

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PandaGo 01.09.19

Metro Exodus