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Moc1k 11.11.21 10:55 pm

Impressions of the game. (Team Fortress 2)

TF2 came out ... I had a chance to play first one (test fighters), then came to the English-language server. There were a lot of people and in general it was fun. I was very pleased with the improved engine (it flies faster, the graphics are better), moving light sources (from bullets from my minigun big =))) There was also the Russian language right away, which made me very happy, although it did not always fit into the necessary windows. There was also the statistics of the overall game (that is, all the games played on the account), I also noticed the possibility of collective murder (it used to happen that you shoot and shoot at the enemy, and then some gaad resorts to and soak, but now if there is such a frags will be counted to both of them) The balance can of course be slightly dissatisfied with foro out of 9 (like, I don't remember)) cool guys REALLY need a current dude with a minigun, a dude with a bazooka and spies. I hope they will patch it up.

In general, I really liked everyone, I advise you to play too ;-)

http://dump.ru/files/g/g11884132/ Screen-Pack
189 Comments
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RealForc3 11.11.21

Cool done! =)

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joxxy 11.11.21

Uh-huh =)

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hou5e 11.11.21

Assassin, you frankly got out of all your 34 messages useful from the strength of 3-5. Not offtopic

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joxxy 11.11.21

Can VAC be banned if I use console commands when playing with bots?

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joxxy 11.11.21

An interview with Robin Walker can be read at this link, but everything is in English

Here is the complete translation of

Shack: Are headline slots clauses added before the Sniper update?

Robin Walker: In this regard, for the head-slot items that will be in front of the Sniper in the block, but if we do not get them done in time they will just be grouped in the unit.

Shack: How do these elements work at a basic level? Will they accidentally drop from players who kill people?

Robin Walker: We will try a few different things, but the first one will not show up inside the game itself, because it would allow the servers to trick the system.

Shack: Will these items carry bonuses that affect gameplay?

Robin Walker: They are all cosmetic at the moment, but it's natural, it's more interesting if they become more than that, so we continue to think about it. Delivering them unchanged gameplay seems like a good way to tackle the first challenge, which is to ensure we don't break our silhouette based class identity. It also starts us on a different path that we are interested in, which allows players to have some control over their appearance.

Shack: So you are saying that you are still considering additional items / weapons that affect the game after the cosmetic variation?

Robin Walker: We plan to do more than just cosmetic, but we wanted to take it one step further at that time to be able to assess the impact of each change, both on the game and on the community.

Shack: Any consumable plans? And will these elements be associated with each class, or carry over to all of your classes?

Robin Walker: The short answer is, maybe. We kind of want to do this kind of design work in TF2 because it's a product where players send a ton of more feedback. This means that we are quick to find if we are screwing, which is an incredibly useful thing when we want to try new things.

Shack: Should we expect to see more item slots - chest, legs, elbows - added in the future?

Robin Walker: See the "maybe" answer above.

Shack: Will players be able to trade these items?

Robin Walker: This is a good example of what decisions we will listen to the players around. If this is something they all want to do, then yes, you can expect from us how to do it.

Shack: Some users are concerned that you might be hard-pressed to remove items from your backpack. Should they be? How is it that the system is designed to work?

Robin Walker: Not really. We are putting some strong language in the update to prevent them from doing it now, but as soon as the next update the ships will be able to find any items, including their deletion in the past. The reason we shipped in the latest updates, even if there is no real reason to use it at all, was to get the real world of testing out. So, thanks to 270 people who went further and deleted items! In addition, he gave our support team some warm-up practice in addressing the inevitable client issues as a result of this kind of system.

Shack: Will Backpack / Head of Items be part of a separate game mode, or will this be fixed in TF2 properly?

Robin Walker: It will be in a proper TF2. The main change is simply the reliance on achievements and unlockables, which is the source of much of the backlash we've received about the previous class of packages. The head slot elements are all cosmetic at this stage, so they did not lead to any significant balance problems in any of the existing game modes.

Shack: Are there plans for any "vanilla" game mode to filter out new items for players who just want to play a quick match of the main game?

Robin Walker: Almost all of the requests we received in this area came from competitive players. While we don't think this update adds any new questions for competitive play, we are aware of the league's drive to control what their players use, so we are thinking about how we can help them do that. However, we are more optimistic than ever. We believe that the more interesting AND viable choice for competitive players, the more depth there is to take advantage of them. It would be a shame if they are deprived of the opportunity to explore strategic opportunities, add new paragraphs.

Shack: A lot of players love achievements / unlockables, but the "grind" has intimidating those who thought of TF2 as a "pick-up-and-play" experience. Do you sympathize with the latter group?

Robin Walker: In the reviews, these players, besides a whole host of other players, were one of the drivers behind this update. He will provide several paths for players to make items, with a plan to add more in time. Some players want to use their skill for success, others want to be casual. Our goal is for all of them to get a smile on finding products and to make choices regarding some of them that fit their style of play.

Shack: Oh, not to mention, are the "Meeting" videos finished, or should we expect the rest?

Robin Walker: No, we haven't done it yet. There is still Pyro, Medic, Spy and go. We've kept the best ones for the last!

Shack: Can we talk about TF2 comics at all? Are those going to be completely internet based? Is free? Story driven or short streak?

Robin Walker: We're not ready to talk about them yet, unfortunately.

Shack: Thanks Robin.

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iamminik 11.11.21

Can I be banned by VAC if I drove sv_cheats 1 while playing with bots? Typed commands noclip and all sorts of others
No, if on your server.

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antoniooooo2 11.11.21

So on another server he will not be able to use this command.
ASSASSIN
You yourself read what you translated? (Edit the post, copy it better from some Russian site and paste, or better, a link to the translation so that the post does not take up half a page)

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iamminik 11.11.21

antoniooooo2
So he took it from a Russian-language site. It's just that no one bothered about the translation and threw everything into Google Translate.

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hou5e 11.11.21

ASSASSIN
BUGAGAA))))) Promt rules, huh?)))) "Full Translation" said awfully) _))))

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joxxy 11.11.21

The translation was not made by me.

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Romalien 11.11.21

Hey folks, there was an update recently that adds a head slot. Will there be new helmets or hats? I did not understand the Assassin's translation.

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Romalien 11.11.21

SNIPER AND SPY UPDATE RELEASED !!!!!!! HURRAH!!!!!!

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GreenkO 11.11.21

Congratulate everyone. Although I'm not particularly happy (due to the new way of getting weapons)

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Darksullan 11.11.21

When I didn’t have a game I thought it wasn’t very good.
And then how he started playing!
Tin can be a spy))) Sometimes they are mistaken for their own and you bam them!
And the scout is also cool.

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Romalien 11.11.21

Now you can complete achievements and get weapons for this (for solder and sniper)! Hooray!!! But the random can be removed.

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Kragoth119 11.11.21

Nobody knows what about the sale of items?

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joxxy 11.11.21

Most likely they will do it over time.

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NosoG 11.11.21

who can help? I saw one of the chela graffiti on which the spy was attached to pikachu and the corresponding inscription "Hey Ashe !! it's me pikachu !!" I wanted to know the International Federation of Journalists who knows where to get it?

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Demonenok666 11.11.21

I will say a little Th but the game is super just sat down already liked you can come off only on new mega novelties

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shuregg 11.11.21

THIS GAME IS BETTER IN THE WORLD!
CONTRA AND WOW REST IN THE SIDE