Impressions of the game (Resident Evil 2)
There were a lot of puzzles of puzzles in the game for a long time fussing with the chess pieces (even in childhood) and so was very scared when the chief of the police precinct neh climbed straight from the belly! it really was a surprise I tell you!In a nutshell:
+Great graphics.
Cons:
The game is monotonous,the plot is uninteresting and obscure,no dealer,no leveling,upgrading the default weapons, just no,there is no re-spawning zombies,they are very little locations,small variety of enemies.
Idle running at the police station almost the entire game,only went to the Park,breathed a sigh of relief and thought ,that's it ,now start the game finally and then all the prologue was but alas, after 5 minutes I was again sent to run on empty police station.
PS:it would be Desirable if you developers are doing a remaster that need to improve not only the graphics but also the gameplay to change radically to add something ,remove something, and you have even one weapon and also left over from old games,that's not destiny it was to stick some new, lethal.
To prescribe new locations for the second character,well, what interest the 2nd pass the story on to the same locations ,until the pile is cleaned the previous character,to solve the same puzzle almost.
1 boss in the entire game,are you serious?????
The game itself is great, but compared to the original some sort of sterile. Less events and locations. And in General for 2019 little plot, the cutscenes, zapisochek. Well, for me personally on hard with three sohranili as saskarne, even try don't want to... softened.
In short the game is a masterpiece, what can I say, I probol pirates while just 1 passage to litsuhe go 4 times as the original, the first passage on the complex there were moments when I had to beat on the bosses as they require very much a lot of bullets, those that location mended just a small part of which of course is not enough in any way, and need to get in glazik and they usually sausages and clawed ruchenkami trying to tear down the head, to the serious fights it is better to find the grass blue and red, hangs buff to defense on the character, pretty long. Overall a very cool altered, for example, if the original start was fast if you pass the Leon A and Claire B right now, everything is reversed, as reference to past all sorts of very cool done, added the powder from the classic third part, the zombies are of course fierce but unlike the original, they are not result health when changing locations, it is possible not to finish if the bullets in the shotgun for example, in the beginning, just to stun on the head so to run well or profit to stun so that he fell and then the back of the head with a knife to beat the knife only breaks down quickly on the counter attack, and for quite a long time to beat. Further Lizunov caught and basically the whole strategy is to either find a grenade, and then a Magnum in the head, or to go do a shoot and try to escape, but because he can run super fast suggest a camera to put on it and run to another room to open the door they do not know and not result, so again, if ammo does not have to finish later, and these monsters better to use the most powerful, not the gun at all them little blows. In short, this game's a riot took place at a complex and I'm not even a fan of the original, more like the third, and then the bastard tried to find all the bullets, gunpowder and upgrades for guns, etoge was only 12 hours and 25 sahrani, all the while running, didn't considered, tried to pass quickly but at the same time Keitel zombies in order to spend less on ammo, fairly long work, but on the last boss much easier as of potrony has accumulated a pile, still possible because of the fact that had upgrade to escape from the depths of the sewers to show the film to the station to find the laser sight, XS. This game is very much gone, the discount probably will not wait, so take.
X-Ray01
And not enough to go through this complicated, it will be the same as the original.
The game is not without drawbacks, for example some of the bosses are hard to Dodge, not because I'm inept, intuitive and the gameplay is just not implemented. There is a curve made the moments when a flash grenade is stupid does not work at the right time and have to start over. Or over-consume ammo, just to lure the boss to the right place or just go wherever you want. For example in the sewers when you need to save Hell on this boss I stupidly spent life, flash drives, cartridges, due to the curve implementation. Hand punches the ceiling, and purely by chance it is possible to run into his hand and need to start over, to be on Feng Shui. The passage of this boss didn't bring me any gaming fun, stupidly spent all the resources to it was rammed by a container right would have received a game high would not be sorry, it was stupid, crooked etc. and these are not considered a lot of moments where the resources are spent due to normal errors or the Japanese mentality. The type I'm Japanese and I need. The first half of the game is awesome, where is the police station.
Canic
I'm the opposite, the plot is not especially liked in the beginning where because of meager equipment it is necessary to reel up circles on the same places 10 times to get some sort of item + Roofing Ducalis in the cloak dangle who can't be killed. Now complete 9 hours of this despite the fact that I have researched almost all the corridors and gathered nearly all, very short game
Canic
In that place if not to save on the way to be a Fig, for example to stock at least one mixture of blue-red grass, it gives protection to it and green to add a full treatment and defense, and stun to tap a flamethrower, and not to spend much sometimes to use other guns.
The most important thing now zatestit scenario B and damn that's a strong stand not to join, the only negative it's probably scenario B, which has its bosses, and story characters like in the parallel world, I did not have time to finish and add bosses and so on, for example the Birkin, before the battle, Claire can't raise the rack, leaves on Leon's scenario A, but the whole thing is that before this Cabinet from Leon, And the floor is, but Claire Birkin, it breaks like Leona, Chet capnomancy obviously in a hurry...
The game is awesome,the only thing I don't like is the image of the Tyrant,in the usual version and is in super-Tyrant.I think it would be better done as it was before.His legacy appearance looked more intimidating and were more dangerous.Let the Tyrant of the full length album Resident Evil Damnation(that animated movie),that's where the Tyrant was really epic,creepy,unkillable,fast and deadly.And in this he is scary,even in super-Titan mode mutates only half of the body.
The rest of the game is just gorgeous,even almost immortal zombie is not annoying,but random generation of zombies would make the game more hardcore than just tenacious zombies.
Not played before in resident and probably for good reason. Fell on paid reviews and tears of happiness fans have bought and immediately demolished. Would be better if the demo I tried. Just half an hour would be enough to evaluate this simulator cleaner with liter bucket, which is a hundred times need to go back to the same place. Zombies make lousy only cause irritation. And as above mentioned, to wet the necromorphs in dead space are much more interesting. And because the conditions in the games the same limited resources. In the dead space get pleasure from the destruction of the universe, and then a big depression, which is aggravated even more by the fact that the clumsy behavior of the character as if specially made to prolong the fight. With all of this to be that game are for 7-8 hours.
Graphics - nothing outstanding. 2080 is quite enough, but it is not clear why the game vyzhiraet almost all of the memory in a narrow corridor.
eugen1982
Last of AU, the Dade Trading. Game of the year not to be. But myroshnikov ushatat think you can).
Loki small, already tired of these stupid corridors running here and there, could be bigger to make all the locations, and even a short campaign . Plus the little system kapets overpriced as always.
What can I say, enough for 2 hours.
The game may not be bad for lovers of run to bring it, but what for x*R knows... but I personally ETA scurry back and forth, tired already after a couple of hours, not interesting, boring, monotonous.
Yes, I admit in the late 90s, this gameplay can come in, but for 2019 it's just a relic of the past, no interest in the game is not vyzyvaet, negatives rounds at locations 10x20 meters (what???).
For me personally, the game is completely merges in front of Revelan 2 and RE6.
Yes they are much better, there is no unnecessary running around, there is dynamics, there is action, there is an interesting story that does not stretch the presence of 3 pancakes.
And what we have in RE2?
3-4 immortal zombie with a skull like Wolverine?
That's awesome, direct horror pulled straight hopelessness, already compressed all (none)
Simulator walking and marking the corners of the Tyrant (yeah, just like shkolota from the GTX Titan, boiling water))?
Wow how interesting, in 100500 times to run from one corner to another periodically to solving the riddle for people with an extra chromosome, and sometimes even delusional and nafig not need...
In fact there is nothing other then the game and does not provide.
Guys, harosh already hype to breed, but the huge work done, but essentially all the same dull by modern standards the gameplay comes from the 90s.
Even with cheats as shooting to pass boring and the story is no longer a concern, given that without cheats it just infuriates your narrow color of a fiasco.
As a remake, just perfectly done - like a modern game, does not hold water, all.
Can kill, if you think I priderayus and not an objective, but the game Jesus himself did and actually it I'm down, student or anything)